Acve the level 2 Kruk Yeti Berserker by nicene

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceKruk Yeti
ClassBerserker
Level / Exp2 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity8 (base 11)
Constitution21 (base 17)
Magic10 (base 10)
Willpower11 (base 10)
Cunning9 (base 10)

Resources

Life-63/182
Stamina106/106
Healing Factor1.086387434555
Regeneration0.27159685863875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage26
Accuracy15
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (48.103448275862%)
Defense5
Ranged Defense7
Fatigue14
Physical Save15
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log

Ran for 74 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

Ran for 54 turns (stop reason: interesting terrain).


Acve uses Dig.

Digging starts...

Dug for 31 turns.

Wall turns into floor.


Orc necromancer uses Orcish Fury.

Orc necromancer enters a state of bloodlust.

Orc necromancer casts Rune: Manasurge.

Orc necromancer starts to surge mana.

Orc high cryomancer casts Freeze.

Acve is recovering from the damage!

Orc high cryomancer roars triumphantly.

Saving game...