Acve the level 4 Kruk Yeti Berserker by nicene

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceKruk Yeti
ClassBerserker
Level / Exp4 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity8 (base 11)
Constitution23 (base 19)
Magic10 (base 10)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life-13/228
Stamina113/116
Healing Factor1.10103626943
Regeneration17.250537474109

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage36
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)12.317011280365 (73.452380952381%)
Defense1
Ranged Defense1
Fatigue12
Physical Save17
Spell Save8
Mental Save8

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Stunning Blow is ready to use.
Talent Algid Rage is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Acve has finished recovering.

Talent Vitality is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Acve picks up (d.):
gifted mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You pickup 0.70 gold pieces.


Acve picks up (d.):
thought-forged steel greatsword of massacre (30-48 power, 2 apr).
Something hits
Acve for 81 arcane damage.

Acve wears (replacing
thought-forged iron battleaxe of massacre (23-34.5 power, 1 apr)): thought-forged steel greatsword of massacre (30-48 power, 2 apr).
Acve is recovering from the damage!

Something hits
Acve for 111 lightning damage.

Acve receives 23 healing.
Acve rushes out!

Acve uses Infusion: Wild.

Acve lessens the pain.

Acve uses Infusion: Regeneration.

Acve starts regenerating health quickly.

Saving game...