Eare the level 29 Cornac Archer by socksy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp29 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 20)
Dexterity68 (base 50)
Constitution26 (base 16)
Magic17 (base 10)
Willpower17 (base 10)
Cunning64 (base 50)

Resources

Life832/832
Mana0/303
Stamina150/150
Healing Factor1.2224489795919
Regeneration6.0511224489799

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
See Stealth49.390415961552
See Invisible64.390415961552

Offense: Mainhand

Damage108
Accuracy63
Crit Chance27%
APR20
Speed0.80

Offense: Spell

Spellpower17
Crit Chance19%
Speed1

Offense: Mind

Mindpower31
Crit Chance19%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)33 (70.376569037657%)
Defense55
Ranged Defense56
Fatigue0
Physical Save39
Spell Save20
Mental Save48

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Disarm Resistance27%
Confusion Resistance10%
Pinning Resistance34%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Munitions1.30
2/5
2/5
2/5
1/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Archery prowess1.30
5/5
3/5
1/5
1/5
Technique / Combat veteran1.00
1/5
1/5
1/5
1/5
Technique / Reflexes1.30
1/5
1/5
1/5
2/5
Technique / Marksmanship1.30
5/5
2/5
1/5
1/5

Generic Talents

Technique / Combat training1.30
1/5
0/5
5/5
5/5
0/5
0/5
Technique / Conditioning1.00
5/5
2/5
0/5
0/5
Technique / Mobility1.20
2/5
5/5
1/5
5/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
active
done
done
done
done
done
done
done
failed
done
done
done
done
active
active
active
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Eare the Cornac Archer level 14
5th Haze 122nd year of Ascendancy at 19:25
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Eare the Cornac Archer level 22
3rd Decay 122nd year of Ascendancy at 18:01
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Eare the Cornac Archer level 16
23rd Haze 122nd year of Ascendancy at 01:01
see stats
Exterminator Killed 1000 creatures.
By Eare the Cornac Archer level 20
26th Haze 122nd year of Ascendancy at 19:56
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Eare the Cornac Archer level 16
9th Haze 122nd year of Ascendancy at 19:24
see stats
Level 10 Got a character to level 10.
By Eare the Cornac Archer level 10
48th Dusk 122nd year of Ascendancy at 15:49
see stats
Level 20 Got a character to level 20.
By Eare the Cornac Archer level 20
25th Haze 122nd year of Ascendancy at 15:37
see stats
Poisonous Sided with the assassin lord.
By Eare the Cornac Archer level 9
1st Flare 122nd year of Ascendancy at 10:39
see stats
The Arena Unlocked Arena mode.
By Eare the Cornac Archer level 10
52nd Dusk 122nd year of Ascendancy at 00:18
see stats
The secret city Discovered the truth about mages.
By Eare the Cornac Archer level 21
37th Haze 122nd year of Ascendancy at 16:18
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Eare the Cornac Archer level 22
19th Regrowth 123rd year of Ascendancy at 09:07
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Eare the Cornac Archer level 28
14th Pyre 123rd year of Ascendancy at 08:31
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Eare the Cornac Archer level 16
9th Haze 122nd year of Ascendancy at 22:37
see stats
Vampire crusher Destroyed the Master in its lair of the Dreadfell.
By Eare the Cornac Archer level 27
13rd Pyre 123rd year of Ascendancy at 21:55
see stats

Log

You gain 1.25 gold from the transmogrification of Unlightspawner (0 def, 3 armour).
You gain 0.59 gold from the transmogrification of
heroic dwarven-steel gauntlets of dexterity (+3) (0 def, 6 armour).
You gain 1.04 gold from the transmogrification of
stormwoven elven-silk robe of life (5 def, 0 armour).
You gain 0.47 gold from the transmogrification of
cashmere robe of alchemy (2 def, 0 armour).
You gain 0.37 gold from the transmogrification of
thick cashmere cloak of implacability (2 def, 7 armour).
You gain 2.32 gold from the transmogrification of
Salimira (20-24 power, 4 apr, fire element).
You gain 0.77 gold from the transmogrification of
resonating pulsing mindstar of frost (14-15.4 power, 32 apr, nature damage).
You gain 0.75 gold from the transmogrification of
parasitic pulsing mindstar of frost (13.5-14.85 power, 32 apr, nature damage).
You gain 0.46 gold from the transmogrification of
warbringer's steel longsword (16.5-23.1 power, 3 apr).
You gain 0.07 gold from the transmogrification of
manasurge rune (1497% regen over 10 turns; 75 instant mana).
You gain 0.27 gold from the transmogrification of
invisibility rune (power 9 for 6 turns).
You gain 0.16 gold from the transmogrification of
acid wave rune (103 acid damage; disarm 5 turns with power 21).
You gain 0.73 gold from the transmogrification of
heroism infusion (+6 for 9 turns, die at -440).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Eare deactivates Trained Reactions.

Eare deactivates Venomous Ammunition.

Eare deactivates Intuitive Shots.