Grom the level 9 Cornac Adventurer by Kong7014

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp9 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity20 (base 20)
Constitution28 (base 21)
Magic17 (base 12)
Willpower12 (base 12)
Cunning22 (base 22)

Resources

Life271/271
Mana108/108
Stamina129/129
Healing Factor1.2456298990388
Regeneration0.3114074747597

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision2

Offense: Mainhand

Damage11
Accuracy30
Crit Chance6%
APR17
Speed1.00

Offense: Offhand

Damage9
Accuracy26
Crit Chance11%
APR30
Speed1.00

Offense: Spell

Spellpower22
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+11%
Light+10%
Blight+5%
Arcane+3%
Mind+3%
Nature+10%

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense22
Ranged Defense22
Fatigue0
Physical Save15
Spell Save23
Mental Save11

Defense: Resistances

Darkness+ 24%( 70%)
Light+ 36%( 70%)
Temporal+ 14%( 70%)
Nature+ 18%( 70%)
Lightning+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.00
4/5
0/5
0/5
0/5
Cunning / Shadow magic1.00
1/5
1/5
0/5
0/5
Cunning / Tactical1.00
2/5
2/5
0/5
0/5
Cunning / Stealth1.00
4/5
1/5
0/5
0/5

Generic Talents

Technique / Conditioning1.00
2/5
2/5
0/5
0/5
Technique / Unarmed training1.00
1/5
2/5
0/5
0/5
Cunning / Scoundrel1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Grom the Cornac Adventurer level 9
6th Mirth 122nd year of Ascendancy at 10:17
see stats

Log

You pickup 0.65 gold pieces.
Grom picks up (l.):
nature's vined mindstar of resolve (6-7 power, 18 apr, mind damage).

Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: interesting terrain).


There is an exit to Derth here (press '' or right click to use).

You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.43 gold from the melting of
nature's vined mindstar of resolve (6-7 power, 18 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 3.53 gold from the melting of
balanced steel greatmaul of massacre (36-54 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
Grom deactivates
Shadow Combat.
Grom activates
Shadow Combat.
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.


Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.