Badaler the level 4 Halfling Annihilator by Kong7014

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceHalfling
ClassAnnihilator
Level / Exp4 / 42%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity18 (base 15)
Constitution14 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life145/145
Steam100/100
Healing Factor1.0372895330003
Regeneration0.98542505635033

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth5
See Invisible5

Offense: Mainhand

Damage13
Accuracy26
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+9%

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense9
Ranged Defense9
Fatigue22
Physical Save10
Spell Save7
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Badaler wears (replacing
iron shield (0 def, 2 armour, 10-12 power, 16.5 block)): reinforced iron shield (0 def, 4 armour, 10-11 power, 50 block).

You gain 5.25 gold from the melting of
soothing elm wand of conjuration [power 100] (15 cooldown).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.21 gold from the melting of
pair of iron boots of tirelessness (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
pair of iron boots (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.63 gold from the melting of
insulating pair of iron boots (0 def, 3 armour).
You gain 4.54 gold from the melting of
ethereal elm magestaff of might (10-12 power, 2 apr, arcane element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.65 gold from the melting of
gifted mossy mindstar (2-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.00 gold from the melting of
iron dagger of paradox (10-12 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (11-14 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.09 gold from the melting of
flaming iron battleaxe of vileness (14-21 power, 1 apr).
You gain 0.05 gold from the melting of
copper ring.