Lair the level 11 Cornac Rogue by Lordeiro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp11 / 4%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity24 (base 24)
Constitution16 (base 10)
Magic12 (base 10)
Willpower10 (base 10)
Cunning34 (base 34)

Resources

Life-4/280
Stamina130/130
Healing Factor0.64838709677419
Regeneration13.129838709677

Speed

Mental0%
Attack0%
Movement-25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage30
Accuracy38
Crit Chance21%
APR5
Speed1.00

Offense: Offhand

Damage26
Accuracy38
Crit Chance17%
APR25
Speed1.00

Offense: Spell

Spellpower12
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)4 (49.309173272933%)
Defense33
Ranged Defense33
Fatigue0
Physical Save10
Spell Save17
Mental Save15

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
1/5
0/5
0/5
Cunning / Trapping1.50
3/5
1/5
3/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
2/5

Effects

detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active
done

Equipment

On feet
On hands
On fingers
Around waist
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Lair the Cornac Rogue level 10
4th Mirth 122nd year of Ascendancy at 18:24
see stats

Log

Silana the cutpurse hits Lair for (12 parried), 44 physical, 2 arcane, 5 lightning (51 total damage).

Grappled from Silana the cutpurse hits
Lair for 17 physical damage.
Lair uses
Infusion: Healing.
Lair receives 57 healing from Infusion: Healing.
Silana the cutpurse starts to bleed.

Lair hits Silana the cutpurse for (6 flat reduction), 7 physical, (6 flat reduction), 0 light, (6 flat reduction), 6 physical, (6 flat reduction), 0 light (13 total damage).
Grappling hits
Lair for 0 physical, 0 physical, 0 physical, 0 physical (1 total damage).
Silana the cutpurse activates his
silvered totem!
Lair is poisoned!

Bleeding from Lair hits Silana the cutpurse for
(6 flat reduction), 0 physical (0 total damage).
Silana the cutpurse hits Lair for 20 nature damage.
Talent Infusion: Regeneration is ready to use.
Talent Lure is ready to use.
Talent Dual Strike is ready to use.

Insidious Poison from Silana the cutpurse hits
Lair for 20 nature damage.
Grappled from Silana the cutpurse hits
Lair for 17 physical damage.
Lair uses
Infusion: Regeneration.
Lair starts regenerating health quickly.

Silana the cutpurse throws two quick punches.
Silana the cutpurse breathes lightning!
Bleeding from Lair hits Silana the cutpurse for
(6 flat reduction), 0 physical (0 total damage).
Silana the cutpurse hits Lair for (12 parried), 34 physical, 2 arcane, 5 lightning, 36 lightning, (12 parried), 35 physical, 2 arcane, 5 lightning (119 total damage).
Insidious Poison from Silana the cutpurse hits
Lair for 20 nature damage.
Lair the level 11 cornac rogue was naturalised to death by Silana the cutpurse on level 2 of The Maze.
Lair stops regenerating health quickly.

Lair is free from the grapple.

Lair is not stunned anymore.

Lair is no longer poisoned.