Bill the level 9 Cornac Solipsist by grompus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassSolipsist
Level / Exp9 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution23 (base 20)
Magic10 (base 10)
Willpower32 (base 25)
Cunning18 (base 18)

Resources

Life168/168
Psi158/158
Healing Factor1.3299022211821
Regeneration4.3221822188419

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy23
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower34
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save17
Spell Save17
Mental Save23

Defense: Resistances

Acid+ 18%( 70%)
Light+ 14%( 70%)
Darkness+ 12%( 70%)
Cold+ 31%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
3/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
2/5
0/5
0/5
0/5
Psionic / Solipsism1.30
3/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
2/5
1/5
0/5
0/5
Psionic / Distortion1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Dream Forge1.30
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
5/5
1/5
1/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
Light source
Tool
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.70 gold from the transmogrification of
steady iron gauntlets (0 def, 1 armour).
You gain 0.64 gold from the transmogrification of
insulating pair of iron boots (0 def, 3 armour).
You gain 2.44 gold from the transmogrification of
flaming iron waraxe of daylight (10-14 power, 2 apr).
You gain 1.98 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, physical element).
You gain 2.20 gold from the transmogrification of
steady rough leather sling of fire.
You gain 2.44 gold from the transmogrification of
balanced iron mace (14-19 power, 2 apr).
You gain 8.99 gold from the transmogrification of
Anadogund (16-22 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (18-25 power, 2 apr).
You gain 4.19 gold from the transmogrification of
balanced iron longsword of paradox (12-16 power, 2 apr).
You gain 1.75 gold from the transmogrification of
restful copper amulet of magic (+2).
You gain 0.87 gold from the transmogrification of
regeneration infusion (heal 126; 13 cd).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.