Baltozar the level 1 Dwarf Wyrmic by Latarus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower18 (base 15)
Cunning10 (base 10)

Resources

Life-1/126
Stamina120/120
Equilibrium0
Healing Factor1.0326086956522
Regeneration12.649456521739

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy12
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.525191366451 (50%)
Defense0
Ranged Defense0
Fatigue6
Physical Save26
Spell Save25
Mental Save17

Defense: Resistances

Cold+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Talent Meditation is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Talent Resilience of the Dwarves is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the south (brown mold)).


Brown mold hits Baltozar for 6 physical damage.
Baltozar hits Brown mold for 24 physical damage.
Baltozar killed Brown mold!

Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


Orc archer uses Infusion: Regeneration.

Orc archer starts regenerating health quickly.

Ran for 2 turns (stop reason: hostile spotted to the south (orc archer - offscreen)).


Orc archer shoots!


Orc archer's Shoot hits
Baltozar for 30 physical, 17 cold (47 total damage).
Orc archer shoots!


Baltozar uses Resilience of the Dwarves.

Baltozar's skin turns to stone.

Baltozar uses Infusion: Regeneration.

Baltozar starts regenerating health quickly.

Orc archer's Shoot hits
Baltozar for 23 physical, 17 cold (40 total damage).
Orc archer shoots!

Saving game...