




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 14 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 32 (base 32) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 18 (base 18) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 33/314 |
| Mana | 112/152 |
| Stamina | 135/139 |
| Healing Factor | 1.2305535830578 |
| Regeneration | 1.2305535830578 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 46 |
| Accuracy | 30 |
| Crit Chance | 0% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +9% |
Defense: Base
| Armour (hardiness) | 18.26934837382 (74.651787968034%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 22 |
| Physical Save | 18 |
| Spell Save | 12 |
| Mental Save | 8 |
Defense: Resistances
| Acid | + 18%(100%) |
| Light | + 17%(100%) |
| Lightning | + 19%(100%) |
| Physical | + 7%(100%) |
| Fire | + 29%(100%) |
| All | + 3%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| beneficial effect | The target is coated with acid. When struck in melee, it has a 31% chance to spray a cone of acid towards the attacker doing 30.6 damage. Caustic Golem |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | The target is suffering from distracting wounds, and has a 24% chance to fail to use a talent and injure itself for 91 physical damage. Fumble |
| beneficial effect | The target's combat damage is improved by 14. Mighty Blows |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| detrimental effect | The target is suffering from disabling wounds, reducing their critical strike damage by 39%. Scoundrel's Strategies |
Quests
Equipment
| Main armor | This item will automatically be transmogrified when you leave the level.Gabers the Blackvile (0 def, 9 armour) Requires: - Massive armour training - Strength 28 Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Effects on melee hit: * 10% chance to reduce damage dealt by 6% Changes resistances: +16% lightning / +18% fire / +15% acid Changes damage: +9% darkness A suit of armour made of metal plates. |
| In main hand | This item will automatically be transmogrified when you leave the level.Ashdeath (20-30 power, 1 apr) Requires: - Strength 11 Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) Damage (radius 2) on crit: +4 fire When wielded/worn: Damage when hit (Melee): 4 mind Changes resistances: +3% light / +9% fire Massive two-handed mauls. |
Inventory
Achievements
Log
Golem (servant of piss jug alley) looks menacing.
Corrupted lesser vampire casts Cyst Burst.
Golem (servant of piss jug alley) resists the disease!
Golem (servant of piss jug alley) resists the disease!
Corrupted lesser vampire hits piss jug alley for 41 blight, 2 fire, 32 cold (77 total damage).
Corrupted lesser vampire hits Golem (servant of piss jug alley) for 19 blight, 2 fire, 10 blight, 33 cold (67 total damage).
Melee retaliation hits Corrupted lesser vampire for 1 mind, 1 mind (3 total damage).
Caustic Golem from Golem (servant of piss jug alley) hits Corrupted lesser vampire for 23 acid damage.
Piss jug alley returns to normal time.
Talent Throw Bomb is ready to use.
Rotting Disease from Corrupted lesser vampire hits piss jug alley for 7 blight damage.
Epidemic from Corrupted lesser vampire hits piss jug alley for 8 blight damage.
Corrupted lesser vampire loses 4 health to the entropy.
Piss jug alley casts Grace of the Eternals.
Piss jug alley speeds up.
Piss jug alley wears (replacing iron torque of mindblast [power 105] (4/15 cooldown)): extending elm wand of shielding [power 110] (20 cooldown).
Golem (servant of piss jug alley) casts Eye Beam.
Golem (servant of piss jug alley)'s spell attains critical power!
Golem (servant of piss jug alley) hits Corrupted lesser vampire for 44 cold damage.
Corrupted lesser vampire casts Invoke Darkness.
Corrupted lesser vampire's spell attains critical power!
Character control switched to golem (servant of piss jug alley).
Golem (servant of piss jug alley) resists the disease!
Corrupted lesser vampire hits golem (servant of piss jug alley) for 62 darkness, 28 blight, 4 fire, 7 blight, 42 cold (144 total damage).
Corrupted lesser vampire hits Piss jug alley for 79 darkness damage.
Melee retaliation hits Corrupted lesser vampire for 1 mind, 1 mind (3 total damage).
Corrupted lesser vampire killed Piss jug alley!
Corrupted lesser vampire loses 4 health to the entropy.















