FIRES EVERYWHERE the level 15 Yeek Archmage by Pikayoshi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp15 / 78%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity10 (base 10)
Constitution8 (base 10)
Magic47 (base 41)
Willpower44 (base 32)
Cunning15 (base 11)

Resources

Life-22/221
Mana270/276
Healing Factor1.3831460674157
Regeneration2.6971348314607

Speed

Mental-30%
Attack-30%
Movement-4.4408920985006E-14%
Spell-30%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy4
Crit Chance5%
APR4
Speed1.43

Offense: Spell

Spellpower43
Crit Chance6%
Speed1.4285714285714

Offense: Mind

Mindpower33
Crit Chance2%
Speed1.4285714285714

Offense: Damage Bonus

Nature+8%
Arcane+3%
Fire+24%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense18
Ranged Defense22
Fatigue2
Physical Save17
Spell Save25
Mental Save23

Defense: Resistances

Lightning+ 5%( 70%)
Cold+ 32%( 70%)
Temporal+ 6%( 70%)
Blight+ 25%( 70%)
Arcane+ 70%( 70%)
Fire+ 6%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance45%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
1/5
Spell / Divination1.30
4/5
1/5
1/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
done
done
done
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By FIRES EVERYWHERE the Yeek Archmage level 13
32nd Dusk 122nd year of Ascendancy at 00:08
see stats
Level 10 Got a character to level 10.
By FIRES EVERYWHERE the Yeek Archmage level 10
8th Flare 122nd year of Ascendancy at 14:09
see stats
The Arena Unlocked Arena mode.
By FIRES EVERYWHERE the Yeek Archmage level 8
4th Flare 122nd year of Ascendancy at 01:31
see stats
The secret city Discovered the truth about mages.
By FIRES EVERYWHERE the Yeek Archmage level 11
2nd Dusk 122nd year of Ascendancy at 21:13
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By FIRES EVERYWHERE the Yeek Archmage level 15
76th Dusk 122nd year of Ascendancy at 00:09
see stats
Unstoppable Returned from the dead.
By FIRES EVERYWHERE the Yeek Archmage level 15
1st Haze 122nd year of Ascendancy at 21:31
see stats

Log

Assassin Lord is on fire!
FIRES EVERYWHERE hits Assassin Lord for 42 fire damage.
FIRES EVERYWHERE is not dazed anymore.

The fabric of time around FIRES EVERYWHERE stabilizes to normal.

The powerful time-altering energies generate a restoration field on FIRES EVERYWHERE.

Something performs a melee critical strike against FIRES EVERYWHERE!
FIRES EVERYWHERE is crippled.

Something performs a melee critical strike against FIRES EVERYWHERE!
FIRES EVERYWHERE converts damage to mana!
Deadly Poison from Assassin Lord hits
FIRES EVERYWHERE for (26 to time), 0 nature (0 total damage).
Something hits
FIRES EVERYWHERE for (39 converted), 0 darkness, (20 converted), 0 darkness, (3 converted), 0 fire (0 total damage).
Assassin Lord performs a melee critical strike against FIRES EVERYWHERE!
FIRES EVERYWHERE converts damage to mana!
Assassin Lord hits FIRES EVERYWHERE for (41 converted), 0 physical, (40 converted), 0 physical, (5 converted), 0 fire (0 total damage).
Burning from FIRES EVERYWHERE hits Assassin Lord for
24 fire damage.

FIRES EVERYWHERE casts Manathrust.

As the assassin dies the magical veil protecting the stairs out vanishes.

FIRES EVERYWHERE hits Assassin Lord for 105 arcane damage.
FIRES EVERYWHERE killed Assassin Lord!
FIRES EVERYWHERE deactivates Disruption Shield.

FIRES EVERYWHERE's disruption shield collapses and then explodes in a powerful manastorm!
Shadow of Assassin Lord is out of sight of its master; direct control will break!.
FIRES EVERYWHERE converts damage to mana!
FIRES EVERYWHERE receives 82 healing from Temporal Restoration Field.
Deadly Poison from Assassin Lord hits
FIRES EVERYWHERE for (54 converted), 41 nature (41 total damage).
Shadow of Assassin Lord hits FIRES EVERYWHERE for 23 darkness, 11 darkness, 3 fire (37 total damage).
FIRES EVERYWHERE's arcane area effect hits
FIRES EVERYWHERE for 5 arcane damage.
FIRES EVERYWHERE's arcane area effect hits Shadow of Assassin Lord for
23 arcane damage.
Saving game...