Tas the level 10 Halfling Skirmisher by Thermo_pile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp10 / 35%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity47 (base 34)
Constitution22 (base 10)
Magic13 (base 10)
Willpower12 (base 11)
Cunning28 (base 21)

Resources

Life345/345
Stamina132/132
Healing Factor1.19375
Regeneration4.1184375000001

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth29.04594975701
See Invisible29.04594975701

Offense: Mainhand

Damage51
Accuracy45
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)9.5932203389831 (52.210054753609%)
Defense37
Ranged Defense37
Fatigue7.669446550417
Physical Save13
Spell Save14
Mental Save18

Defense: Resistances

Acid+ 10%( 70%)
Nature+ 12%( 70%)
Cold+ 34%( 70%)
Lightning+ 30%( 70%)
Fire+ 10%( 70%)
All+ 2%( 70%)

Defense: Immunities

Stun Resistance26%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
3/5
0/5
0/5
Cunning / Called Shots1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
done
done
active
done

Equipment

Quiver
On hands
On head
Tool
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Tas the Halfling Skirmisher level 10
5th Mirth 122nd year of Ascendancy at 07:13
see stats

Log

Forest wight's glacial vapour area effect hits Tas for 19 cold damage.

Tas picks up (a.):
wild infusion of the sneak (res 21%; physical; dur 2; cd 14).
Tas stops burning.

Forest wight's glacial vapour area effect hits
Tas for 19 cold damage.

Tas picks up (f.):
flaming dwarven-steel dagger of massacre (30-39 power, 7 apr).
Forest wight's glacial vapour area effect hits
Tas for 19 cold damage.

Tas picks up (f.):
acidic dwarven-steel dagger of vileness (18.5-24.05 power, 7 apr).
Tas stops regenerating health quickly.


Tas picks up (r.):
lapis lazuli.

Tas picks up (m.):
arcing dwarven-steel waraxe of massacre (25.5-35.7 power, 4 apr).

Tas picks up (h.):
manaburning steel greatmaul of erosion (28.5-42.75 power, 2 apr).
Talent Infusion: Wild is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 82 turns (stop reason: at exit).


Saving game...

Saving done.

Tas deactivates
Chant of Fortitude.