Arekira the level 5 Whitehoof Archmage by erratio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp5 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic28 (base 22)
Willpower12 (base 15)
Cunning18 (base 17)

Resources

Life146/146
Mana73/73
Steam0/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10

Offense: Mainhand

Damage14
Accuracy5
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance7%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Arcane+3%

Defense: Base

Armour (hardiness)14 (30%)
Defense7
Ranged Defense7
Fatigue7
Physical Save15
Spell Save19
Mental Save16

Defense: Resistances

Arcane+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
active

Equipment

Tool
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


The tinker spends some time with you, teaching you the basics of smithing.

EUREKA!
Learnt new tinker schematic:
Spike Attachment
The tinker spends some time with you, teaching you the basics of therapeutics.

EUREKA!
Learnt new tinker schematic:
Pain Suppressor Salve
Arekira uses
Create Tinker.
Learnt new tinker schematic:
Armour Reinforcement
You have no more
schematic: Armour Reinforcement.

Learnt new tinker schematic:
Iron Grip
You have no more
schematic: Iron Grip.

You already know this schematic.

You have no more inscription slots.

You are now inscribed with Rune: Shatter Afflictions.

You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 0.02 gold from the melting of
brass lantern.
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
Arekira uses
Create Tinker.
Created tinker:
iron spike attachment
You attach
iron spike attachment to your cured leather armour (6 def, 8 armour) .

Talent Rune: Shatter Afflictions is ready to use.

Arekira activates
Arcane Power.

Arekira deactivates
Shielding.
Arekira deactivates
Arcane Power.