Tarna the level 9 Cornac Brawler by Atimus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassBrawler
Level / Exp9 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 13)
Dexterity30 (base 30)
Constitution30 (base 10)
Magic13 (base 10)
Willpower18 (base 10)
Cunning28 (base 23)

Resources

Life313/318
Stamina159/159
Healing Factor1.15
Regeneration2.3575

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.549391208114
See Invisible25.549391208114

Offense: Barehand

Damage46
Accuracy32
Crit Chance14%
APR9
Speed1.00

Offense: Spell

Spellpower13
Crit Chance12%
Speed1

Offense: Mind

Mindpower23
Crit Chance12%
Speed1

Offense: Damage Bonus

Light+12%
Darkness+12%

Defense: Base

Armour (hardiness)15 (46.274970622797%)
Defense36
Ranged Defense36
Fatigue0
Physical Save20
Spell Save11
Mental Save16

Defense: Resistances

Darkness+ 24%( 70%)
Fire+ 33%( 70%)
Mind+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
5/5
4/5
2/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
4/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
active
active
done

Equipment

Tool
On fingers
Around waist
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Tarna the Cornac Brawler level 9
2nd Flare 122nd year of Ascendancy at 04:31
see stats

Log

You pickup 0.80 gold pieces.
You pickup 0.70 gold pieces.

Tarna picks up (g.):
Eclipse (18-21.6 power, 4 apr, darkness element).
Lore found:
Eclipse
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (19/19, 14-19.6 power, 5 apr).
You gain 1.44 gold from the transmogrification of
spiked rough leather armour of cold resistance (1 def, 2 armour).
You gain 0.60 gold from the transmogrification of
resilient linen cloak (1 def, 0 armour).
You gain 1.26 gold from the transmogrification of
gifted mossy mindstar of the jelly (3-3.3 power, 11 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 1.45 gold from the transmogrification of
fungal ash longbow.
You gain 1.26 gold from the transmogrification of
arcing iron greatmaul of massacre (23-34.5 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
Tarna deactivates Striking Stance.

Tarna activates Striking Stance.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

Tarna deactivates Striking Stance.