Butaj the level 12 Cornac Writhing One by Atimus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassWrithing One
Level / Exp12 / 16%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity17 (base 10)
Constitution14 (base 13)
Magic44 (base 37)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life331/331
Insanity92/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement-62.968710796561%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth35.223953584336
See Invisible35.223953584336

Offense: Mainhand

Damage26
Accuracy39
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance4%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+3%
All0%

Offense: Damage Penetration

Fire+5%
Cold+10%

Defense: Base

Armour (hardiness)18.5 (43.579428603723%)
Defense21
Ranged Defense21
Fatigue13
Physical Save13
Spell Save25
Mental Save20

Defense: Resistances

Light+ 3%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Demented / Friend of the worm1.30
2/5
0/5
0/5
0/5
Demented / Horrific body1.30
5/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
5/5
1/5
2/5
0/5
Demented / Path of horror1.30
1/5
1/5
1/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
2/5
2/5
1/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

detrimental effect

Quests

done
active
done
failed
failed
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Butaj the Cornac Writhing One level 11
49th Dusk 122nd year of Ascendancy at 16:52
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Butaj the Cornac Writhing One level 10
11st Dusk 122nd year of Ascendancy at 07:25
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Butaj the Cornac Writhing One level 6
77th Pyre 122nd year of Ascendancy at 00:50
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Butaj the Cornac Writhing One level 6
7th Dusk 122nd year of Ascendancy at 00:31
see stats

Log

worm that walks (servant of Butaj) misses Gunsnake.
Evasive Shots fires a retaliatory shot at
worm that walks (servant of Butaj)!
worm that walks (servant of Butaj) misses Gunsnake.
A carrion worm mass bursts forth from your wounds, softening the blow and reducing damage taken by 17.
A carrion worm mass bursts forth from your wounds, softening the blow and reducing damage taken by 17.
Character control switched to Butaj.
Gunsnake's Evasive Shots hits Worm that walks (servant of Butaj) for
126 physical damage.
Gunsnake's Evasive Shots hits Worm that walks (servant of Butaj) for
127 physical damage.
Butaj the level 12 cornac writhing one was bled to death by Gunsnake on level 2 of Ruins of Kor'Pul.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Gunsnake's Evasive Shots killed Worm that walks (servant of Butaj)!
Saving game...

Resting starts...

Talent Anarchic Walk is ready to use.
Talent Dig is ready to use.
Talent Worm that Walks is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Shed Skin is ready to use.
Talent Lash Out is ready to use.
Worm that walks (servant of Butaj) activates
Worm that Walks Link.
Worm that walks (servant of Butaj) activates
Infestation.
Worm that walks (servant of Butaj) activates
Ruin.
Talent Tendrils Eruption is ready to use.
Talent Chaos Orbs is ready to use.
Talent Disjointed Mind is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Saving done.