Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.4.8Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Wyrmic |
| Level / Exp | 12 / 20% |
| Size | medium |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 76th Pyre 122nd year of Ascendancy at 13:53 / 87Killed by Emelodabeth the rattlesnake at level 7 on the 25th Dusk 122nd year of Ascendancy at 21:14 Killed by Emelodabeth the rattlesnake at level 8 on the 26th Dusk 122nd year of Ascendancy at 07:20 Killed by dreaming giant venus flytrap at level 8 on the 29th Dusk 122nd year of Ascendancy at 07:53 Killed by dreaming giant venus flytrap at level 9 on the 30th Dusk 122nd year of Ascendancy at 04:28 Killed by Rohonth the human at level 9 on the 46th Dusk 122nd year of Ascendancy at 14:43 Killed by Rreve the human at level 9 on the 46th Dusk 122nd year of Ascendancy at 14:51 Killed by Rohonth the human at level 9 on the 46th Dusk 122nd year of Ascendancy at 15:02 Killed by Rreve the human at level 10 on the 46th Dusk 122nd year of Ascendancy at 15:24 Killed by Ernasta the shalore at level 10 on the 46th Dusk 122nd year of Ascendancy at 16:29 Killed by Usdeth the dwarf at level 10 on the 46th Dusk 122nd year of Ascendancy at 21:38 Killed by Dand the thalore at level 10 on the 46th Dusk 122nd year of Ascendancy at 22:44 Killed by Dand the thalore at level 10 on the 46th Dusk 122nd year of Ascendancy at 23:42 Killed by Amahor the shalore at level 10 on the 47th Dusk 122nd year of Ascendancy at 09:09 Killed by Elesahi the shalore at level 10 on the 47th Dusk 122nd year of Ascendancy at 09:29 Killed by Elesahi the shalore at level 10 on the 47th Dusk 122nd year of Ascendancy at 10:22 Killed by Waldanmar the halfling at level 10 on the 47th Dusk 122nd year of Ascendancy at 10:49 Killed by Waldanmar the halfling at level 10 on the 47th Dusk 122nd year of Ascendancy at 11:05 Killed by wyran at level 10 on the 49th Dusk 122nd year of Ascendancy at 20:19 Killed by wyran at level 10 on the 50th Dusk 122nd year of Ascendancy at 02:16 Killed by wyran at level 10 on the 50th Dusk 122nd year of Ascendancy at 11:46 Killed by wyran at level 10 on the 50th Dusk 122nd year of Ascendancy at 22:37 Killed by wyran at level 10 on the 51st Dusk 122nd year of Ascendancy at 10:00 Killed by Cyrylle the sandworm at level 11 on the 51st Dusk 122nd year of Ascendancy at 14:20 Killed by Glotha the sandworm at level 12 on the 52nd Dusk 122nd year of Ascendancy at 00:14 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 59th Dusk 122nd year of Ascendancy at 23:51 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 59th Dusk 122nd year of Ascendancy at 23:57 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 00:46 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 00:52 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 00:59 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 01:06 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 01:20 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 01:26 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 01:41 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 01:47 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 01:54 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 02:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 02:44 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 02:51 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 03:13 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 03:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 03:24 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 03:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 03:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 03:53 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 04:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 04:36 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 04:42 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 04:48 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 05:16 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 05:23 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 06:13 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 06:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 06:54 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 07:13 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 07:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 08:12 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 08:43 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 09:06 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 09:12 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 09:50 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 10:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 10:24 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 10:56 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 11:26 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 11:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 12:02 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 12:41 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 13:10 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 13:39 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 13:46 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 14:14 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 14:40 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 15:05 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 15:27 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 15:59 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 16:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 17:02 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 17:28 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 17:51 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 18:17 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 18:23 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 19:01 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 19:27 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 20:24 Killed by Linaniil, Supreme Archmage of Angolwen at level 12 on the 60th Dusk 122nd year of Ascendancy at 20:30 Killed by elven mage at level 12 on the 13rd Haze 122nd year of Ascendancy at 01:18 |
Primary Stats
| Strength | 30 (base 30) |
| Dexterity | 10 (base 10) |
| Constitution | 14 (base 12) |
| Magic | 11 (base 10) |
| Willpower | 41 (base 36) |
| Cunning | 13 (base 10) |
Resources
| Life | 390/390 |
| Equilibrium | 0 |
| Healing Factor | 1.12 |
| Regeneration | 10.136 |
Speed
| Mental | +8.3093084429546% |
| Attack | +8.3093084429546% |
| Movement | +11.09386761032% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 47 |
| Accuracy | 18 |
| Crit Chance | 1% |
| APR | 6 |
| Speed | 0.92 |
Offense: Spell
| Spellpower | 5.5 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26 |
| Crit Chance | 2% |
| Speed | 0.92328167761009 |
Defense: Base
| Armour (hardiness) | 16.1 (43.636363636364%) |
| Defense | 14 |
| Ranged Defense | 14 |
| Fatigue | 17 |
| Physical Save | 15 |
| Spell Save | 23 |
| Mental Save | 24 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. |
Class Talents
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Cold drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fire drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Sand drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Storm drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Technique / Shield offense | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Higher draconic abilities | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Venom drake aspect | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Fungus | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| On feet | pair of iron boots 'Cinderwither' (11 def, 3 armour) pair of iron boots 'Cinderwither' (11 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +11 (+8 eff.) Fatigue: +2% Changes resistances: +9% fire It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 24% chance to completely evade them and granting you 9 defense for 10 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | heroic rough leather gloves of butchering (0 def, 4 armour) heroic rough leather gloves of butchering (0 def, 4 armour)Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +5 Physical power: +5 (+2 eff.) Armour: +4 Changes resistances: +6% blight Spell save: +8 (+4 eff.) Mental save: +5 (+3 eff.) Maximum life: +46.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | rough leather cap of constitution (+2) (0 def, 1 armour) rough leather cap of constitution (+2) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Con A cap made of leather. |
| Around waist | rough leather belt rough leather belt1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
| Main armor | steel mail armour of Eyal (2 def, 6 armour) steel mail armour of Eyal (2 def, 6 armour)Requires: - Strength 20 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +14% Life regen: +1.30 Maximum life: +50.00 Healing mod.: +12% A suit of armour made of mail. |
| In main hand | acidic iron greatmaul of massacre (23-34.5 power, 1 apr) acidic iron greatmaul of massacre (23-34.5 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 23.0 - 34.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +9 acid Massive two-handed mauls. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | regal linen cloak of the Shaloren (1 def, 0 armour) regal linen cloak of the Shaloren (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Mag / +5 Wil Mental save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | copper amulet of cunning (+3) copper amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun Amulets can have magical properties. |
Inventory
iron battleaxe (15-22.5 power, 1 apr) iron battleaxe (15-22.5 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 15.0 - 22.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
flaming iron greatmaul of paradox (19-28.5 power, 1 apr) flaming iron greatmaul of paradox (19-28.5 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 19.0 - 28.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% Damage (Melee): +7 temporal Burst (radius 1) on hit: +9 fire When wielded/worn: Damage when hit (Melee): 7 temporal Changes resistances: +9% temporal Massive two-handed mauls. |
iron greatsword of erosion (15-24 power, 1 apr) iron greatsword of erosion (15-24 power, 1 apr)Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 15.0 - 24.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 nature / +9 temporal Massive two-handed swords. |
thought-forged stralite greatsword of daylight (48-76.8 power, 3 apr) thought-forged stralite greatsword of daylight (48-76.8 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * 20% chance to cause random gloom Damage (Melee): +14 light / +9 mind Damage against: +9% Undead When wielded/worn: Changes stats: +3 Cun / +3 Wil Massive two-handed swords. |
arcing iron mace of massacre (17-23.8 power, 2 apr) arcing iron mace of massacre (17-23.8 power, 2 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 17.0 - 23.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +5 lightning Blunt and deadly. |
thick linen cloak (1 def, 5 armour) thick linen cloak (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+1 eff.) Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
spiked iron mail armour (2 def, 4 armour) spiked iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 11 physical A suit of armour made of mail. |
rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+1 eff.) Fatigue: +6% A suit of armour made of leather. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 80% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Imp Claw Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 55.27 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By wyran the Cornac Wyrmic level 10
46th Dusk 122nd year of Ascendancy at 15:13 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By wyran the Cornac Wyrmic level 12
59th Dusk 122nd year of Ascendancy at 08:12 see stats
Log
Elven mage casts Shock.
Bleeding from Elven mage hits wyran for 8 physical damage.
Elven mage's Shock hits wyran for 34 lightning damage.
Wyran shrugs off the effect 'Dazed'!
wyran hits Elven guard for 39 physical damage.
wyran killed Elven guard!
Bleeding from Elven mage hits wyran for 8 physical damage.
Bleeding from Elven mage hits wyran for 8 physical damage.
Wyran stops bleeding.
Elven mage casts Shock.
Elven mage's Shock hits wyran for 26 lightning damage.
Wyran shrugs off the effect 'Dazed'!
Elven mage casts Earthen Missiles.
Wyran starts to bleed.
Elven mage's Earthen Missiles hits wyran for 20 physical, 3 physical (23 total damage).
Elven mage's Earthen Missiles hits wyran for 20 physical, 3 physical (23 total damage).
wyran the level 12 cornac wyrmic was torn limb from limb to death by an elven mage on level 2 of Rhaloren Camp.
Wyran stops bleeding.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Elven mage's Earthen Missiles killed wyran!
Saving done.
You are sent back to the material plane!
