Mad Boner the level 4 Skeleton Adventurer by casualdelver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp4 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 14)
Dexterity35 (base 14)
Constitution14 (base 14)
Magic24 (base 24)
Willpower22 (base 22)
Cunning14 (base 14)

Resources

Mana153/153
Psi112/112
Life158/158
Positive0/59
Paradox300
Hate59/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy25
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)14.513200482649 (30%)
Defense11
Ranged Defense11
Fatigue12
Physical Save18
Spell Save16
Mental Save13

Defense: Resistances

Lightning+ 16%( 70%)
Arcane+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.50
4/5
1/5
0/5
0/5
Psionic / Psychic Assault1.50
4/5
0/5
0/5
0/5
Chronomancy / Matter1.50
4/5
1/5
0/5
0/5
Cursed / Force of will1.50
4/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Spell / Aegis1.50
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.50
3/5
0/5
0/5
0/5
Celestial / Light1.50
1/5
0/5
0/5
0/5
Spell / Conveyance1.50
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.75 gold pieces.
Mad Boner picks up (j.):
stabilizing rough leather cap of dexterity (+2) (0 def, 1 armour).
Talent Manathrust is ready to use.

Flames start to appear around Mad Boner.

Ran for 2 turns (stop reason: trap).


Mad Boner fails to disarm a trap (cold flames trap).

Cold flames start to appear around Mad Boner.

Cold flames trap casts Cold Flames.

Ran for 4 turns (stop reason: trap).

You have deflected 8 incoming damage!

Cold flames trap hits Mad Boner for (8 deflected), 9 cold (9 total damage).

Ran for 2 turns (stop reason: taken damage).

You have deflected 8 incoming damage!

Cold flames trap hits Mad Boner for (8 deflected), 9 cold (9 total damage).

Ran for 2 turns (stop reason: taken damage).

You have deflected 8 incoming damage!

Cold flames trap hits Mad Boner for (8 deflected), 9 cold (9 total damage).

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


Ran for 17 turns (stop reason: at door).


Mad Boner deactivates Arcane Power.

Mad Boner deactivates Deflection.

Mad Boner deactivates Matter Weaving.