
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Stone Wardens DLC Class 1.0.3 Items Vault 1.0.3 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Summoner |
| Level / Exp | 22 / 38% |
| Size | medium |
| Lifes / Deaths | Killed by Erhi the shalore at level 8 on the 24th Dusk 122nd year of Ascendancy at 14:45 / 45Killed by Erhi the shalore at level 8 on the 24th Dusk 122nd year of Ascendancy at 14:45 Killed by shadowblade at level 8 on the 30th Dusk 122nd year of Ascendancy at 18:06 Killed by Assassin Lord at level 8 on the 30th Dusk 122nd year of Ascendancy at 18:16 Killed by Assassin Lord at level 8 on the 30th Dusk 122nd year of Ascendancy at 18:50 Killed by Ertalbo the dwarf at level 9 on the 48th Haze 122nd year of Ascendancy at 15:41 Killed by Ertalbo the dwarf at level 9 on the 48th Haze 122nd year of Ascendancy at 16:06 Killed by 3-headed hydra at level 13 on the 3rd Pyre 123rd year of Ascendancy at 03:55 Killed by shadow at level 13 on the 3rd Pyre 123rd year of Ascendancy at 04:30 Killed by giant red ant at level 13 on the 3rd Pyre 123rd year of Ascendancy at 05:02 Killed by devourer at level 15 on the 33rd Pyre 123rd year of Ascendancy at 20:56 Killed by devourer at level 15 on the 33rd Pyre 123rd year of Ascendancy at 21:35 Killed by devourer at level 15 on the 33rd Pyre 123rd year of Ascendancy at 21:51 Killed by devourer at level 15 on the 33rd Pyre 123rd year of Ascendancy at 22:41 Killed by orc necromancer at level 16 on the 35th Pyre 123rd year of Ascendancy at 22:08 Killed by skeleton master archer at level 16 on the 35th Pyre 123rd year of Ascendancy at 22:53 Killed by armoured skeleton warrior at level 16 on the 35th Pyre 123rd year of Ascendancy at 23:28 Killed by black jelly at level 17 on the 49th Pyre 123rd year of Ascendancy at 08:27 Killed by Iviba the black ooze at level 17 on the 49th Pyre 123rd year of Ascendancy at 10:34 Killed by Sandworm Queen at level 17 on the 50th Pyre 123rd year of Ascendancy at 23:10 Killed by Sirtrance at level 18 on the 1st Summertide 123rd year of Ascendancy at 10:38 Killed by Rantha the Worm at level 18 on the 4th Decay 123rd year of Ascendancy at 11:25 Killed by Harkor'Zun at level 19 on the 5th Decay 123rd year of Ascendancy at 01:06 Killed by Harkor'Zun at level 19 on the 5th Decay 123rd year of Ascendancy at 01:52 Killed by Harkor'Zun at level 19 on the 5th Decay 123rd year of Ascendancy at 04:12 Killed by skeleton warrior at level 20 on the 53rd Regrowth 124th year of Ascendancy at 12:18 Killed by skeleton warrior at level 20 on the 53rd Regrowth 124th year of Ascendancy at 13:08 Killed by skeleton warrior at level 20 on the 53rd Regrowth 124th year of Ascendancy at 13:57 Killed by skeleton warrior at level 20 on the 53rd Regrowth 124th year of Ascendancy at 14:35 Killed by skeleton warrior at level 20 on the 54th Regrowth 124th year of Ascendancy at 18:42 Killed by poisoned deep water at level 21 on the 70th Regrowth 124th year of Ascendancy at 16:16 Killed by Mindworm at level 21 on the 72nd Regrowth 124th year of Ascendancy at 10:04 Killed by Mindworm at level 21 on the 72nd Regrowth 124th year of Ascendancy at 10:33 Killed by Mindworm at level 21 on the 72nd Regrowth 124th year of Ascendancy at 11:21 Killed by Mindworm at level 21 on the 72nd Regrowth 124th year of Ascendancy at 12:35 Killed by Mindworm at level 21 on the 72nd Regrowth 124th year of Ascendancy at 13:18 Killed by Sirtrance at level 22 on the 73rd Regrowth 124th year of Ascendancy at 05:03 Killed by Sirtrance at level 22 on the 73rd Regrowth 124th year of Ascendancy at 13:35 Killed by Sirtrance at level 22 on the 73rd Regrowth 124th year of Ascendancy at 14:29 Killed by Sirtrance at level 22 on the 73rd Regrowth 124th year of Ascendancy at 17:13 Killed by Sirtrance at level 22 on the 73rd Regrowth 124th year of Ascendancy at 18:23 Killed by Sirtrance at level 22 on the 73rd Regrowth 124th year of Ascendancy at 22:20 Killed by Sirtrance at level 22 on the 74th Regrowth 124th year of Ascendancy at 00:37 Killed by Sirtrance at level 22 on the 74th Regrowth 124th year of Ascendancy at 01:34 Killed by Sirtrance at level 22 on the 74th Regrowth 124th year of Ascendancy at 02:42 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 11 (base 11) |
| Constitution | 15 (base 10) |
| Magic | 13 (base 10) |
| Willpower | 51 (base 47) |
| Cunning | 60 (base 50) |
Resources
| Life | 454/454 |
| Equilibrium | 0 |
| Healing Factor | 1.23 |
| Regeneration | 2.1525 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 9 |
Offense: Mainhand
| Damage | 11 |
| Accuracy | 34 |
| Crit Chance | 20% |
| APR | 22 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 10 |
| Accuracy | 34 |
| Crit Chance | 20% |
| APR | 22 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 42.566666666667 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +4% |
| Blight | +21% |
| Physical | +10% |
| Cold | +4% |
| All | 0% |
| Lightning | +4% |
| Light | +10% |
| Mind | +7% |
| Darkness | +5% |
| Arcane | +3% |
| Fire | +7% |
| Nature | +7% |
Offense: Damage Penetration
| Darkness | +6% |
| Blight | +10% |
| Mind | +6% |
| Fire | +2% |
| Nature | +5% |
Defense: Base
| Armour (hardiness) | 12 (50%) |
| Defense | 21.875 |
| Ranged Defense | 23.375 |
| Fatigue | 0 |
| Physical Save | 9.8 |
| Spell Save | 24.725 |
| Mental Save | 36.45 |
Defense: Resistances
| Light | + 30%( 70%) |
| Blight | + 17%( 70%) |
| Physical | + 5%( 70%) |
| Fire | + 3%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 12. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 36%, your defense is increased by 36 and all your resistances by 36%. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 20% for 4 turns. Its effects scale with your Willpower stat. |
Class Talents
| Wild-gift / Summoning (utility) | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.50 |
| 5/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Cunning / Survival | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You failed to protect the injured seer from death by 3-headed hydra. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Willpower by +1. | done |
You failed to protect the lost warrior from death by hornet swarm. Escort: lost warrior (level 2 of Old Forest) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Ruins of Kor'Pul. Escort: worried loremaster (level 2 of Ruins of Kor'Pul)As a reward you improved Cunning by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Trollmire. Escort: worried loremaster (level 3 of Trollmire)As a reward you improved Cunning by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of rough leather boots of uncanny dodging (2 def, 1 armour) pair of rough leather boots of uncanny dodging (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 Ranged Defense: +3 Fatigue: +1% A pair of boots made of leather. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | augmenting linen wizard hat of arcana (1 def, 0 armour) augmenting linen wizard hat of arcana (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes stats: +3 Mag / +3 Wil Changes damage: +3% arcane / +4% fire / +4% cold / +4% lightning / +4% acid Spellpower: +3 A pointy cloth hat, very wizardly... |
| On hands | Singeshear (0 def, 1 armour) Singeshear (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage when the wearer is hit: 4 fire Changes resistances: +6% blight Changes resistances penetration: +10% blight Changes damage: +9% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | iron pickaxe of endurance (dig speed 38 turns) iron pickaxe of endurance (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
| On fingers | savage's copper ring of pilfering savage's copper ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour penetration: +4 Defense: +4 Changes stats: +2 Con Spell save: +6 Maximum stamina: +12.00 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.00 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 26 damage per turn. The damage will increase with your Mindpower. You do +4% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| Around neck | serendipitous copper amulet serendipitous copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Defense: +6 Changes stats: +6 Lck Amulets can have magical properties. |
| In main hand | hateful vined mindstar of flames (5.5-6.05 power, 18 apr, mind damage) hateful vined mindstar of flames (5.5-6.05 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 It is part of a set of items. Base power: 5.5 - 6.1 Uses stats: 35% Wil, 15% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 4 fire Changes resistances: +3% fire Changes resistances penetration: +6% mind / +6% darkness / +2% fire Changes damage: +7% mind / +5% darkness / +3% fire Mindpower: +2 Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Offalbringer OffalbringerPowered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Damage when the wearer is hit: 8 nature Changes resistances: +3% blight Changes resistances penetration: +5% nature Changes damage: +12% blight A belt that goes around your waist. |
| In off hand | summoner's vined mindstar (4.5-4.95 power, 18 apr, nature damage) summoner's vined mindstar (4.5-4.95 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 It is part of a set of items. Base power: 4.5 - 5.0 Uses stats: 35% Wil, 15% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Mindpower: +6 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +20% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 50 power out of 50/50) : Effective talent level: 1.2 Power cost: 50 out of 50/50. Range: 7.00 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 4 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 59.28 physical dmage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Main armor | verdant cashmere robe of life (2 def, 0 armour) verdant cashmere robe of life (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Con Changes resistances: +8% blight Changes damage: +7% nature Life regen: +1.50 Maximum life: +50.00 Healing mod.: +13% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
stormlord's linen robe of nature (+6%) (0 def, 0 armour) stormlord's linen robe of nature (+6%) (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes stats: +5 Wil Changes resistances: +6% cold / +6% lightning / +15% nature Changes damage: +8% cold / +5% lightning / +10% nature A cloth vestment. It offers no intrinsic protection but can be enchanted. |
rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
52 alchemist agate 52 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
9 aquamarine 9 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli 4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
9 opal 9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst 4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sirtrance the Cornac Summoner level 7
7th Dusk 122nd year of Ascendancy at 01:53 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Sirtrance the Cornac Summoner level 19
5th Decay 123rd year of Ascendancy at 05:36 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sirtrance the Cornac Summoner level 20
52nd Regrowth 124th year of Ascendancy at 16:55 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sirtrance the Cornac Summoner level 10
48th Haze 122nd year of Ascendancy at 17:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sirtrance the Cornac Summoner level 20
51st Regrowth 124th year of Ascendancy at 17:11 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Sirtrance the Cornac Summoner level 9
30th Dusk 122nd year of Ascendancy at 22:45 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Sirtrance the Cornac Summoner level 9
70th Dusk 122nd year of Ascendancy at 06:44 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sirtrance the Cornac Summoner level 18
51st Pyre 123rd year of Ascendancy at 04:26 see stats
Log
Today is the 59th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 09:30.
Today is the 60th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Today is the 61st Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.
Today is the 62nd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.
Today is the 63rd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.
You don't see how to get there...
Today is the 64th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.
Today is the 65th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.
Today is the 66th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.
Today is the 67th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:40.
Today is the 68th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
You don't see how to get there...
