Mind man the level 7 Cornac Mindslayer by gugamentel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassMindslayer
Level / Exp7 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity14 (base 10)
Constitution18 (base 16)
Magic10 (base 10)
Willpower21 (base 21)
Cunning25 (base 22)

Resources

Life200/200
Psi61/61
Healing Factor1.163829787234
Regeneration0.29095744680851

Speed

Mental0%
Attack0%
Movement+66.277692556636%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage12
Accuracy22
Crit Chance5%
APR6
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+4%
Light+20%
Cold+10%

Offense: Damage Penetration

Light+5%
Cold+8%

Defense: Base

Armour (hardiness)4 (30%)
Defense16
Ranged Defense16
Fatigue1
Physical Save11
Spell Save10
Mental Save16

Defense: Resistances

Cold+ 15%( 70%)
Darkness+ 5%( 70%)
Light+ 65%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
3/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
1/5
0/5
0/5
Psionic / Voracity1.30
2/5
1/5
0/5
0/5
Psionic / Focus1.30
0/5
1/5
0/5
0/5
Psionic / Projection1.30
1/5
2/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
active
done

Equipment

Psionic focus
On hands
On head
Tool
Around neck
In main hand
On feet
Main armor
Light source
Around waist

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Mind man the Cornac Mindslayer level 7
79th Pyre 122nd year of Ascendancy at 23:57
see stats

Log


Mind man picks up (a.):
sun infusion (rad 6; power 20; turns 4; dispels darkness).

Mind man picks up (b.):
phase door rune (range 6; power 15; dur 3).
Mind man picks up (b.):
wild infusion (resist 12%; cure magical, physical).

Mind man picks up (c.):
wild infusion (resist 10%; cure magical).
Mind man picks up (c.):
wild infusion (resist 12%; cure physical).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Mind man deactivates Kinetic Aura.

Mind man deactivates Kinetic Shield.

Mind man deactivates Augmentation.

Mind man deactivates Beyond the Flesh.

Mind man deactivates Skate.

Mind man deactivates Thermal Aura.