Rotten Robert the level 2 Ghoul Bulwark by gugamentel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassBulwark
Level / Exp2 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 18)
Dexterity13 (base 12)
Constitution27 (base 15)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life199/199
Stamina68/68
Healing Factor1.2386945338482
Regeneration0.30967363346206

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage32
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)18.782493295415 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue20
Physical Save19
Spell Save6
Mental Save5

Defense: Resistances

Light+ 30%( 70%)

Defense: Immunities

Stun Resistance70%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rotten Robert rushes out!
You can only rush to a creature.


Rotten Robert hits Fleshy experiment for 36 physical, 16 light (52 total damage).
Rotten Robert killed Fleshy experiment!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 35 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 19 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 2.21 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (20-31 power, 1 apr).
There is a next level here (press '' or right click to use).