Yvemitta the level 4 Skeleton Anorithil by enemee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassAnorithil
Level / Exp4 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic24 (base 24)
Willpower10 (base 10)
Cunning18 (base 16)

Resources

Life151/151
Positive13/39
Negative43/59
Healing Factor0.70828729281768
Regeneration0.17707182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage13
Accuracy11
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save9
Spell Save11
Mental Save28

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
1/5
0/5
0/5
Celestial / Twilight1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 40 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


You gain 0.47 gold from the transmogrification of
defiled ash wand of trap destruction [power 36] (15 cooldown).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 6.62 gold from the transmogrification of
rejuvenating iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.43 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.65 gold from the transmogrification of
radiant iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 1.03 gold from the transmogrification of
traveler's pair of rough leather boots (0 def, 1 armour).
You gain 0.53 gold from the transmogrification of
slimy linen robe (0 def, 0 armour).
You gain 0.63 gold from the transmogrification of
linen robe of lightning (+15%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 1.15 gold from the transmogrification of
flaming iron waraxe of massacre (17-23.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.80 gold from the transmogrification of
nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 3.66 gold from the transmogrification of
balanced iron longsword of dampening (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.71 gold from the transmogrification of
iron dagger of persecution (9.5-12.35 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14.3 power, 5 apr).
You gain 2.09 gold from the transmogrification of
balanced iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (11.5-17.25 power, 1 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 26; turns 5; dispels darkness).
You feel very confident walking into this place.
Yvemitta deactivates Chant of Fortitude.