
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Doombringer |
| Level / Exp | 39 / 78% |
| Size | medium |
| Lifes / Deaths | Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:53 / 380Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:16 Killed by demonic clerk at level 1 on the 75th Pyre 122nd year of Ascendancy at 06:17 Killed by mutilator at level 1 on the 75th Pyre 122nd year of Ascendancy at 09:43 Killed by investigator at level 1 on the 75th Pyre 122nd year of Ascendancy at 10:03 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 12:54 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 13:03 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 13:13 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 13:36 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 14:00 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 14:20 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 14:29 Killed by dolleg at level 2 on the 76th Pyre 122nd year of Ascendancy at 14:57 Killed by Adinn the rattlesnake at level 5 on the 79th Pyre 122nd year of Ascendancy at 01:35 Killed by thought-forged bowman at level 8 on the 3rd Mirth 122nd year of Ascendancy at 22:01 Killed by broken golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 06:26 Killed by alchemist golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 06:41 Killed by golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 10:50 Killed by The Burning Queen at level 8 on the 1st Summertide 122nd year of Ascendancy at 12:50 Killed by Layimivena the golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 13:43 Killed by Layimivena the golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 14:37 Killed by Layimivena the golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 15:22 Killed by golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 18:39 Killed by golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 19:01 Killed by Eilinedama the alchemist golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 21:10 Killed by Eilinedama the alchemist golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 22:21 Killed by Eilinedama the alchemist golem at level 8 on the 1st Summertide 122nd year of Ascendancy at 23:06 Killed by storm drake hatchling at level 8 on the 2nd Summertide 122nd year of Ascendancy at 02:21 Killed by storm drake hatchling at level 8 on the 2nd Summertide 122nd year of Ascendancy at 02:51 Killed by storm drake hatchling at level 8 on the 2nd Summertide 122nd year of Ascendancy at 05:01 Killed by The Burning Queen at level 8 on the 2nd Summertide 122nd year of Ascendancy at 06:50 Killed by storm drake hatchling at level 8 on the 2nd Summertide 122nd year of Ascendancy at 07:38 Killed by storm drake hatchling at level 8 on the 2nd Summertide 122nd year of Ascendancy at 13:12 Killed by storm drake hatchling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 14:02 Killed by storm drake hatchling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 14:49 Killed by Iseta the storm drake at level 9 on the 2nd Summertide 122nd year of Ascendancy at 19:17 Killed by storm drake hatchling at level 9 on the 2nd Summertide 122nd year of Ascendancy at 19:29 Killed by The Burning Queen at level 9 on the 2nd Summertide 122nd year of Ascendancy at 20:23 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 03:26 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 03:41 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 04:30 Killed by storm drake at level 9 on the 3rd Summertide 122nd year of Ascendancy at 05:21 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 06:00 Killed by storm drake at level 9 on the 3rd Summertide 122nd year of Ascendancy at 12:51 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 13:35 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 14:24 Killed by storm drake hatchling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 15:14 Killed by The Burning Queen at level 9 on the 3rd Summertide 122nd year of Ascendancy at 16:46 Killed by rogue at level 9 on the 5th Flare 122nd year of Ascendancy at 11:29 Killed by bandit at level 9 on the 5th Flare 122nd year of Ascendancy at 12:03 Killed by Eisiadmil the thalore at level 10 on the 27th Dusk 122nd year of Ascendancy at 03:37 Killed by Nahan the human at level 10 on the 27th Dusk 122nd year of Ascendancy at 04:12 Killed by Guwyn the brown bear at level 10 on the 29th Dusk 122nd year of Ascendancy at 05:21 Killed by cutpurse at level 11 on the 32nd Dusk 122nd year of Ascendancy at 08:08 Killed by The Burning Queen at level 11 on the 32nd Dusk 122nd year of Ascendancy at 15:10 Killed by The Burning Queen at level 11 on the 32nd Dusk 122nd year of Ascendancy at 22:00 Killed by The Burning Queen at level 11 on the 42nd Dusk 122nd year of Ascendancy at 22:16 Killed by Bojino the dwarf at level 13 on the 56th Dusk 122nd year of Ascendancy at 13:37 Killed by skeleton magus at level 13 on the 63rd Dusk 122nd year of Ascendancy at 11:32 Killed by skeleton magus at level 13 on the 63rd Dusk 122nd year of Ascendancy at 12:39 Killed by skeleton archer at level 13 on the 63rd Dusk 122nd year of Ascendancy at 23:24 Killed by skeleton archer at level 14 on the 66th Dusk 122nd year of Ascendancy at 21:07 Killed by The Burning Queen at level 15 on the 74th Dusk 122nd year of Ascendancy at 13:18 Killed by Emelokira the Guardian at level 15 on the 74th Dusk 122nd year of Ascendancy at 22:45 Killed by gwelgoroth at level 15 on the 74th Dusk 122nd year of Ascendancy at 23:21 Killed by gwelgoroth at level 15 on the 75th Dusk 122nd year of Ascendancy at 00:10 Killed by Aroriatta the Guardian at level 15 on the 75th Dusk 122nd year of Ascendancy at 03:19 Killed by Aroriatta the Guardian at level 15 on the 75th Dusk 122nd year of Ascendancy at 04:11 Killed by venom drake at level 15 on the 75th Dusk 122nd year of Ascendancy at 10:21 Killed by Zubogann the Guardian at level 15 on the 75th Dusk 122nd year of Ascendancy at 19:52 Killed by fire drake hatchling at level 15 on the 76th Dusk 122nd year of Ascendancy at 15:15 Killed by Ysibo the halfling at level 16 on the 16th Haze 122nd year of Ascendancy at 00:03 Killed by cold drake at level 16 on the 16th Haze 122nd year of Ascendancy at 13:59 Killed by The Burning Queen at level 16 on the 16th Haze 122nd year of Ascendancy at 14:48 Killed by snow giant at level 16 on the 17th Haze 122nd year of Ascendancy at 12:02 Killed by snow giant boulder thrower at level 16 on the 17th Haze 122nd year of Ascendancy at 12:57 Killed by xaren at level 16 on the 17th Haze 122nd year of Ascendancy at 16:10 Killed by snow giant boulder thrower at level 16 on the 17th Haze 122nd year of Ascendancy at 16:48 Killed by snow giant boulder thrower at level 16 on the 17th Haze 122nd year of Ascendancy at 17:20 Killed by cold drake hatchling at level 16 on the 18th Haze 122nd year of Ascendancy at 20:45 Killed by The Burning Queen at level 16 on the 18th Haze 122nd year of Ascendancy at 21:15 Killed by snow giant thunderer at level 16 on the 18th Haze 122nd year of Ascendancy at 22:38 Killed by dredgling at level 16 on the 18th Haze 122nd year of Ascendancy at 23:01 Killed by The Burning Queen at level 17 on the 18th Haze 122nd year of Ascendancy at 23:59 Killed by snow giant thunderer at level 17 on the 19th Haze 122nd year of Ascendancy at 00:54 Killed by cold drake hatchling at level 17 on the 19th Haze 122nd year of Ascendancy at 02:48 Killed by The Burning Queen at level 17 on the 19th Haze 122nd year of Ascendancy at 04:43 Killed by dredge at level 17 on the 19th Haze 122nd year of Ascendancy at 05:24 Killed by Rantha the Worm at level 17 on the 20th Haze 122nd year of Ascendancy at 10:38 Killed by ultimate telugoroth at level 18 on the 21st Haze 122nd year of Ascendancy at 01:22 Killed by teluvorta at level 18 on the 21st Haze 122nd year of Ascendancy at 03:16 Killed by ultimate telugoroth at level 18 on the 21st Haze 122nd year of Ascendancy at 03:38 Killed by ultimate teluvorta at level 18 on the 21st Haze 122nd year of Ascendancy at 05:02 Killed by greater teluvorta at level 18 on the 21st Haze 122nd year of Ascendancy at 22:50 Killed by Nerelemina the temporal stalker at level 18 on the 22nd Haze 122nd year of Ascendancy at 16:29 Killed by void shard at level 18 on the 22nd Haze 122nd year of Ascendancy at 21:41 Killed by Chronolith Clone at level 19 on the 23rd Haze 122nd year of Ascendancy at 13:10 Killed by The Burning Queen at level 19 on the 23rd Haze 122nd year of Ascendancy at 21:33 Killed by The Burning Queen at level 19 on the 23rd Haze 122nd year of Ascendancy at 23:13 Killed by Laudoteo the halfling at level 19 on the 65th Haze 122nd year of Ascendancy at 21:47 Killed by ogre rune-spinner at level 19 on the 70th Haze 122nd year of Ascendancy at 11:47 Killed by ogre mauler at level 19 on the 70th Haze 122nd year of Ascendancy at 18:57 Killed by ogre mauler at level 19 on the 71st Haze 122nd year of Ascendancy at 13:05 Killed by ogre guard at level 19 on the 71st Haze 122nd year of Ascendancy at 23:40 Killed by Voryseba the yellow ooze at level 20 on the 73rd Haze 122nd year of Ascendancy at 00:00 Killed by cold flames trap at level 20 on the 74th Haze 122nd year of Ascendancy at 11:18 Killed by ogre rune-spinner at level 21 on the 74th Haze 122nd year of Ascendancy at 22:57 Killed by giant venus flytrap at level 21 on the 5th Decay 122nd year of Ascendancy at 20:24 Killed by Yvaldanne the bee swarm at level 21 on the 7th Decay 122nd year of Ascendancy at 19:47 Killed by Nerawen the hummerhorn at level 21 on the 7th Decay 122nd year of Ascendancy at 22:43 Killed by Rungof the Warg Titan at level 22 on the 8th Decay 122nd year of Ascendancy at 05:43 Killed by Elelle the giant ice ant at level 22 on the 8th Decay 122nd year of Ascendancy at 11:40 Killed by luminous horror at level 22 on the 10th Decay 122nd year of Ascendancy at 00:30 Killed by luminous horror at level 22 on the 10th Decay 122nd year of Ascendancy at 02:43 Killed by luminous horror at level 22 on the 10th Decay 122nd year of Ascendancy at 05:08 Killed by netherworm mass at level 22 on the 10th Decay 122nd year of Ascendancy at 09:38 Killed by netherworm mass at level 22 on the 10th Decay 122nd year of Ascendancy at 10:00 Killed by saw horror at level 22 on the 10th Decay 122nd year of Ascendancy at 12:43 Killed by netherworm mass at level 22 on the 10th Decay 122nd year of Ascendancy at 14:37 Killed by giant netherworm at level 22 on the 10th Decay 122nd year of Ascendancy at 16:56 Killed by netherworm mass at level 22 on the 10th Decay 122nd year of Ascendancy at 18:48 Killed by netherworm mass at level 22 on the 10th Decay 122nd year of Ascendancy at 19:10 Killed by worm that walks at level 22 on the 10th Decay 122nd year of Ascendancy at 19:34 Killed by worm that walks at level 22 on the 10th Decay 122nd year of Ascendancy at 19:56 Killed by Grgglck's Tentacle at level 22 on the 10th Decay 122nd year of Ascendancy at 20:23 Killed by worm that walks at level 22 on the 10th Decay 122nd year of Ascendancy at 21:39 Killed by netherworm mass at level 22 on the 10th Decay 122nd year of Ascendancy at 23:18 Killed by Grgglck's Tentacle at level 22 on the 10th Decay 122nd year of Ascendancy at 23:34 Killed by Grgglck's Tentacle at level 22 on the 10th Decay 122nd year of Ascendancy at 23:52 Killed by bloated horror at level 22 on the 1st Wintertide 123rd year of Ascendancy at 03:29 Killed by saw horror at level 22 on the 1st Wintertide 123rd year of Ascendancy at 03:57 Killed by oozing horror at level 22 on the 1st Wintertide 123rd year of Ascendancy at 07:41 Killed by luminous horror at level 22 on the 1st Wintertide 123rd year of Ascendancy at 11:07 Killed by luminous horror at level 22 on the 1st Wintertide 123rd year of Ascendancy at 11:31 Killed by blade horror at level 22 on the 1st Wintertide 123rd year of Ascendancy at 18:50 Killed by The Burning Queen at level 22 on the 1st Wintertide 123rd year of Ascendancy at 19:13 Killed by Weirdling Beast at level 22 on the 2nd Wintertide 123rd year of Ascendancy at 10:18 Killed by Weirdling Beast at level 22 on the 2nd Wintertide 123rd year of Ascendancy at 12:12 Killed by Weirdling Beast at level 22 on the 2nd Wintertide 123rd year of Ascendancy at 14:47 Killed by Weirdling Beast at level 22 on the 2nd Wintertide 123rd year of Ascendancy at 15:36 Killed by Weirdling Beast at level 22 on the 2nd Wintertide 123rd year of Ascendancy at 17:18 Killed by Weirdling Beast at level 22 on the 2nd Wintertide 123rd year of Ascendancy at 19:24 Killed by elven cultist at level 23 on the 6th Regrowth 123rd year of Ascendancy at 15:36 Killed by elven cultist at level 23 on the 7th Regrowth 123rd year of Ascendancy at 02:43 Killed by elven mage at level 23 on the 7th Regrowth 123rd year of Ascendancy at 05:11 Killed by elven blood mage at level 23 on the 7th Regrowth 123rd year of Ascendancy at 07:45 Killed by Protector Myssil at level 23 on the 7th Regrowth 123rd year of Ascendancy at 08:46 Killed by greater faeros at level 23 on the 8th Regrowth 123rd year of Ascendancy at 09:52 Killed by greater faeros at level 23 on the 8th Regrowth 123rd year of Ascendancy at 11:49 Killed by cold drake hatchling at level 23 on the 8th Regrowth 123rd year of Ascendancy at 21:10 Killed by ice wyrm at level 23 on the 9th Regrowth 123rd year of Ascendancy at 04:00 Killed by cold drake hatchling at level 23 on the 9th Regrowth 123rd year of Ascendancy at 10:08 Killed by cold drake hatchling at level 23 on the 9th Regrowth 123rd year of Ascendancy at 11:53 Killed by cold drake hatchling at level 23 on the 9th Regrowth 123rd year of Ascendancy at 12:22 Killed by cold drake hatchling at level 23 on the 9th Regrowth 123rd year of Ascendancy at 18:58 Killed by cold drake at level 23 on the 10th Regrowth 123rd year of Ascendancy at 02:36 Killed by Islywe the cold drake at level 23 on the 10th Regrowth 123rd year of Ascendancy at 03:04 Killed by cold drake at level 23 on the 10th Regrowth 123rd year of Ascendancy at 03:26 Killed by cold drake at level 23 on the 10th Regrowth 123rd year of Ascendancy at 04:34 Killed by cold drake hatchling at level 23 on the 10th Regrowth 123rd year of Ascendancy at 11:12 Killed by cold drake hatchling at level 23 on the 10th Regrowth 123rd year of Ascendancy at 11:32 Killed by Macllihan the human at level 23 on the 14th Regrowth 123rd year of Ascendancy at 07:16 Killed by wretchling at level 24 on the 17th Regrowth 123rd year of Ascendancy at 08:31 Killed by elven mage at level 24 on the 17th Regrowth 123rd year of Ascendancy at 09:05 Killed by elven tempest at level 24 on the 17th Regrowth 123rd year of Ascendancy at 10:57 Killed by elven blood mage at level 24 on the 17th Regrowth 123rd year of Ascendancy at 11:15 Killed by elven blood mage at level 24 on the 18th Regrowth 123rd year of Ascendancy at 14:33 Killed by elven blood mage at level 24 on the 18th Regrowth 123rd year of Ascendancy at 14:57 Killed by wretchling at level 24 on the 18th Regrowth 123rd year of Ascendancy at 15:36 Killed by elven corruptor at level 24 on the 18th Regrowth 123rd year of Ascendancy at 15:54 Killed by Xuldabeth the elven warrior at level 24 on the 18th Regrowth 123rd year of Ascendancy at 16:00 Killed by elven warrior at level 24 on the 18th Regrowth 123rd year of Ascendancy at 16:08 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 18th Regrowth 123rd year of Ascendancy at 16:36 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 18th Regrowth 123rd year of Ascendancy at 17:34 Killed by Kryl-Feijan at level 24 on the 18th Regrowth 123rd year of Ascendancy at 18:50 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 18th Regrowth 123rd year of Ascendancy at 21:42 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 18th Regrowth 123rd year of Ascendancy at 22:48 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 18th Regrowth 123rd year of Ascendancy at 23:50 Killed by The Burning Queen at level 24 on the 19th Regrowth 123rd year of Ascendancy at 00:21 Killed by elven tempest at level 24 on the 19th Regrowth 123rd year of Ascendancy at 16:54 Killed by elven blood mage at level 24 on the 19th Regrowth 123rd year of Ascendancy at 17:25 Killed by elven tempest at level 24 on the 19th Regrowth 123rd year of Ascendancy at 17:46 Killed by elven blood mage at level 24 on the 20th Regrowth 123rd year of Ascendancy at 02:01 Killed by elven tempest at level 24 on the 20th Regrowth 123rd year of Ascendancy at 03:58 Killed by Urthmorot the quasit at level 24 on the 20th Regrowth 123rd year of Ascendancy at 04:44 Killed by Urthmorot the quasit at level 24 on the 20th Regrowth 123rd year of Ascendancy at 05:12 Killed by elven tempest at level 24 on the 21st Regrowth 123rd year of Ascendancy at 08:52 Killed by elven tempest at level 24 on the 21st Regrowth 123rd year of Ascendancy at 09:24 Killed by elven blood mage at level 24 on the 21st Regrowth 123rd year of Ascendancy at 17:42 Killed by elven tempest at level 24 on the 21st Regrowth 123rd year of Ascendancy at 17:52 Killed by elven blood mage at level 24 on the 21st Regrowth 123rd year of Ascendancy at 18:09 Killed by gwelgoroth at level 24 on the 37th Regrowth 123rd year of Ascendancy at 03:07 Killed by Urkis, the High Tempest at level 25 on the 40th Regrowth 123rd year of Ascendancy at 04:49 Killed by Urkis, the High Tempest at level 25 on the 40th Regrowth 123rd year of Ascendancy at 05:13 Killed by gwelgoroth at level 25 on the 40th Regrowth 123rd year of Ascendancy at 11:27 Killed by storm drake at level 25 on the 40th Regrowth 123rd year of Ascendancy at 15:28 Killed by storm drake hatchling at level 25 on the 41st Regrowth 123rd year of Ascendancy at 01:14 Killed by greater gwelgoroth at level 25 on the 41st Regrowth 123rd year of Ascendancy at 10:32 Killed by snow giant thunderer at level 25 on the 41st Regrowth 123rd year of Ascendancy at 11:00 Killed by snow giant thunderer at level 25 on the 41st Regrowth 123rd year of Ascendancy at 21:31 Killed by Guldama the greater gwelgoroth at level 25 on the 41st Regrowth 123rd year of Ascendancy at 21:55 Killed by storm drake hatchling at level 25 on the 42nd Regrowth 123rd year of Ascendancy at 03:26 Killed by snow giant boulder thrower at level 25 on the 42nd Regrowth 123rd year of Ascendancy at 04:29 Killed by minotaur at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 06:13 Killed by Burb the snow giant champion at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 18:06 Killed by snow giant boulder thrower at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 18:30 Killed by snow giant boulder thrower at level 25 on the 43rd Regrowth 123rd year of Ascendancy at 18:45 Killed by snow giant thunderer at level 26 on the 44th Regrowth 123rd year of Ascendancy at 15:22 Killed by quasit at level 26 on the 45th Regrowth 123rd year of Ascendancy at 10:50 Killed by quasit squad leader at level 26 on the 45th Regrowth 123rd year of Ascendancy at 17:54 Killed by Zagureur the quasit squad leader at level 26 on the 46th Regrowth 123rd year of Ascendancy at 13:58 Killed by Zagureur the quasit squad leader at level 26 on the 46th Regrowth 123rd year of Ascendancy at 14:26 Killed by Zagureur the quasit squad leader at level 26 on the 46th Regrowth 123rd year of Ascendancy at 14:44 Killed by Zagureur the quasit squad leader at level 26 on the 46th Regrowth 123rd year of Ascendancy at 15:09 Killed by wretchling at level 27 on the 47th Regrowth 123rd year of Ascendancy at 13:18 Killed by Loazot the quasit squad leader at level 27 on the 50th Regrowth 123rd year of Ascendancy at 11:27 Killed by Loazot the quasit squad leader at level 27 on the 50th Regrowth 123rd year of Ascendancy at 11:44 Killed by fire imp (demonic husk) at level 27 on the 51st Regrowth 123rd year of Ascendancy at 09:59 Killed by The Burning Queen at level 27 on the 57th Regrowth 123rd year of Ascendancy at 08:52 Killed by Yvyletta the red jelly at level 27 on the 57th Regrowth 123rd year of Ascendancy at 10:53 Killed by sandworm at level 27 on the 57th Regrowth 123rd year of Ascendancy at 19:45 Killed by gigantic corrosive tunneler at level 27 on the 57th Regrowth 123rd year of Ascendancy at 20:31 Killed by slaver at level 28 on the 61st Regrowth 123rd year of Ascendancy at 07:00 Killed by Shetlan the thalore at level 28 on the 73rd Regrowth 123rd year of Ascendancy at 06:17 Killed by worm that walks (servant of Silomina the ancient elven mummy) at level 28 on the 7th Pyre 123rd year of Ascendancy at 03:08 Killed by armoured skeleton warrior at level 28 on the 7th Pyre 123rd year of Ascendancy at 03:54 Killed by minotaur at level 28 on the 7th Pyre 123rd year of Ascendancy at 04:14 Killed by orc assassin at level 28 on the 7th Pyre 123rd year of Ascendancy at 16:39 Killed by eldritch eye at level 28 on the 8th Pyre 123rd year of Ascendancy at 00:34 Killed by ancient elven mummy at level 28 on the 8th Pyre 123rd year of Ascendancy at 07:10 Killed by Greater Mummy Lord at level 28 on the 9th Pyre 123rd year of Ascendancy at 01:26 Killed by Greater Mummy Lord at level 28 on the 9th Pyre 123rd year of Ascendancy at 01:35 Killed by Greater Mummy Lord at level 28 on the 9th Pyre 123rd year of Ascendancy at 02:11 Killed by Greater Mummy Lord at level 28 on the 9th Pyre 123rd year of Ascendancy at 03:17 Killed by Greater Mummy Lord at level 28 on the 9th Pyre 123rd year of Ascendancy at 03:56 Killed by skeleton assassin at level 29 on the 9th Pyre 123rd year of Ascendancy at 17:04 Killed by skeleton archer at level 29 on the 10th Pyre 123rd year of Ascendancy at 15:29 Killed by luminous horror at level 29 on the 23rd Pyre 123rd year of Ascendancy at 15:20 Killed by scourge drake hatchling at level 29 on the 23rd Pyre 123rd year of Ascendancy at 19:51 Killed by awoken tentacle tree at level 29 on the 24th Pyre 123rd year of Ascendancy at 07:47 Killed by Voritira the awoken tentacle tree at level 29 on the 24th Pyre 123rd year of Ascendancy at 12:56 Killed by scourge wyrm at level 29 on the 24th Pyre 123rd year of Ascendancy at 19:49 Killed by scourge drake at level 29 on the 25th Pyre 123rd year of Ascendancy at 05:30 Killed by Kroltar the Scourge at level 29 on the 25th Pyre 123rd year of Ascendancy at 17:35 Killed by scourge drake hatchling at level 29 on the 25th Pyre 123rd year of Ascendancy at 18:28 Killed by scourge drake hatchling at level 30 on the 25th Pyre 123rd year of Ascendancy at 20:22 Killed by scourge drake at level 30 on the 26th Pyre 123rd year of Ascendancy at 19:27 Killed by orc elite fighter at level 30 on the 26th Pyre 123rd year of Ascendancy at 20:49 Killed by orc elite fighter at level 30 on the 26th Pyre 123rd year of Ascendancy at 21:17 Killed by scourge drake at level 30 on the 27th Pyre 123rd year of Ascendancy at 06:45 Killed by awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 08:37 Killed by Xerirada the awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 13:24 Killed by Xerirada the awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 13:46 Killed by Xerirada the awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 14:46 Killed by awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 16:41 Killed by Xerirada the awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 17:05 Killed by Xerirada the awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 18:12 Killed by awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 19:45 Killed by Xerirada the awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 20:15 Killed by Eilinera the awoken tentacle tree at level 30 on the 27th Pyre 123rd year of Ascendancy at 22:11 Killed by Xerirada the awoken tentacle tree at level 30 on the 28th Pyre 123rd year of Ascendancy at 00:05 Killed by Xerirada the awoken tentacle tree at level 30 on the 28th Pyre 123rd year of Ascendancy at 00:18 Killed by scourge drake hatchling at level 30 on the 28th Pyre 123rd year of Ascendancy at 01:41 Killed by awoken tentacle tree at level 30 on the 28th Pyre 123rd year of Ascendancy at 03:00 Killed by Baisric the dwarf at level 30 on the 45th Pyre 123rd year of Ascendancy at 00:24 Killed by Corrupted Oozemancer at level 30 on the 68th Pyre 123rd year of Ascendancy at 15:13 Killed by Aroranor the crimson ooze at level 30 on the 68th Pyre 123rd year of Ascendancy at 17:27 Killed by thought-forged warrior at level 30 on the 68th Pyre 123rd year of Ascendancy at 20:09 Killed by Xanabrewe the black jelly at level 30 on the 68th Pyre 123rd year of Ascendancy at 20:40 Killed by crimson ooze at level 30 on the 68th Pyre 123rd year of Ascendancy at 22:17 Killed by slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 00:01 Killed by poison ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 01:00 Killed by Rshado the thalore at level 30 on the 78th Pyre 123rd year of Ascendancy at 01:54 Killed by Ce'Nodheba the vampire at level 31 on the 6th Mirth 123rd year of Ascendancy at 20:08 Killed by ruin banshee at level 31 on the 6th Mirth 123rd year of Ascendancy at 20:43 Killed by skeleton master archer at level 31 on the 9th Mirth 123rd year of Ascendancy at 07:32 Killed by skeleton warrior at level 31 on the 10th Mirth 123rd year of Ascendancy at 05:34 Killed by skeleton master archer at level 31 on the 10th Mirth 123rd year of Ascendancy at 06:11 Killed by dread at level 31 on the 10th Mirth 123rd year of Ascendancy at 07:07 Killed by skeleton master archer at level 31 on the 10th Mirth 123rd year of Ascendancy at 07:49 Killed by The Burning Queen at level 31 on the 10th Mirth 123rd year of Ascendancy at 09:05 Killed by grave wight at level 31 on the 1st Summertide 123rd year of Ascendancy at 05:13 Killed by grave wight at level 31 on the 1st Summertide 123rd year of Ascendancy at 08:15 Killed by dread at level 31 on the 1st Summertide 123rd year of Ascendancy at 09:19 Killed by Borfast the Broken at level 31 on the 1st Summertide 123rd year of Ascendancy at 20:23 Killed by tormentor at level 32 on the 2nd Summertide 123rd year of Ascendancy at 04:41 Killed by slimy ooze at level 32 on the 3rd Summertide 123rd year of Ascendancy at 11:38 Killed by armoured skeleton warrior at level 32 on the 3rd Summertide 123rd year of Ascendancy at 18:32 Killed by skeleton master archer at level 33 on the 2nd Flare 123rd year of Ascendancy at 17:54 Killed by orc archer at level 33 on the 2nd Flare 123rd year of Ascendancy at 23:18 Killed by orc archer at level 33 on the 3rd Flare 123rd year of Ascendancy at 00:44 Killed by orc warrior at level 33 on the 3rd Dusk 123rd year of Ascendancy at 16:05 Killed by Xanuma the mountain troll thunderer at level 33 on the 3rd Dusk 123rd year of Ascendancy at 19:28 Killed by Cultist at level 33 on the 3rd Dusk 123rd year of Ascendancy at 22:33 Killed by Aeranne the spitting spider at level 33 on the 4th Dusk 123rd year of Ascendancy at 14:56 Killed by orc archer at level 33 on the 5th Dusk 123rd year of Ascendancy at 03:04 Killed by Elawen the forest troll at level 34 on the 9th Dusk 123rd year of Ascendancy at 00:43 Killed by Islyda the orc soldier at level 34 on the 10th Dusk 123rd year of Ascendancy at 05:47 Killed by Cyrirana the cave troll at level 34 on the 13rd Dusk 123rd year of Ascendancy at 03:53 Killed by Cyrirana the cave troll at level 34 on the 13rd Dusk 123rd year of Ascendancy at 05:30 Killed by eldritch eye at level 34 on the 14th Dusk 123rd year of Ascendancy at 04:43 Killed by Velariamira the grizzly bear at level 35 on the 72nd Regrowth 124th year of Ascendancy at 03:14 Killed by Zuborevena the black bear at level 35 on the 72nd Regrowth 124th year of Ascendancy at 22:28 Killed by Cyronne the grizzly bear at level 35 on the 73rd Regrowth 124th year of Ascendancy at 18:56 Killed by Emelimina the grizzly bear at level 35 on the 74th Regrowth 124th year of Ascendancy at 05:12 Killed by Silalraba the grizzly bear at level 35 on the 75th Regrowth 124th year of Ascendancy at 06:57 Killed by Urcion the krog at level 35 on the 12nd Pyre 124th year of Ascendancy at 05:05 Killed by dreaming horror at level 35 on the 27th Pyre 124th year of Ascendancy at 14:00 Killed by Areldatha the orc master wyrmic at level 35 on the 28th Pyre 124th year of Ascendancy at 15:34 Killed by Mayogassra the weaver matriarch at level 35 on the 28th Pyre 124th year of Ascendancy at 18:16 Killed by orc berserker at level 35 on the 29th Pyre 124th year of Ascendancy at 21:49 Killed by Silimira the blue ooze at level 36 on the 35th Pyre 124th year of Ascendancy at 02:09 Killed by Adovena the orc fighter at level 36 on the 35th Pyre 124th year of Ascendancy at 04:02 Killed by skeleton master archer at level 36 on the 54th Pyre 124th year of Ascendancy at 14:26 Killed by The Burning Queen at level 36 on the 54th Pyre 124th year of Ascendancy at 14:55 Killed by skeleton warrior at level 36 on the 55th Pyre 124th year of Ascendancy at 01:09 Killed by orc corruptor at level 36 on the 69th Pyre 124th year of Ascendancy at 15:06 Killed by orc corruptor at level 36 on the 69th Pyre 124th year of Ascendancy at 15:27 Killed by orc cryomancer at level 36 on the 8th Dusk 124th year of Ascendancy at 13:15 Killed by orc necromancer at level 36 on the 15th Dusk 124th year of Ascendancy at 14:58 Killed by orc grand master assassin at level 36 on the 21st Dusk 124th year of Ascendancy at 23:51 Killed by orc corruptor at level 36 on the 22nd Dusk 124th year of Ascendancy at 00:35 Killed by Layoma the orc corruptor at level 36 on the 41st Dusk 124th year of Ascendancy at 05:30 Killed by orc soldier at level 36 on the 45th Dusk 124th year of Ascendancy at 21:17 Killed by orc mage-hunter at level 36 on the 53rd Dusk 124th year of Ascendancy at 05:51 Killed by minotaur at level 36 on the 54th Dusk 124th year of Ascendancy at 13:53 Killed by orc mage-hunter at level 37 on the 65th Dusk 124th year of Ascendancy at 15:00 Killed by orc fighter at level 37 on the 65th Dusk 124th year of Ascendancy at 15:24 Killed by orc soldier at level 37 on the 66th Dusk 124th year of Ascendancy at 22:49 Killed by Emirarin the orc cryomancer at level 37 on the 69th Dusk 124th year of Ascendancy at 21:37 Killed by orc cryomancer at level 37 on the 75th Dusk 124th year of Ascendancy at 09:44 Killed by orc blood mage at level 37 on the 1st Time of Equilibrium 124th year of Ascendancy at 05:57 Killed by Arimina the forest wight at level 37 on the 10th Haze 124th year of Ascendancy at 22:52 Killed by Xanuvea the losselhing at level 37 on the 12nd Haze 124th year of Ascendancy at 18:29 Killed by Isama the orc warrior at level 37 on the 12nd Haze 124th year of Ascendancy at 18:51 Killed by skeleton master archer at level 37 on the 13rd Haze 124th year of Ascendancy at 00:36 Killed by multi-hued drake hatchling at level 37 on the 14th Haze 124th year of Ascendancy at 17:07 Killed by orc fighter at level 38 on the 24th Haze 124th year of Ascendancy at 10:02 Killed by Adudhenor the orc warrior at level 38 on the 24th Haze 124th year of Ascendancy at 10:29 Killed by orc assassin at level 38 on the 26th Haze 124th year of Ascendancy at 06:33 Killed by The Burning Queen at level 38 on the 43rd Haze 124th year of Ascendancy at 16:21 Killed by The Burning Queen at level 38 on the 43rd Haze 124th year of Ascendancy at 17:59 Killed by The Burning Queen at level 38 on the 43rd Haze 124th year of Ascendancy at 19:36 Killed by The Burning Queen at level 38 on the 43rd Haze 124th year of Ascendancy at 21:08 Killed by Ukllmswwik the Wise at level 38 on the 43rd Haze 124th year of Ascendancy at 22:21 Killed by Ukllmswwik the Wise at level 38 on the 44th Haze 124th year of Ascendancy at 00:24 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 03:47 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 05:33 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 07:10 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 09:15 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 11:40 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 13:12 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 14:44 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 16:15 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 17:54 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 19:24 Killed by Gara the giant eel at level 38 on the 44th Haze 124th year of Ascendancy at 19:42 Killed by Gara the giant eel at level 38 on the 44th Haze 124th year of Ascendancy at 19:54 Killed by The Burning Queen at level 38 on the 44th Haze 124th year of Ascendancy at 21:27 Killed by orc cryomancer at level 38 on the 54th Haze 124th year of Ascendancy at 03:16 Killed by venom drake at level 38 on the 58th Haze 124th year of Ascendancy at 15:18 Killed by Xerawen the multi-hued drake hatchling at level 38 on the 59th Haze 124th year of Ascendancy at 00:04 Killed by Voremina the orc mage-hunter at level 39 on the 60th Haze 124th year of Ascendancy at 01:13 Killed by orc archer at level 39 on the 60th Haze 124th year of Ascendancy at 01:57 Killed by greater multi-hued wyrm at level 39 on the 60th Haze 124th year of Ascendancy at 13:22 Killed by multi-hued drake hatchling at level 39 on the 60th Haze 124th year of Ascendancy at 13:56 Killed by greater multi-hued wyrm at level 39 on the 60th Haze 124th year of Ascendancy at 15:41 Killed by orc mage-hunter at level 39 on the 61st Haze 124th year of Ascendancy at 04:02 Killed by orc grand master assassin at level 39 on the 61st Haze 124th year of Ascendancy at 05:29 Killed by orc grand master assassin at level 39 on the 61st Haze 124th year of Ascendancy at 05:39 Killed by orc grand master assassin at level 39 on the 62nd Haze 124th year of Ascendancy at 19:14 Killed by orc assassin at level 39 on the 62nd Haze 124th year of Ascendancy at 20:13 Killed by orc grand master assassin at level 39 on the 62nd Haze 124th year of Ascendancy at 20:37 Killed by orc master assassin at level 39 on the 62nd Haze 124th year of Ascendancy at 23:40 Killed by orc archer at level 39 on the 63rd Haze 124th year of Ascendancy at 01:06 Killed by Kra'Tor the Gluttonous at level 39 on the 63rd Haze 124th year of Ascendancy at 01:45 Killed by Kra'Tor the Gluttonous at level 39 on the 63rd Haze 124th year of Ascendancy at 02:12 Killed by Kra'Tor the Gluttonous at level 39 on the 63rd Haze 124th year of Ascendancy at 02:34 Killed by Kra'Tor the Gluttonous at level 39 on the 63rd Haze 124th year of Ascendancy at 03:25 Killed by Kra'Tor the Gluttonous at level 39 on the 63rd Haze 124th year of Ascendancy at 03:46 |
Primary Stats
| Strength | 71 (base 60) |
| Dexterity | 21 (base 10) |
| Constitution | 45 (base 38) |
| Magic | 76 (base 60) |
| Willpower | 31 (base 10) |
| Cunning | 29 (base 11) |
Resources
| Life | 819/1063 |
| Stamina | 266/266 |
| Vim | 20/212 |
| Healing Factor | 1.4641860465117 |
| Regeneration | 1.5373953488373 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +104.11345860396% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 5 |
| See Stealth | 27.258604475846 |
| See Invisible | 27.258604475846 |
Offense: Mainhand
| Damage | 116 |
| Accuracy | 51 |
| Crit Chance | 35% |
| APR | 3 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 58 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +5% |
| Fire | +35% |
| Physical | +13% |
| Mind | +30% |
| All | 0% |
Offense: Damage Penetration
| Nature | +10% |
| Blight | +5% |
| Physical | +10% |
| Mind | +30% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 16 (30%) |
| Defense | 35 |
| Ranged Defense | 37 |
| Fatigue | 0 |
| Physical Save | 46 |
| Spell Save | 35 |
| Mental Save | 37 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Arcane | + 15%( 70%) |
| Cold | + 15%( 70%) |
| All | + 10%( 70%) |
| Darkness | + 23%( 70%) |
| Light | + 23%( 70%) |
| Mind | + 1%( 70%) |
| Physical | + 21%( 70%) |
| Lightning | + 16%( 70%) |
| Fire | + 70%( 70%) |
| Nature | + 19%( 70%) |
Defense: Immunities
| Pinning Resistance | 25% |
| Confusion Resistance | 0% |
| Disarm Resistance | 40% |
| Instadeath Resistance | 100% |
| Silence Resistance | 10% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 480 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 274.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Corruption / Torture | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Corruption / Heart of Fire | 1.20 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Corruption / Fearfire | 1.10 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Flame of Urh'Rok |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by yellow ooze. Escort: injured seer (level 2 of Trollmire) | failed |
You failed to protect the injured seer from death by The Burning Queen. Escort: injured seer (level 7 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lost sun paladin from death by snow giant boulder thrower. Escort: lost sun paladin (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved Strength by +2. | done |
You failed to protect the repented thief from death by orc warrior. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Scintillating Caves. Escort: repented thief (level 2 of Scintillating Caves)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the worried loremaster from death by Ce'Nodheba the vampire. Escort: worried loremaster (level 3 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 219. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within20 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | dreamer's pair of dwarven-steel boots of uncanny dodging (3 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +3 (+1 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +3% Physical save: +8 (+3 eff.) Spell save: +7 (+4 eff.) Mental save: +5 (+3 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.2 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 169.45 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 169.45 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+6 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 86.42 fire and 72.34 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
| Tool | woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +20 (+7 eff.) Changes stats: +7 Str / +7 Con Changes resistances: +5% arcane Changes resistances penetration: +10% nature Physical save: +20 (+7 eff.) Silence immunity: +10% Pinning immunity: +25% Life regen: +0.80 Maximum life: +68.00 Spellpower: +10 (+3 eff.) Mindpower: +9 (+3 eff.) Healing mod.: +22% Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| On fingers | BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| Around waist | Nogrim the hardened leather beltPowered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Fatigue: -7% Damage when hit (Melee): 16 blight Changes stats: +5 Dex / +5 Mag / +5 Wil / +5 Cun / +7 Lck Changes resistances penetration: +5% blight Trap disarming bonus: +15 Stealth bonus: +10 Maximum encumbrance: +34 Spell save: +6 (+3 eff.) Vim when firing critical spell: +1.00 Maximum vim: +10.00 Spellpower: +4 (+1 eff.) Spell crit. chance: +5% Infravision radius: +5 A belt that goes around your waist. |
| In main hand | quick stralite greatmaul of massacre (72.5-108.75 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 72.5 - 108.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 111% When wielded/worn: Accuracy: +13 (+4 eff.) Changes stats: +5 Dex Massive two-handed mauls. |
| On hands | Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
| Main armor | Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+5 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+3 eff.) Mindpower: +8 (+3 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 31.64 to 39.55 physical damage (based on Willpower and Cunning) with knockback, costing 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
| Cloak | wyrmwaxed cashmere cloak of fog (8 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes resistances: +7% acid / +14% light / +21% fire / +7% lightning / +6% cold Stealth bonus: +11 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 (+13 eff.) Confusion immunity: -100% Mindpower: +8 (+3 eff.) It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 15% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
Inventory
This item will automatically be transmogrified when you leave the level.insidious poison infusion (38 nature damage, 34% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 25 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 38.10 nature damage per turn for 7 turns, and reducing the target's healing received by 34%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.phase door rune (range 10; power 18; dur 5) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 18%, your defense is increased by 18 and all your resistances by 18%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.vision rune (radius 11; dur 20; see humanoid) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (11 radius) and to allow you to see invisible and stealthed creatures (power 26) for 20 turns. Your mind will become more receptive for 20 turns, allowing you to sense any humanoid around. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
LightshaperPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Effects on melee hit: * 30% chance to corrode armour by 30% Changes stats: +3 Mag Changes resistances: +6% acid / +3% light Changes resistances penetration: +5% acid Changes damage: +3% acid Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level.conjurer's voratun ring of power Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +10 (+4 eff.) Changes stats: +7 Mag / +6 Wil Spellpower: +19 (+5 eff.) Mindpower: +8 (+3 eff.) Rings can have magical properties. |
savior's copper ring of the mountain (+10%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +10% physical Changes damage: +10% physical Physical save: +6 (+2 eff.) Spell save: +7 (+4 eff.) Mental save: +7 (+3 eff.) Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level.Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+3 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
This item will automatically be transmogrified when you leave the level.Khulmanar's Wrath (70-105 power, 8 apr) Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 182.42 fire damage, and flames will be left dealing a further 42.33 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
flaming iron battleaxe of phasing (16.5-24.75 power, 10 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 16.5 - 24.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Crit. chance: +4.5% Attack speed: 100% Damage Shield penetration (this weapon only): +16% Burst (radius 1) on hit: +9 fire Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.flaming stralite battleaxe of rage (45.5-68.25 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 45.5 - 68.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% Burst (radius 1) on hit: +20 fire When wielded/worn: Accuracy: +10 (+3 eff.) Changes stats: +6 Str Changes damage: +13% physical Stamina when hit: +2.00 Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.slime-covered voratun battleaxe of dampening (58.5-87.75 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 58.5 - 87.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * Slows global speed by 16% When wielded/worn: Changes resistances: +14% acid / +17% fire / +21% lightning / +16% cold Spell save: +17 (+7 eff.) Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.Ce'Nytta (28.5-37.05 power, 9 apr) Requires: - Dexterity 35 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +19 insidious poison Burst (radius 2) on crit: +16 acid When wielded/worn: Changes stats: +5 Str / +3 Dex / +3 Mag Changes damage: +12% acid See invisible: +9 Sharp, short and deadly. |
Dagger of the Past (25-32.5 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+5 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+5 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Life Drinker (42-54.6 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+3 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 12.90 acid and 12.90 blight damage. If not cleared after five turns it will inflict 73.22 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
This item will automatically be transmogrified when you leave the level.voratun dagger of evisceration (39.5-51.35 power, 9 apr) Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 39.5 - 51.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * wounds the target for 7 turns: 15 bleeding, 56% reduced healing When wielded/worn: Physical crit. chance: +8.0% Physical power: +4 (+2 eff.) Sharp, short and deadly. |
Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by a temporary damage shield there is 60% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
This item will automatically be transmogrified when you leave the level.Kindil (55-82.5 power, 3 apr) Requires: - Strength 35 Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 55.0 - 82.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 20% chance to torment the target Damage (Melee): +16 physical When wielded/worn: Changes resistances: +9% light Changes resistances penetration: +25% physical / +16% mind / +13% darkness Mental save: +6 (+3 eff.) Poison immunity: +30% Disarm immunity: +10% Pinning immunity: +15% Only die when reaching: -80.00 life Massive two-handed mauls. |
Obliterator (48-72 power, 10 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Crit. chance: +0.0% Attack speed: 100% Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target. When wielded/worn: Changes stats: +5 Str / +5 Con Critical mult.: +10.00% This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact. This object's appearance was changed to Bill's Tree Trunk. |
Unstoppable Mauler (48-72 power, 15 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Sunder Armour (15% chance level 3). When wielded/worn: Accuracy: +20 (+7 eff.) Pinning immunity: +100% Knockback immunity: +100% It can be used to activate talent Fearless Cleave (costing 18 power out of 18/18) : Effective talent level: 3.0 Power cost: 18 out of 18/18. Range: melee/personal Travel Speed: instantaneous Description: Take a step toward your foes using the momentum to cleave all creatures in a 3 wide arc in front of you for 155% weapon damage. If you failed to move the damage is instead 78%. A huge greatmaul of incredible weight. Wielding it, you feel utterly unstoppable. |
arcing iron greatmaul of erosion (18.5-27.75 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 18.5 - 27.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +9 lightning / +9 temporal / +7 nature Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.insidious voratun greatmaul of ruin (69.5-104.25 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 69.5 - 104.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% Damage (Melee): +31 insidious poison When wielded/worn: Armour penetration: +14 Physical crit. chance: +12.0% Critical mult.: +14.00% Massive two-handed mauls. |
steel greatmaul of massacre (36.5-54.75 power, 2 apr)Requires: - Strength 16 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 36.5 - 54.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% Massive two-handed mauls. |
truestriking stralite greatmaul of rage (57-85.5 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 57.0 - 85.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +26 (+9 eff.) Armour penetration: +14 Changes stats: +7 Str Changes resistances penetration: +10% physical Changes damage: +13% physical Stamina when hit: +2.00 Massive two-handed mauls. |
Galescar the dwarven-steel greatsword (37.5-60 power, 2 apr)Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 37.5 - 60.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * Projects up to 3 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) When wielded/worn: Effects on melee hit: * 30% chance to corrode armour by 30% * 30% chance to daze at end of turn Changes resistances: +9% lightning Changes damage: +6% acid Massive two-handed swords. |
elemental stralite greatsword of massacre (58-92.8 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 58.0 - 92.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +16% acid / +16% fire / +20% lightning / +16% cold Massive two-handed swords. |
iron greatsword (14.5-23.2 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 14.5 - 23.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.truestriking stralite greatsword of ruin (49-78.4 power, 3 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.0 - 78.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +13 (+4 eff.) Armour penetration: +25 Physical crit. chance: +17.0% Changes resistances penetration: +14% physical Critical mult.: +20.00% Massive two-handed swords. |
Sword of Potential Futures (28-39.2 power, 10 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. In the past there was a dagger with it. Base power: 28.0 - 39.2 Uses stats: 20% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spellpower: +5 (+2 eff.) Spell crit. chance: +5% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
This item will automatically be transmogrified when you leave the level.Twilight's Edge (47-65.8 power, 7 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Cun / +4 Mag Changes damage: +18% darkness / +18% light Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
This item will automatically be transmogrified when you leave the level.acidic stralite longsword of corruption (33-46.2 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 15% chance to inflict 15% damage reduction * 20% chance to curse the target On weapon crit: * splashes the target with acid Damage (Melee): +9 acid Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.glacial voratun longsword of evisceration (41-57.4 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * wounds the target for 7 turns: 16 bleeding, 58% reduced healing Burst (radius 2) on crit: +17 ice When wielded/worn: Physical crit. chance: +9.0% Physical power: +11 (+4 eff.) Armour: +9 Changes resistances penetration: +9% cold Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.truestriking voratun longsword of evisceration (42.5-59.5 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.5 - 59.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * wounds the target for 7 turns: 16 bleeding, 58% reduced healing When wielded/worn: Accuracy: +10 (+3 eff.) Armour penetration: +8 Physical crit. chance: +5.0% Physical power: +11 (+4 eff.) Changes resistances penetration: +5% physical Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.voratun longsword of the leech (43-60.2 power, 6 apr) Requires: - Strength 48 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 43.0 - 60.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Slows global speed by 6% * leeches stamina from the target When wielded/worn: Damage when hit (Melee): 8 nature slow Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.warbringer's voratun longsword of phasing (42.5-59.5 power, 15 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.5 - 59.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% Damage Shield penetration (this weapon only): +32% When wielded/worn: Physical power: +9 (+3 eff.) Changes stats: +4 Con Changes resistances penetration: +10% physical Disarm immunity: +18% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.flaming voratun mace of amnesia (44.5-62.3 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 44.5 - 62.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance to put talents on cooldown Burst (radius 1) on hit: +11 fire When wielded/worn: Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.warbringer's voratun mace of torment (44.5-62.3 power, 6 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 44.5 - 62.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to torment the target When wielded/worn: Physical power: +11 (+4 eff.) Changes stats: +2 Con Changes resistances penetration: +7% physical / +9% mind / +6% darkness Disarm immunity: +20% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.Xoratta (4.5-4.95 power, 18 apr, nature damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. This psionic mindstar hates not to be wrathful. This psionic mindstar has an epiphany about dreams. This natural mindstar summons a caller. Base power: 4.5 - 5.0 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to disease Damage (Melee): +8 blight Burst (radius 1) on hit: +8 blight When wielded/worn: Effects on melee hit: * 20% chance to disease Damage when hit (Melee): 4 arcane Changes resistances penetration: +15% blight / +9% mind / +9% darkness / +10% arcane Changes damage: +22% mind / +13% darkness Mindpower: +13 (+4 eff.) Mental crit. chance: +8% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.horrifying living mindstar of venom (16.5-18.15 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural venom should be returned to the wyrm. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 14 acid / 4 mind / 7 darkness Changes resistances: +11% acid Changes resistances penetration: +13% acid Changes damage: +13% acid / +4% mind / +6% darkness Life regen: +1.50 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.Nithan's Force Requires: - Dexterity 32 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 5 Accuracy bonus: +0.1% dam / acc Attack speed: 143% Firing range: +10 When wielded/worn: Changes stats: +10 Str / +5 Con Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +35% physical Pinning immunity: +30% Knockback immunity: +30% It can be used to activate talent Bull Shot (costing 16 power out of 16/16) : Effective talent level: 4.0 Power cost: 16 out of 16/16. Range: melee/personal Travel Speed: instantaneous Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power. The shot does 236% weapon damage and knocks back your target by 2. The cooldown of this talent is reduced by 1 each time you move. This requires a sling to use. This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall... |
This item will automatically be transmogrified when you leave the level.fungal drakeskin leather sling of nature Requires: - Dexterity 48 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +13 nature When wielded/worn: Changes stats: +3 Con Changes resistances: +5% all Changes resistances penetration: +9% nature Talent mastery: +0.10 Wild-gift / Fungus It can be used to regenerate 210 life over 5 turns, putting all charms on cooldown for 20 turns. Slings are used to hurl stones or metal shots at your foes. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 (+7 eff.) Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
This item will automatically be transmogrified when you leave the level.cruel dragonbone magestaff of protection (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +14.0% Changes resistances: +15% cold Changes damage: +30% cold Talent granted: +1 Command Staff Critical mult.: +13.00% Spellpower: +15 (+4 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.dragonbone magestaff of channeling (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% cold Talent granted: +1 Command Staff Mana each turn: +0.20 Spellpower: +26 (+7 eff.) Spell crit. chance: +5% It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.dragonbone vilestaff of greater warding (30-36 power, 6 apr, blight element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +8 Defense: +8 (+4 eff.) Maximum wards: +3 blight Changes damage: +30% blight Talents granted: +1 Ward +1 Command Staff Spellpower: +15 (+4 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.earthen dragonbone magestaff of invocation (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +7 Armour Hardiness: +6% Changes damage: +30% cold Talent granted: +1 Command Staff Physical save: +8 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +22 (+6 eff.) Spell crit. chance: +5% It can be used to conjure elemental energy in a radius 10 cone, dealing 52.89 to 63.47 cold damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.infernal dragonbone magestaff of invocation (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 16 fire Changes damage: +30% fire Talent granted: +1 Command Staff Critical mult.: +30.00% Spellpower on spell critical (stacks up to 3 times): +8 Spellpower: +28 (+7 eff.) Spell crit. chance: +5% See invisible: +12 It can be used to conjure elemental energy in a radius 10 cone, dealing 52.89 to 63.47 fire damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.lifebinding elven-wood vilestaff (25-30 power, 5 apr, blight element) Requires: - Magic 35 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +6 Con Changes damage: +25% blight Talent granted: +1 Command Staff Life regen: +0.70 Spellpower: +17 (+5 eff.) Spell crit. chance: +4% Healing mod.: +12% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.shimmering dragonbone magestaff of blasting (30-36 power, 6 apr, arcane element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% arcane Talent granted: +1 Command Staff Mana each turn: +0.31 Maximum mana: +77.00 Spellpower: +22 (+6 eff.) Spell crit. chance: +12% It can be used to unleash an elemental blastwave, dealing 52.89 to 63.47 arcane damage in a radius 6 around the user, putting all charms on cooldown for 10 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
This item will automatically be transmogrified when you leave the level.arcing voratun waraxe of massacre (48.5-67.9 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 48.5 - 67.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +13 lightning One-handed war axes. |
This item will automatically be transmogrified when you leave the level.balanced stralite waraxe of daylight (31-43.4 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 31.0 - 43.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +10 light Damage against: +8% Undead When wielded/worn: Accuracy: +9 (+3 eff.) Defense: +10 (+5 eff.) Disarm immunity: +27% One-handed war axes. |
This item will automatically be transmogrified when you leave the level.balanced voratun waraxe of daylight (39-54.6 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (Melee): +9 light Damage against: +10% Undead When wielded/worn: Accuracy: +6 (+2 eff.) Defense: +6 (+3 eff.) Disarm immunity: +35% One-handed war axes. |
This item will automatically be transmogrified when you leave the level.insidious voratun waraxe of purging (39.5-55.3 power, 6 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 25% chance to remove a magical effect Damage (Melee): +12 nature / +37 insidious poison One-handed war axes. |
iron waraxe of massacre (17.5-24.5 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Duskbender the rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% fire Changes resistances penetration: +15% darkness / +15% fire Changes damage: +15% darkness Maximum life: +30.00 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.Ureslak's Molted Scales (0 def, 0 armour) Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 It is part of a set of items. It would go well with another part of Ureslak. When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature Changes resistances cap: +10% lightning / +10% darkness / +10% cold / +10% fire / -30% arcane / +10% nature It can be used to energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.), costing 50 power out of 50/50. This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 6 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 110.11 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
cashmere cloak 'Galiroddarek' (2 def, 10 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +10 Defense: +2 (+1 eff.) Changes stats: +2 Cun / +3 Dex Changes resistances: +6% blight / +6% darkness Poison immunity: +5% Teleport immunity: +10% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.mindwoven cashmere robe of light (+19%) (2 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +19% light Changes damage: +13% light Mental save: +23 (+9 eff.) Mindpower: +4 (+1 eff.) Mental crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.sunsealed elven-silk robe of the mind (+11%) (12 def, 5 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Armour: +5 Defense: +12 (+5 eff.) Changes stats: +7 Mag Changes resistances: +7% light / +11% darkness / +14% mind Changes damage: +15% light / +14% mind Maximum life: +47.00 Light radius: +2 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of iron boots of uncanny dodging (2 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.restorative pair of voratun boots (0 def, 5 armour) Requires: - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Life regen: +2.90 Healing mod.: +25% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.wanderer's pair of voratun boots of uncanny dodging (8 def, 5 armour) Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +8 (+4 eff.) Ranged Defense: +6 (+3 eff.) Fatigue: +4% Changes stats: +3 Cun / +3 Con Physical save: +10 (+3 eff.) Mental save: +16 (+6 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Jetgore (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +9% cold / +9% nature / +5% arcane Life regen: +1.00 Stamina each turn: +0.60 Maximum stamina: +10.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.radiant drakeskin leather gloves of dexterity (+3) (0 def, 3 armour) Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +20 (+7 eff.) Armour: +3 Damage (Melee): 11 light Changes stats: +3 Dex Changes resistances: +9% light Changes damage: +6% light Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.voratun gauntlets of regeneration (0 def, 3 armour) Requires: - Talent Heavy Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Life regen: +2.20 Stamina each turn: +0.50 Psi each turn: +0.11 Metal gloves protecting the hands up to the middle of the lower arm. |
Crown of Command (3 def, 6 armour)Requires: - Cunning 25 - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+1 eff.) Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control Mindpower: +5 (+2 eff.) Activating this item is instant. It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces Infused by nature 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 blight / 10 vim draining blight Changes stats: +5 Wil / +5 Mag Changes resistances: +8% cold Changes damage: +16% blight / +9% arcane Allows you to breathe in: water Mental save: +30 (+11 eff.) Maximum vim: +25.00 Spell crit. chance: +2% It can be used to activate talent Vimsense (costing 25 power out of 45/45) : Effective talent level: 2.0 Power cost: 25 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 21%, but also make them aware of you. The resistance reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+5 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+2 eff.) Mindpower: +8 (+3 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
hardened leather cap 'Glittercrypt' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Str Changes damage: +3% arcane Critical mult.: +10.00% Spell save: +30 (+12 eff.) Spellpower: +4 (+1 eff.) Light radius: +3 Damage Shield penetration: +40% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.shielding elven-silk wizard hat of arcana (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +9 Mag / +4 Wil Spell save: +12 (+6 eff.) Spellpower: +6 (+2 eff.) A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.warlord's drakeskin leather cap of the depths (0 def, 5 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +9 (+3 eff.) Armour: +5 Fatigue: +5% Changes stats: +5 Str / +5 Wil Changes resistances: +14% cold / +7% physical Allows you to breathe in: water Physical save: +10 (+3 eff.) A cap made of leather. |
This item will automatically be transmogrified when you leave the level.fearforged stralite mail armour of command (15 def, 14 armour) Requires: - Strength 38 - Talent Heavy Armour Training Powered by arcane forces Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +14 Defense: +15 (+6 eff.) Fatigue: +25% Changes stats: +5 Cun / +7 Con Changes resistances: +8% fire / -14% light / +9% darkness Physical save: +6 (+2 eff.) Spell save: +7 (+4 eff.) Mental save: +19 (+7 eff.) A suit of armour made of mail. |
iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.rejuvenating voratun mail armour of Eyal (5 def, 10 armour) Requires: - Strength 48 - Talent Heavy Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +16% Life regen: +7.50 Stamina each turn: +1.00 Maximum life: +50.00 Healing mod.: +13% A suit of armour made of mail. |
spiked iron mail armour of fire resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Damage when hit (Melee): 11 physical Changes resistances: +17% fire A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.stralite mail armour of command (13 def, 14 armour) Requires: - Strength 38 - Talent Heavy Armour Training Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +14 Defense: +13 (+6 eff.) Fatigue: +16% Changes stats: +3 Cun Mental save: +16 (+6 eff.) A suit of armour made of mail. |
Armigrim (2 def, 4 armour)Requires: - Strength 14 Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +7% Damage when hit (Melee): 8 arcane / 13 physical Changes resistances: +20% temporal Spell save: +30 (+12 eff.) Mana when firing critical spell: +2.00 Spellpower: +10 (+3 eff.) Combat speed: +15% Casting speed: +15% Mental speed: +15% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.Death's Embrace (18 def, 18 armour) Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+7 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Cun / +5 Mag Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+3 eff.) It can be used to turn yourself invisible (power 28, based on Cunning and Magic) for 10 turns, costing 50 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 (+5 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 18 power out of 50/50) : Effective talent level: 2.0 Power cost: 18 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 47.25 to 141.74 lightning damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
This item will automatically be transmogrified when you leave the level.marauder's reinforced leather armour (10 def, 7 armour) Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +10 (+5 eff.) Fatigue: +8% Changes stats: +6 Str / +6 Dex Physical save: +5 (+2 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.radiant reinforced leather armour of Eyal (4 def, 7 armour) Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+2 eff.) Fatigue: +8% Damage when hit (Melee): 9 light Changes stats: +3 Wil Changes resistances: +15% blight / +15% darkness Life regen: +2.20 Maximum life: +44.00 Light radius: +2 Healing mod.: +13% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.spiked drakeskin leather armour of clarity (5 def, 8 armour) Requires: - Strength 20 Crafted by a master Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +8% Damage when hit (Melee): 12 physical Changes resistances: +6% mind Mental save: +14 (+6 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.troll-hide drakeskin leather armour of fire resistance (5 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +8% Changes resistances: +21% fire Life regen: +5.20 Maximum life: +42.00 Healing mod.: +17% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.cleansing voratun plate armour of implacability (9 def, 21 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by arcane disrupting forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +21 Defense: +9 (+4 eff.) Fatigue: +18% Changes resistances: +18% nature / +11% blight Physical save: +9 (+3 eff.) A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.stralite plate armour (7 def, 13 armour) Requires: - Strength 48 - Talent Heavy Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 (+3 eff.) Fatigue: +26% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.stralite shield (10 def, 2 armour, 143.5 block) Requires: - Strength 35 - Talent Heavy Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +2 Defense: +10 (+5 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +14% Talent granted: +4 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.warded voratun shield of mind resistance (+14%) (12 def, 3 armour, 203.5 block) Requires: - Strength 48 - Talent Heavy Armour Training (level 2) Powered by arcane forces Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+5 eff.) Ranged Defense: +12 (+5 eff.) Fatigue: +14% Changes resistances: +14% mind Maximum wards: +3 lightning / +3 temporal / +3 blight / +3 fire / +4 cold Talents granted: +1 Ward +5 Block Handheld deflection devices. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
This item will automatically be transmogrified when you leave the level.quiver of dragonbone arrows 'Xeribrelle' (20/21, 66-92.4 power, 24 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 5 Base power: 66.0 - 92.4 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +24 Crit. chance: +33.0% Capacity: 21 On weapon hit: * 15% chance to disease On weapon crit: * cripple the target Travel speed: +200% Damage (Ranged): +17 blight / +32 mind Burst (radius 1) on hit: +8 mind Arrows are used with bows to pierce your foes to death. |
quiver of dragonbone arrows of persecution (19/19, 54-75.6 power, 18 apr)Requires: - Dexterity 48 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 54.0 - 75.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Crit. chance: +3.0% Capacity: 19 On weapon hit: * disrupts spell-casting Damage against: +12% Unnatural Arrows are used with bows to pierce your foes to death. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
211 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
16 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
20 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
22 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 3 It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
11 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 126% of the healing done. This effect scales with your Magic stat., costing 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.acidic pouch of voratun shots (23/23, 50-60 power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 50.0 - 60.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +7.0% Capacity: 23 On weapon crit: * splashes the target with acid Damage (Ranged): +13 acid Shots are used with slings to pummel your foes to death. |
deadly pouch of voratun shots of amnesia (22/22, 61.5-73.8 power, 6 apr)Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 61.5 - 73.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +7.0% Capacity: 22 On weapon hit: * 25% chance to put talents on cooldown Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.elemental pouch of voratun shots of amnesia (19/19, 53.5-64.2 power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 53.5 - 64.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +7.0% Capacity: 19 On weapon hit: * Random elemental explosion * 25% chance to put talents on cooldown Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.pouch of voratun shots of warping (23/23, 51.5-61.8 power, 6 apr) Requires: - Dexterity 48 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 51.5 - 61.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +7.0% Capacity: 23 On weapon hit: * 10% chance to stun, blind, pin, or confuse the target Damage (Ranged): +7 temporal / +12 physical Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.quiet stralite torque of thermal psionic shield [power 131] (20 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Talent cooldown: Silence (-1 turn) Talent granted: +2 Silence It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 131 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
16 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.Void Shard Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+3 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 176.00 temporal and 176.00 darkness damage (based on Magic), costing 20 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
ash wand of conjuration [power 169] (10 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to fire a bolt of a random element with (base) damage 84 to 169, putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
This item will automatically be transmogrified when you leave the level.void dragonbone wand of conjuration [power 481] (10 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Talent granted: +3 Void Blast It can be used to fire a bolt of a random element with (base) damage 240 to 481, putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
14 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By The Burning Queen the Shalore Doombringer level 33
8th Flare 123rd year of Ascendancy at 05:45 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By The Burning Queen the Shalore Doombringer level 33
2nd Flare 123rd year of Ascendancy at 22:54 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By The Burning Queen the Shalore Doombringer level 23
7th Regrowth 123rd year of Ascendancy at 09:05 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By The Burning Queen the Shalore Doombringer level 38
15th Haze 124th year of Ascendancy at 05:51 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By The Burning Queen the Shalore Doombringer level 37
9th Haze 124th year of Ascendancy at 00:41 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By The Burning Queen the Shalore Doombringer level 35
75th Regrowth 124th year of Ascendancy at 23:59 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By The Burning Queen the Shalore Doombringer level 37
59th Dusk 124th year of Ascendancy at 11:20 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By The Burning Queen the Shalore Doombringer level 16
8th Haze 122nd year of Ascendancy at 00:41 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By The Burning Queen the Shalore Doombringer level 34
16th Dusk 123rd year of Ascendancy at 11:07 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By The Burning Queen the Shalore Doombringer level 39
61st Haze 124th year of Ascendancy at 03:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By The Burning Queen the Shalore Doombringer level 17
19th Haze 122nd year of Ascendancy at 02:26 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By The Burning Queen the Shalore Doombringer level 25
40th Regrowth 123rd year of Ascendancy at 05:08 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By The Burning Queen the Shalore Doombringer level 5
78th Pyre 122nd year of Ascendancy at 20:22 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By The Burning Queen the Shalore Doombringer level 23
1st Allure 123rd year of Ascendancy at 03:52 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By The Burning Queen the Shalore Doombringer level 30
36th Pyre 123rd year of Ascendancy at 22:37 see stats
Level 10 (Exploration mode)
Got a character to level 10.By The Burning Queen the Shalore Doombringer level 10
5th Flare 122nd year of Ascendancy at 18:23 see stats
Level 20 (Exploration mode)
Got a character to level 20.By The Burning Queen the Shalore Doombringer level 20
72nd Haze 122nd year of Ascendancy at 00:34 see stats
Level 30 (Exploration mode)
Got a character to level 30.By The Burning Queen the Shalore Doombringer level 30
25th Pyre 123rd year of Ascendancy at 20:05 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By The Burning Queen the Shalore Doombringer level 27
51st Regrowth 123rd year of Ascendancy at 12:23 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By The Burning Queen the Shalore Doombringer level 30
68th Pyre 123rd year of Ascendancy at 17:10 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By The Burning Queen the Shalore Doombringer level 10
6th Flare 122nd year of Ascendancy at 08:55 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By The Burning Queen the Shalore Doombringer level 33
4th Dusk 123rd year of Ascendancy at 05:11 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By The Burning Queen the Shalore Doombringer level 20
73rd Haze 122nd year of Ascendancy at 03:03 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By The Burning Queen the Shalore Doombringer level 36
53rd Pyre 124th year of Ascendancy at 13:37 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By The Burning Queen the Shalore Doombringer level 15
74th Dusk 122nd year of Ascendancy at 13:18 see stats
The Old Ones (Exploration mode)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.By The Burning Queen the Shalore Doombringer level 38
44th Haze 124th year of Ascendancy at 10:15 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By The Burning Queen the Shalore Doombringer level 19
54th Haze 122nd year of Ascendancy at 07:54 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By The Burning Queen the Shalore Doombringer level 27
57th Regrowth 123rd year of Ascendancy at 04:52 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By The Burning Queen the Shalore Doombringer level 15
75th Dusk 122nd year of Ascendancy at 09:18 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By The Burning Queen the Shalore Doombringer level 32
2nd Flare 123rd year of Ascendancy at 11:10 see stats
Log
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: taken damage).
The Burning Queen is frozen to the ground!
Spinning beam trap hits The Burning Queen for 161 cold damage.
You are unable to move!
You are unable to move!
You are unable to move!
Spinning beam trap hits The Burning Queen for 161 cold damage.
The Burning Queen warms up.
The Burning Queen activates a trap, and its magical energies change.
Resting starts...
Rested for 53 turns (stop reason: all resources and life at maximum).
Ran for 6 turns (stop reason: taken damage).
The Burning Queen is silenced!
Spinning beam trap hits The Burning Queen for 142 arcane damage.
Talent Relentless Pursuit is ready to use.
Spinning beam trap hits The Burning Queen for 142 arcane damage.
Talent Detonating Charge is ready to use.
The Burning Queen is not silenced anymore.
The Burning Queen deactivates Flame of Urh'Rok.





















































































































































































