Good Kid m.A.A.d'Eyal the level 15 Higher Archmage by Zeddar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp15 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution26 (base 21)
Magic53 (base 41)
Willpower28 (base 18)
Cunning23 (base 14)

Resources

Life-197/365
Mana270/288
Healing Factor1.1316586254955
Regeneration2.5462319073649

Speed

Mental0%
Attack0%
Movement-1.9984014443253E-12%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth9
See Invisible7

Offense: Mainhand

Damage27
Accuracy5
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance17%
Speed1

Offense: Mind

Mindpower33
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+9%
Light+3%
Arcane+20%
Fire+3%
All0%

Offense: Damage Penetration

Acid+25%
Light+25%
Darkness+15%

Defense: Base

Armour (hardiness)9 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save26
Spell Save28
Mental Save26

Defense: Resistances

Darkness+ 26%( 70%)
Light+ 13%( 70%)
Temporal+ 21%( 70%)
Fire+ 18%( 70%)
Physical+ 8%( 70%)
Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance36%
Pinning Resistance22%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
4/5
4/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
3/5
0/5
0/5

Effects

Quests

active
done
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Good Kid m.A.A.d'Eyal the Higher Archmage level 10
9th Mirth 122nd year of Ascendancy at 12:42
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Good Kid m.A.A.d'Eyal the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:55
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Good Kid m.A.A.d'Eyal the Higher Archmage level 8
3rd Mirth 122nd year of Ascendancy at 07:54
see stats
Unstoppable (Nightmare (Adventure) difficulty) Returned from the dead.
By Good Kid m.A.A.d'Eyal the Higher Archmage level 15
9th Flare 122nd year of Ascendancy at 19:50
see stats

Log

Weirdling Beast receives 14 healing from Unnatural Body.

Good Kid m.A.A.d'Eyal performs a melee critical strike against Weirdling Beast!
Weirdling Beast's spell attains critical power!
Good Kid m.A.A.d'Eyal is covered in acid!

Weirdling Beast activates
Hymn of Shadows.
Weirdling Beast deactivates
Hymn of Perseverance.
Good Kid m.A.A.d'Eyal hits Weirdling Beast for (30 absorbed), 0 physical (0 total damage).
Weirdling Beast uses
Mind Sear.
Weirdling Beast hits Good Kid m.A.A.d'Eyal for 177 mind damage.
Acid Splash from Weirdling Beast hits
Good Kid m.A.A.d'Eyal for 28 acid damage.
Arcane Vortex from Good Kid m.A.A.d'Eyal hits Weirdling Beast for
(25 absorbed), 0 arcane (0 total damage).
Arcane Vortex from Good Kid m.A.A.d'Eyal hits Shadow for
23 arcane damage.
Shadow hits Good Kid m.A.A.d'Eyal for 40 physical damage.
The shield around Weirdling Beast crumbles.

LIFE LOST WARNING!

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Good Kid m.A.A.d'Eyal misses Weirdling Beast.
Weirdling Beast casts
Soul Rot.
Weirdling Beast's Soul Rot hits
Good Kid m.A.A.d'Eyal for 248 blight damage.
Good Kid m.A.A.d'Eyal the level 15 higher archmage was tainted to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.