Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 13 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 26 (base 23) |
Dexterity | 14 (base 12) |
Constitution | 20 (base 17) |
Magic | 22 (base 22) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 327/356 |
Mana | 106/118 |
Stamina | 136/136 |
Healing Factor | 1.1 |
Regeneration | 0.275 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 35 |
Accuracy | 27 |
Crit Chance | 1% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 21 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 10.37 (66.952380952381%) |
Defense | 3.4 |
Ranged Defense | 3.4 |
Fatigue | 12 |
Physical Save | 19.239046424816 |
Spell Save | 13.49375202814 |
Mental Save | 8.9178307975312 |
Defense: Resistances
All | + 4%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (2/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 31 with a minimum range of 15. Its effects scale with your Willpower stat. |
Class Talents
Golem / Fighting | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
talent | Reflective Skin |
Quests
Equipment
Main armor | This item will automatically be transmogrified when you leave the level. fortifying iron mail armour (2 def, 4 armour)fortifying iron mail armour (2 def, 4 armour) Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Changes stats: +3 Str / +3 Con Maximum life: +30.00 A suit of armour made of mail. |
In main hand | Mireonslaught the steel greatmaul (27.5-41.25 power, 2 apr) Mireonslaught the steel greatmaul (27.5-41.25 power, 2 apr)Requires: - Strength 16 Infused by nature 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 27.5 - 41.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% Damage (Melee): +23 insidious poison / +4 nature Burst (radius 1) on hit: +8 nature Massive two-handed mauls. |
Inventory
This item will automatically be transmogrified when you leave the level. iron greatsword of massacre (23-36.8 power, 1 apr)iron greatsword of massacre (23-36.8 power, 1 apr) Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 23.0 - 36.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
linen cloak of Eldoral (1 def, 0 armour) linen cloak of Eldoral (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +1 Cun / +2 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
Achievements
Log
qualk hits Venom drake hatchling for 16 blight, 12 cold (27 total damage).
Venom drake hatchling hits qualk for 26 physical damage.
qualk hits Venom drake hatchling for 16 blight, 12 cold (27 total damage).
Venom drake hatchling hits qualk for 28 physical damage.
qualk hits Venom drake hatchling for 16 blight, 12 cold (27 total damage).
Venom drake hatchling hits qualk for 29 physical damage.
qualk hits Venom drake hatchling for 16 blight, 12 cold (27 total damage).
Venom drake hatchling hits qualk for 26 physical damage.
qualk hits Venom drake hatchling for 16 blight, 12 cold (27 total damage).
Venom drake hatchling hits qualk for 27 physical damage.
qualk hits Venom drake hatchling for 16 blight, 12 cold (27 total damage).
Venom drake hatchling hits qualk for 26 physical damage.
Character control switched to golem (servant of qualk).
Qualk hits Venom drake hatchling for 16 blight, 12 cold (27 total damage).
Venom drake hatchling hits Qualk for 29 physical damage.
Venom drake hatchling killed Qualk!
Venom drake hatchling is poisoned!
golem (servant of qualk) reflects damage back to Venom drake hatchling!
Venom drake hatchling hits golem (servant of qualk) for 2 acid damage.
golem (servant of qualk) hits Venom drake hatchling for 8 nature damage.
golem (servant of qualk) hits Venom drake hatchling for 48 physical, 3 nature, 4 nature, 8 nature, 0 acid (63 total damage).
golem (servant of qualk) reflects damage back to Venom drake hatchling!
golem (servant of qualk) hits Venom drake hatchling for 8 physical damage.
Insidious Poison from Golem (servant of qualk) hits Venom drake hatchling for 3 nature damage.
Venom drake hatchling hits golem (servant of qualk) for 27 physical damage.