Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.0 | 
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Possessor Bonus Class 1.5.0Donators/Buyers bonus! Items Vault 1.4.8Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 | 
| Campaign | Maj'Eyal | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Ghoul | 
| Class | Berserker | 
| Level / Exp | 39 / 81% | 
| Size | big | 
| Lifes / Deaths | Killed by armoured skeleton warrior at level 2 on the 78th Pyre 122nd year of Ascendancy at 01:18/ 110 Killed by armoured skeleton warrior at level 2 on the 78th Pyre 122nd year of Ascendancy at 01:48 Killed by Half-Finished Bone Giant at level 3 on the 78th Pyre 122nd year of Ascendancy at 23:21 Killed by Yvalraba the rogue at level 4 on the 6th Mirth 122nd year of Ascendancy at 23:52 Killed by thief at level 5 on the 9th Mirth 122nd year of Ascendancy at 20:11 Killed by Cyrumina the yellow ooze at level 5 on the 9th Mirth 122nd year of Ascendancy at 21:01 Killed by Cyrumina the yellow ooze at level 5 on the 9th Mirth 122nd year of Ascendancy at 21:56 Killed by Blood Master at level 14 on the 30th Haze 122nd year of Ascendancy at 07:35 Killed by naga tide huntress at level 15 on the 43rd Haze 122nd year of Ascendancy at 04:33 Killed by snow giant at level 15 on the 43rd Haze 122nd year of Ascendancy at 05:47 Killed by naga tide huntress at level 15 on the 43rd Haze 122nd year of Ascendancy at 09:12 Killed by skeleton magus at level 16 on the 47th Haze 122nd year of Ascendancy at 23:44 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 11:45 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 12:58 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 14:54 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 15:54 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 16:29 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 17:16 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 18:38 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 19:53 Killed by Porarin the dreadmaster at level 16 on the 48th Haze 122nd year of Ascendancy at 20:57 Killed by Arithra the skeleton warrior at level 16 on the 49th Haze 122nd year of Ascendancy at 13:55 Killed by ghoulking at level 17 on the 50th Haze 122nd year of Ascendancy at 19:02 Killed by orc cryomancer at level 17 on the 50th Haze 122nd year of Ascendancy at 23:14 Killed by dreadmaster at level 17 on the 51st Haze 122nd year of Ascendancy at 01:42 Killed by dreadmaster at level 17 on the 51st Haze 122nd year of Ascendancy at 05:17 Killed by Kra'Tor the Gluttonous at level 17 on the 51st Haze 122nd year of Ascendancy at 11:59 Killed by Grand Corruptor at level 17 on the 53rd Haze 122nd year of Ascendancy at 20:34 Killed by Ghoulerino at level 19 on the 69th Haze 122nd year of Ascendancy at 14:09 Killed by Ghoulerino at level 19 on the 69th Haze 122nd year of Ascendancy at 19:05 Killed by Neremira the bone giant at level 20 on the 3rd Decay 122nd year of Ascendancy at 14:21 Killed by Ghoulerino at level 22 on the 7th Pyre 123rd year of Ascendancy at 01:49 Killed by snow giant thunderer at level 23 on the 22nd Pyre 123rd year of Ascendancy at 01:45 Killed by multi-hued drake hatchling at level 23 on the 22nd Pyre 123rd year of Ascendancy at 10:09 Killed by snow giant boulder thrower at level 23 on the 23rd Pyre 123rd year of Ascendancy at 06:06 Killed by snow giant boulder thrower at level 23 on the 23rd Pyre 123rd year of Ascendancy at 07:09 Killed by snow giant thunderer at level 23 on the 23rd Pyre 123rd year of Ascendancy at 11:17 Killed by elven blood mage at level 24 on the 29th Pyre 123rd year of Ascendancy at 19:53 Killed by elven corruptor at level 24 on the 30th Pyre 123rd year of Ascendancy at 07:21 Killed by elven guard at level 25 on the 30th Pyre 123rd year of Ascendancy at 19:37 Killed by elven corruptor at level 25 on the 30th Pyre 123rd year of Ascendancy at 19:57 Killed by elven cultist at level 25 on the 30th Pyre 123rd year of Ascendancy at 20:31 Killed by mean looking elven guard at level 25 on the 31st Pyre 123rd year of Ascendancy at 11:18 Killed by elven corruptor at level 25 on the 31st Pyre 123rd year of Ascendancy at 13:04 Killed by elven corruptor at level 25 on the 31st Pyre 123rd year of Ascendancy at 17:19 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 32nd Pyre 123rd year of Ascendancy at 02:56 Killed by Kra'Tor the Gluttonous at level 26 on the 36th Pyre 123rd year of Ascendancy at 15:29 Killed by Kra'Tor the Gluttonous at level 26 on the 36th Pyre 123rd year of Ascendancy at 16:24 Killed by fiery orc wyrmic at level 26 on the 36th Pyre 123rd year of Ascendancy at 17:34 Killed by skeleton warrior at level 26 on the 36th Pyre 123rd year of Ascendancy at 18:18 Killed by barrow wight at level 26 on the 36th Pyre 123rd year of Ascendancy at 19:37 Killed by skeleton magus at level 26 on the 36th Pyre 123rd year of Ascendancy at 20:40 Killed by orc necromancer at level 26 on the 37th Pyre 123rd year of Ascendancy at 00:39 Killed by forest wight at level 26 on the 37th Pyre 123rd year of Ascendancy at 01:42 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 04:33 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 05:46 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 08:54 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 10:13 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 11:01 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 11:46 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 12:43 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 13:26 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 14:25 Killed by Porarin the dreadmaster at level 26 on the 38th Pyre 123rd year of Ascendancy at 21:20 Killed by dreadmaster at level 26 on the 38th Pyre 123rd year of Ascendancy at 21:53 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 22:48 Killed by dread at level 26 on the 38th Pyre 123rd year of Ascendancy at 23:39 Killed by dread at level 26 on the 39th Pyre 123rd year of Ascendancy at 03:17 Killed by dread at level 28 on the 51st Dusk 123rd year of Ascendancy at 18:07 Killed by dread at level 28 on the 51st Dusk 123rd year of Ascendancy at 21:11 Killed by dread at level 28 on the 51st Dusk 123rd year of Ascendancy at 23:14 Killed by dread at level 28 on the 52nd Dusk 123rd year of Ascendancy at 00:58 Killed by dread at level 28 on the 52nd Dusk 123rd year of Ascendancy at 02:21 Killed by dread at level 28 on the 52nd Dusk 123rd year of Ascendancy at 07:17 Killed by dread at level 28 on the 52nd Dusk 123rd year of Ascendancy at 09:54 Killed by dread at level 28 on the 52nd Dusk 123rd year of Ascendancy at 11:55 Killed by The Master at level 28 on the 52nd Dusk 123rd year of Ascendancy at 19:14 Killed by animated mummy wrappings at level 29 on the 1st Haze 123rd year of Ascendancy at 06:00 Killed by Elbma the halfling at level 30 on the 26th Haze 123rd year of Ascendancy at 05:24 Killed by Salevena the eternal bone giant at level 30 on the 60th Haze 123rd year of Ascendancy at 13:35 Killed by Salevena the eternal bone giant at level 30 on the 60th Haze 123rd year of Ascendancy at 15:36 Killed by Salevena the eternal bone giant at level 30 on the 60th Haze 123rd year of Ascendancy at 18:59 Killed by skeleton mage at level 30 on the 60th Haze 123rd year of Ascendancy at 23:50 Killed by Celia at level 30 on the 61st Haze 123rd year of Ascendancy at 00:34 Killed by Isaldamira the orc warrior at level 31 on the 67th Haze 123rd year of Ascendancy at 18:49 Killed by orc warrior at level 33 on the 1st Allure 124th year of Ascendancy at 03:24 Killed by orc corruptor at level 33 on the 9th Allure 124th year of Ascendancy at 19:48 Killed by orc blood mage at level 33 on the 9th Allure 124th year of Ascendancy at 20:58 Killed by skeleton mage at level 34 on the 10th Allure 124th year of Ascendancy at 17:04 Killed by orc warrior at level 34 on the 1st Regrowth 124th year of Ascendancy at 03:52 Killed by Glacial Legion at level 34 on the 1st Regrowth 124th year of Ascendancy at 05:22 Killed by Glacial Legion at level 34 on the 1st Regrowth 124th year of Ascendancy at 08:39 Killed by armoured skeleton warrior at level 34 on the 3rd Regrowth 124th year of Ascendancy at 06:58 Killed by unknown at level 34 on the 3rd Regrowth 124th year of Ascendancy at 09:26 Killed by ghoul at level 34 on the 3rd Regrowth 124th year of Ascendancy at 16:33 Killed by skeleton master archer at level 34 on the 4th Regrowth 124th year of Ascendancy at 12:23 Killed by Voreranne the orc necromancer at level 35 on the 13rd Regrowth 124th year of Ascendancy at 09:41 Killed by unknown at level 35 on the 15th Regrowth 124th year of Ascendancy at 21:51 Killed by mountain troll thunderer at level 35 on the 16th Regrowth 124th year of Ascendancy at 01:28 Killed by thief at level 36 on the 16th Regrowth 124th year of Ascendancy at 05:18 Killed by bandit at level 36 on the 16th Regrowth 124th year of Ascendancy at 19:01 Killed by Velora the orc elite berserker at level 38 on the 53rd Regrowth 124th year of Ascendancy at 11:18 Killed by thaurhereg at level 39 on the 57th Regrowth 124th year of Ascendancy at 00:22 Killed by champion of Urh'Rok at level 39 on the 57th Regrowth 124th year of Ascendancy at 02:57 Killed by unknown at level 39 on the 57th Regrowth 124th year of Ascendancy at 17:05 Killed by forge-giant at level 39 on the 57th Regrowth 124th year of Ascendancy at 18:29 Killed by greater multi-hued wyrm at level 39 on the 58th Regrowth 124th year of Ascendancy at 17:34 Killed by greater multi-hued wyrm at level 39 on the 58th Regrowth 124th year of Ascendancy at 18:30 Killed by orc elite fighter at level 39 on the 59th Regrowth 124th year of Ascendancy at 07:09 Killed by orc cryomancer at level 39 on the 59th Regrowth 124th year of Ascendancy at 07:50 | 
Primary Stats
| Strength | 136 (base 60) | 
| Dexterity | 56 (base 36) | 
| Constitution | 84 (base 60) | 
| Magic | 14 (base 10) | 
| Willpower | 19 (base 10) | 
| Cunning | 20 (base 10) | 
Resources
| Life | 1446/1446 | 
| Stamina | 264/264 | 
| Healing Factor | 1.5370078740157 | 
| Regeneration | 9.3162609408345 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -66.666666666667% | 
| Spell | 0% | 
| Global | +80% | 
Vision
| Sight | 10 | 
| Lite | 3 | 
| Infravision | 5 | 
| See Stealth | 21.388114253578 | 
| See Invisible | 31.388114253578 | 
Offense: Mainhand
| Damage | 271 | 
| Accuracy | 51 | 
| Crit Chance | 31% | 
| APR | 14 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 9.5 | 
| Crit Chance | 12% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 23 | 
| Crit Chance | 8% | 
| Speed | 1 | 
Offense: Damage Bonus
| All | +2% | 
Defense: Base
| Armour (hardiness) | 75.723073231957 (93.924050632911%) | 
| Defense | 31 | 
| Ranged Defense | 41 | 
| Fatigue | 0 | 
| Physical Save | 46 | 
| Spell Save | 41 | 
| Mental Save | 27 | 
Defense: Resistances
| All | + 15%( 70%) | 
Defense: Immunities
| Stun Resistance | 81% | 
| Bleed Resistance | 100% | 
| Confusion Resistance | 30% | 
| Fear Resistance | 100% | 
| Instadeath Resistance | 100% | 
| Poison Resistance | 80% | 
| Blind Resistance | 100% | 
Inscriptions (3/3)
| Runes | Effective talent level: 1.0Rune: Heat Beam Use mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 46.80 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 400 damage for 4 turns. Its effects scale with your Dexterity stat. | 
Class Talents
| Technique / Berserker's strength | 1.30 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| Technique / Bloodthirst | 1.20 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| Technique / Combat techniques | 1.30 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Two-handed assault | 1.30 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat veteran | 1.30 | 
| 
 | 3/5 | 
| 
 | 2/5 | 
| 
 | 3/5 | 
| 
 | 5/5 | 
Generic Talents
| Cunning / Survival | 1.00 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Undead / Ghoul | 1.10 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| Technique / Conditioning | 1.30 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 2/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
Prodigies
| 
 | 1/1 | 
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased.Zero Gravity | 
Quests
| Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire.A mysterious staff On your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done | 
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope.And now for a grave You searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done | 
| After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline.Back and Back and Back to the Future | done | 
| You have killed Ungolë in Ardhungol and saved the Sun Paladin.Eight legs of wonder | done | 
| You successfully escorted the injured seer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor.Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor) As a reward you improved Willpower by +1. | done | 
| You failed to protect the lone alchemist from death by Cyruta the degenerated skeleton archer.Escort: lone alchemist (level 2 of Daikara) | failed | 
| You abandoned lone alchemist to death.Escort: lone alchemist (level 2 of Dreadfell) | failed | 
| You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell.Escort: lone alchemist (level 3 of Dreadfell) As a reward you improved Dexterity by +1. | done | 
| You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire.Escort: lost sun paladin (level 2 of Trollmire) As a reward you improved talent Chant of Fortress (+1 level(s)). | done | 
| You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell.Escort: lost sun paladin (level 4 of Dreadfell) As a reward you improved talent Chant of Fortress (+1 level(s)). | done | 
| You failed to protect the repented thief from death by snow giant thunderer.Escort: repented thief (level 1 of Daikara) | failed | 
| You successfully escorted the repented thief to the recall portal on level 3 of Trollmire.Escort: repented thief (level 3 of Trollmire) As a reward you improved talent Heightened Senses (+1 level(s)). | done | 
| You failed to protect the temporal explorer from death by skeleton magus.Escort: temporal explorer (level 1 of Dreadfell) | failed | 
| You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak.Falling Toward Apotheosis Seek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active | 
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done | 
| Orcs were spotted with the staff you seek in an arid waste in the southern desert.Important news You should go investigate what is happening there. | done | 
| It is time to explore some new places -- dark, forgotten and dangerous ones.Into the darkness The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done | 
| The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence.Let's hunt some Orc Find out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done | 
| You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center.Sher'Tul Fortress With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 660. | active | 
| As you approached Derth you saw a huge dark cloud over the small town.Storming the city When you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done | 
| You arrived through the farportal in a cave, probably in the Far East.Strange new world Upon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done | 
| Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists.The Brotherhood of Alchemists Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of precision. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done | 
| You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic.The Doom of the World! This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed | 
| You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell.The Island of Dread There are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done | 
| You have found an orb of command that seems to be used to open the shield protecting the High Peak.The Orbs of Command There seems to be a total of four of them. The more you have the weaker the shield will be. | active | 
| You discovered a sect worshipping a demon named Kryl-Feijan in a crypt.The Sect of Kryl-Feijan They were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed | 
| You were asked to prove your worth as a fighter by a rogue, in order to participate in the arenaThe agent of the arena | done | 
| You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people.The beast within 12 lumberjacks have died. | done | 
| Investigate the bastions of the Pride.The many Prides of the Orcs * You have destroyed Rak'shor. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active | 
| You have been resurrected as an undead by some dark powers.The rotting stench of the dead However, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done | 
| There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues.The wild wild east | done | 
| Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you.There and back again * Find a Blood-Runed Athame. * Find a Resonating Diamond. | active | 
| You have found a slavers' compound and entered it.Till the Blood Runs Clear You decided you cannot let slavers continue their dirty work and destroyed them! | done | 
| You heard a plea for help and decided to investigate...Trapped! Only to find yourself trapped inside an unknown tunnel complex. | done | 
Equipment
| On feet | Infernoworm the pair of hardened leather boots (0 def, 9 armour)Infernoworm the pair of hardened leather boots (0 def, 9 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +9 Fatigue: +3% Effects on melee hit: * 20% chance to disease Damage when hit (Melee): 20 blight Changes resistances: +24% fire Changes resistances penetration: +10% fire Changes damage: +15% fire Infravision radius: +3 A pair of boots made of leather. | 
| Light source | Summertide PhialSummertide Phial Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (68 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. | 
| On head | Helm of the Dwarven Emperors (0 def, 6 armour)Helm of the Dwarven Emperors (0 def, 6 armour) Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +3 Wil / +4 Mag Changes damage: +8% light Blindness immunity: +30% Confusion immunity: +30% Light radius: +1 It can be used to activate talent Sun Flare (costing 30 power out of 30/30) : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do 10.81 light damage within radius 3. The damage done will increase with your Spellpower. A Dwarven helm embedded with a single diamond that can banish all underground shadows. | 
| Tool | Eye of the Dreaming OneEye of the Dreaming One Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 80% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. | 
| On fingers | mule's copper ring of perseverancemule's copper ring of perseverance Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Maximum encumbrance: +22 Stun/Freeze immunity: +21% Life regen: +0.80 Rings can have magical properties. | 
| On fingers | savage's voratun ring of blinding strikessavage's voratun ring of blinding strikes Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 24% chance to blind Damage (Melee): 24 light Effects on ranged hit: * 10% chance to blind Damage (Ranged): 31 light Changes stats: +2 Con Spell save: +15 (+5 eff.) Maximum stamina: +27.00 Rings can have magical properties. | 
| Around waist | Emblem of EvasionEmblem of Evasion Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+7 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 33% chance to evade melee and ranged attacks and 30 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. | 
| In main hand | The Gaping Maw (72-108 power, 4 apr)The Gaping Maw (72-108 power, 4 apr) Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. | 
| On hands | Silossra the Glowquench (3 def, 7 armour)Silossra the Glowquench (3 def, 7 armour) Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +2 (+0 eff.) Armour: +7 Defense: +3 (+1 eff.) Ranged Defense: +3 (+1 eff.) Effects on melee hit: * 15% chance to blind Damage (Melee): 6 acid Changes resistances: +5% acid Changes damage: +3% acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. | 
| Main armor | impenetrable stralite plate armour of command (16 def, 36 armour)impenetrable stralite plate armour of command (16 def, 36 armour) Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +36 Defense: +16 (+8 eff.) Fatigue: +26% Changes stats: +2 Cun Mental save: +10 (+5 eff.) A suit of armour made of metal plates. | 
| Cloak | Zubysetira (2 def, 0 armour)Zubysetira (2 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +10 (+3 eff.) Armour penetration: +10 Defense: +2 (+1 eff.) Changes stats: +2 Wil Changes resistances: +15% acid / +4% physical Critical mult.: +34.00% Stealth bonus: +10 Stun/Freeze immunity: +10% Spellpower on spell critical (stacks up to 3 times): +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. | 
| Around neck | Choker of DreadChoker of Dread Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. | 
Inventory
| Infusion of Wild Growth (Rad 5 for 10 turns)Infusion of Wild Growth (Rad 5 for 10 turns) Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 31.55 physical damage and 63.10 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. | 
| Rune of the Rift (226.00 temporal damage, removed from time 4 turns)Rune of the Rift (226.00 temporal damage, removed from time 4 turns) Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 230.52 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. | 
| This item will automatically be transmogrified when you leave the level.invisibility rune (power 12 for 9 turns) invisibility rune (power 12 for 9 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to become invisible (power 12) for 9 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. | 
| Sealed Scroll of Last HopeSealed Scroll of Last Hope 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. | 
| warrior's copper ringwarrior's copper ring Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Rings can have magical properties. | 
| Gleamseam (55-82.5 power, 4 apr)Gleamseam (55-82.5 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 55.0 - 82.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +13 (+4 eff.) Effects on melee hit: * 30% chance to blind Changes stats: +6 Str Changes resistances: +12% light / +21% acid Changes resistances penetration: +15% acid Changes damage: +6% light / +14% physical Stamina when hit: +2.00 Massive two-handed battleaxes. | 
| Khulmanar's Wrath (70-105 power, 8 apr)Khulmanar's Wrath (70-105 power, 8 apr) Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 246.99 fire damage, and flames will be left dealing a further 57.72 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. | 
| This item will automatically be transmogrified when you leave the level.thought-forged voratun dagger of nature (37-48.1 power, 9 apr) thought-forged voratun dagger of nature (37-48.1 power, 9 apr) Requires: - Dexterity 48 Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.0 - 48.1 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 13% chance to cause random gloom Damage (Melee): +10 mind When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +6% all Changes resistances penetration: +4% nature Sharp, short and deadly. | 
| elemental voratun greatmaul of rage (69.5-104.25 power, 4 apr)elemental voratun greatmaul of rage (69.5-104.25 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 69.5 - 104.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Accuracy: +13 (+4 eff.) Changes stats: +5 Str Changes resistances penetration: +16% acid / +13% fire / +12% lightning / +19% cold Changes damage: +16% physical Stamina when hit: +0.70 Massive two-handed mauls. | 
| Hydunadur the stralite greatsword (60.5-96.8 power, 3 apr)Hydunadur the stralite greatsword (60.5-96.8 power, 3 apr) Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.5 - 96.8 Uses stat: 120% Str Damage type: Mind Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 20% chance to torment the target Damage (Melee): +17 darkness / +16 blight Burst (radius 1) on hit: +4 blight Damage against: +7% Living When wielded/worn: Changes resistances: +6% blight Changes resistances penetration: +9% mind / +12% darkness Massive two-handed swords. | 
| blazebringer's voratun greatsword of shearing (61.5-98.4 power, 4 apr)blazebringer's voratun greatsword of shearing (61.5-98.4 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 61.5 - 98.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Burst (radius 2) on crit: +20 fire When wielded/worn: Armour penetration: +13 Changes resistances penetration: +12% physical / +12% fire Changes damage: +14% physical Global speed: +4% Massive two-handed swords. | 
| This item will automatically be transmogrified when you leave the level.thunderous voratun greatsword of disruption (59.5-95.2 power, 4 apr) thunderous voratun greatsword of disruption (59.5-95.2 power, 4 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 59.5 - 95.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 42% chance to daze at end of turn * disrupts spell-casting Damage against: +26% Unnatural When wielded/worn: Changes stats: +5 Str / +6 Dex / +6 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances penetration: +13% lightning Massive two-handed swords. | 
| This item will automatically be transmogrified when you leave the level.voratun greatsword 'Brightblight' (62-99.2 power, 4 apr) voratun greatsword 'Brightblight' (62-99.2 power, 4 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 40% chance to blind * 41% chance to inflict 15% damage reduction Damage (Melee): +16 light / +8 darkness When wielded/worn: Damage when hit (Melee): 20 arcane Changes stats: +10 Mag / +10 Wil Changes resistances: +6% light / +5% arcane Changes resistances penetration: +20% light Spellpower: +20 (+5 eff.) Massive two-handed swords. | 
| This item will automatically be transmogrified when you leave the level.dragonbone longbow 'Kindleglamour' dragonbone longbow 'Kindleglamour' Requires: - Dexterity 48 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 On weapon hit: * 40% chance to blind Damage (Ranged): +27 cold When wielded/worn: Accuracy: +37 (+11 eff.) Physical crit. chance: +35.0% Armour: +18 Changes resistances penetration: +10% nature / +23% cold Changes damage: +3% nature / +12% light Light radius: +3 Longbows are used to shoot arrows at your foes. | 
| This item will automatically be transmogrified when you leave the level.truestriking voratun longsword of erosion (42-58.8 power, 6 apr) truestriking voratun longsword of erosion (42-58.8 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +15 nature / +11 temporal When wielded/worn: Accuracy: +11 (+3 eff.) Armour penetration: +11 Changes resistances penetration: +13% physical Sharp, long, and deadly. | 
| This item will automatically be transmogrified when you leave the level.Ureslak's Femur (52-72.8 power, 5 apr) Ureslak's Femur (52-72.8 power, 5 apr) Requires: - Dexterity 30 - Strength 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 It is part of a set of items. What would happen if more of Ureslak's remains were reunited? Base power: 52.0 - 72.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 10% chance to shimmer to a different hue and gain powers A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature. | 
| This item will automatically be transmogrified when you leave the level.glacial voratun mace of corruption (45.5-63.7 power, 6 apr) glacial voratun mace of corruption (45.5-63.7 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.5 - 63.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 18% chance to inflict 15% damage reduction * 20% chance to curse the target Burst (radius 2) on crit: +26 ice When wielded/worn: Armour: +13 Changes resistances penetration: +15% cold Blunt and deadly. | 
| This item will automatically be transmogrified when you leave the level.truestriking voratun mace of vileness (45-63 power, 6 apr) truestriking voratun mace of vileness (45-63 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to disease Damage (Melee): +18 blight When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +9 Changes resistances penetration: +12% physical Blunt and deadly. | 
| This item will automatically be transmogrified when you leave the level.harmonious living mindstar of venom (16.5-18.15 power, 40 apr, mind damage) harmonious living mindstar of venom (16.5-18.15 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural venom should be returned to the wyrm. This harmonious mindstar will complement other natural mindstars. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 15 acid Changes resistances: +14% acid / +4% nature Changes resistances penetration: +19% acid / +8% nature Changes damage: +14% acid / +9% nature Talent mastery: +0.10 Wild-gift / Harmony Life regen: +0.60 Equilibrium when hit: +1.80 Mindpower: +10 (+5 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. | 
| This item will automatically be transmogrified when you leave the level.Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. | 
| This item will automatically be transmogrified when you leave the level.glacial voratun waraxe of projection (39.5-55.3 power, 6 apr) glacial voratun waraxe of projection (39.5-55.3 power, 6 apr) Requires: - Strength 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to random targets in range 10 (cannot hit the initial target) Burst (radius 2) on crit: +20 ice When wielded/worn: Armour: +6 Changes resistances penetration: +12% cold One-handed war axes. | 
| This item will automatically be transmogrified when you leave the level.Whip of Urh'Rok (55-60.5 power, 0 apr) Whip of Urh'Rok (55-60.5 power, 0 apr) Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 5 Base power: 55.0 - 60.5 Uses stat: 100% Dex Damage type: Fire repulsion Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +0 Crit. chance: +9.0% Attack speed: 125% When this weapon hits: Bone Nova (20% chance level 4). When this weapon hits: Blood Boil (15% chance level 3). When wielded/worn: Changes damage: +20% blight / +20% fire Grants telepathy: Demon/Minor Demon/Major Spellpower: +15 (+4 eff.) See invisible: +2 When carried: Changes damage: +8% blight With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat. | 
| Cloak of DeceptionCloak of Deception Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+1 eff.) Spellpower: +5 (+2 eff.) Mindpower: +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. | 
| This item will automatically be transmogrified when you leave the level.tormentor's cashmere robe of Linaniil (2 def, 0 armour) tormentor's cashmere robe of Linaniil (2 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +5 Cun Critical mult.: +16.00% Mana each turn: +0.21 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +3.00 Maximum mana: +66.00 Spellpower: +20 (+5 eff.) Spell crit. chance: +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
| This item will automatically be transmogrified when you leave the level.catburglar's drakeskin leather cap (0 def, 5 armour) catburglar's drakeskin leather cap (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +7 Dex Changes resistances: +18% darkness Infravision radius: +2 A cap made of leather. | 
| This item will automatically be transmogrified when you leave the level.leafwalker's voratun helm of the bounder (0 def, 5 armour) leafwalker's voratun helm of the bounder (0 def, 5 armour) Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Str / +6 Dex Changes resistances: +11% nature Spell save: +7 (+2 eff.) Maximum life: +106.00 Healing mod.: +21% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. | 
| Manysin (14 def, 11 armour)Manysin (14 def, 11 armour) Requires: - Strength 20 - Talent Heavy Armour Training Infused by nature Crafted by a master Infused by psionic forces 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +11 Defense: +14 (+7 eff.) Ranged Defense: +6 (+2 eff.) Fatigue: +14% Changes stats: +3 Cun Changes resistances: +1% physical / +6% light / +18% fire Mental save: +12 (+6 eff.) Cut immunity: +15% Life regen: +1.50 Maximum life: +47.00 Healing mod.: +13% A suit of armour made of mail. | 
| fortifying stralite mail armour of command (12 def, 14 armour)fortifying stralite mail armour of command (12 def, 14 armour) Requires: - Strength 38 - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +14 Defense: +12 (+6 eff.) Fatigue: +16% Changes stats: +4 Str / +1 Cun / +5 Con Mental save: +10 (+5 eff.) Maximum life: +34.00 A suit of armour made of mail. | 
| This item will automatically be transmogrified when you leave the level.rejuvenating voratun plate armour of command (23 def, 23 armour) rejuvenating voratun plate armour of command (23 def, 23 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +23 Defense: +23 (+10 eff.) Fatigue: +26% Changes stats: +5 Cun Mental save: +12 (+6 eff.) Life regen: +4.00 Stamina each turn: +1.70 A suit of armour made of metal plates. | 
| This item will automatically be transmogrified when you leave the level.impervious voratun shield (12 def, 12 armour, 304.5 block) impervious voratun shield (12 def, 12 armour, 304.5 block) Requires: - Strength 48 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +14% Changes stats: +6 Con Talent granted: +5 Block Physical save: +13 (+4 eff.) Handheld deflection devices. | 
| This item will automatically be transmogrified when you leave the level.deadly quiver of dragonbone arrows of amnesia (21/21, 71-99.4 power, 18 apr) deadly quiver of dragonbone arrows of amnesia (21/21, 71-99.4 power, 18 apr) Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 71.0 - 99.4 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Crit. chance: +3.0% Capacity: 21 On weapon hit: * 25% chance to put talents on cooldown Arrows are used with bows to pierce your foes to death. | 
| 70 alchemist agate70 alchemist agate 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. | 
| 18 opal18 opal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| 8 sapphire8 sapphire 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| 9 topaz9 topaz 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| This item will automatically be transmogrified when you leave the level.Cyruthra (dig speed 11 turns) Cyruthra (dig speed 11 turns) Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Armour: +9 Changes stats: +3 Str Changes resistances: +5% arcane / +6% acid Changes damage: +15% mind / +15% fire Mental save: +21 (+11 eff.) Disease immunity: +20% Confusion immunity: +20% Stun/Freeze immunity: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
| Mummified Egg-sac of UngolëMummified Egg-sac of Ungolë Infused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. | 
| 5 emerald5 emerald 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
| 4 jade4 jade 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
| 10 spinel10 spinel 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
| 12 turquoise12 turquoise 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
| Heart of PooshHeart of Poosh Infused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? | 
| Planar BeaconPlanar Beacon Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 51.21 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 51.21 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. | 
| Wintertide PhialWintertide Phial Powered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 3 (based on Magic) detrimental mental effects, costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. | 
| Orb of Destruction (Orb of Command)Orb of Destruction (Orb of Command) Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. | 
| Orb of Many WaysOrb of Many Ways Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. | 
| Orb of Undeath (Orb of Command)Orb of Undeath (Orb of Command) Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. | 
| bloodstonebloodstone 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
| 3 fire opal3 fire opal 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
| 13 garnet13 garnet 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
| 9 ruby9 ruby 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
| Rod of Recall (1/1)Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
| Transmogrification ChestTransmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
| This item will automatically be transmogrified when you leave the level.natural dragonbone totem of cure ailments [power 4]  (10 cooldown) natural dragonbone totem of cure ailments [power 4] (10 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to remove up to 4 poisons or diseases from a target within range 6 (based on Willpower), putting all charms on cooldown for 10 turns. When used: 100% chance to regenerate 15 equilibrium. Natural totems are made by powerful wilders to store nature power. | 
| 14 amethyst14 amethyst 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. | 
| 2 diamond2 diamond 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
| 4 moonstone4 moonstone 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
| 3 pearl3 pearl 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
| 7 quartz7 quartz 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
| 5 amber5 amber 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
| 6 ametrine6 ametrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
| 8 citrine8 citrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
| 9 zircon9 zircon 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
Achievements
 A dangerous secret (Exploration mode)
			Found the mysterious staff and told Last Hope about it.
			A dangerous secret (Exploration mode)
			Found the mysterious staff and told Last Hope about it.By Ghoulerino the Ghoul Berserker level 29
75th Dusk 123rd year of Ascendancy at 04:47 see stats
 Against all odds (Exploration mode)
			Killed Ukruk in the ambush.
			Against all odds (Exploration mode)
			Killed Ukruk in the ambush.By Ghoulerino the Ghoul Berserker level 29
53rd Dusk 123rd year of Ascendancy at 18:39 see stats
 Arachnophobia (Exploration mode)
			Destroyed the spydric menace.
			Arachnophobia (Exploration mode)
			Destroyed the spydric menace.By Ghoulerino the Ghoul Berserker level 33
4th Allure 124th year of Ascendancy at 16:12 see stats
 Brave new world (Exploration mode)
			Went to the Far East and took part in the war.
			Brave new world (Exploration mode)
			Went to the Far East and took part in the war.By Ghoulerino the Ghoul Berserker level 33
2nd Wintertide 124th year of Ascendancy at 19:04 see stats
 Clone War (Exploration mode)
			Destroyed your own Shade.
			Clone War (Exploration mode)
			Destroyed your own Shade.By Ghoulerino the Ghoul Berserker level 38
37th Regrowth 124th year of Ascendancy at 16:21 see stats
 Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.
			Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.By Ghoulerino the Ghoul Berserker level 14
23rd Haze 122nd year of Ascendancy at 18:38 see stats
 Destroyer's bane (Exploration mode)
			Killed Golbug the Destroyer.
			Destroyer's bane (Exploration mode)
			Killed Golbug the Destroyer.By Ghoulerino the Ghoul Berserker level 31
72nd Haze 123rd year of Ascendancy at 10:05 see stats
 Don't Poosh it! (Exploration mode)
			Killed Kelad in the lost land of Poosh.
			Don't Poosh it! (Exploration mode)
			Killed Kelad in the lost land of Poosh.By Ghoulerino the Ghoul Berserker level 21
13rd Regrowth 123rd year of Ascendancy at 11:10 see stats
 Dragon's Greed (Exploration mode)
			Amassed 8000 gold pieces.
			Dragon's Greed (Exploration mode)
			Amassed 8000 gold pieces.By Ghoulerino the Ghoul Berserker level 36
16th Regrowth 124th year of Ascendancy at 08:02 see stats
 Earth Master (Exploration mode)
			Killed Harkor'Zun and unlocked Stone magic.
			Earth Master (Exploration mode)
			Killed Harkor'Zun and unlocked Stone magic.By Ghoulerino the Ghoul Berserker level 26
72nd Pyre 123rd year of Ascendancy at 00:42 see stats
 Exterminator (Exploration mode)
			Killed 1000 creatures.
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Ghoulerino the Ghoul Berserker level 16
45th Haze 122nd year of Ascendancy at 06:30 see stats
 Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.
			Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.By Ghoulerino the Ghoul Berserker level 26
72nd Pyre 123rd year of Ascendancy at 08:27 see stats
 Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
			Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Ghoulerino the Ghoul Berserker level 19
70th Haze 122nd year of Ascendancy at 23:47 see stats
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By Ghoulerino the Ghoul Berserker level 10
8th Flare 122nd year of Ascendancy at 15:40 see stats
 Level 20 (Exploration mode)
			Got a character to level 20.
			Level 20 (Exploration mode)
			Got a character to level 20.By Ghoulerino the Ghoul Berserker level 20
1st Decay 122nd year of Ascendancy at 13:52 see stats
 Level 30 (Exploration mode)
			Got a character to level 30.
			Level 30 (Exploration mode)
			Got a character to level 30.By Ghoulerino the Ghoul Berserker level 30
2nd Haze 123rd year of Ascendancy at 14:30 see stats
 Rescuer of the lost (Exploration mode)
			Rescued the merchant from the assassin lord.
			Rescuer of the lost (Exploration mode)
			Rescued the merchant from the assassin lord.By Ghoulerino the Ghoul Berserker level 12
12nd Dusk 122nd year of Ascendancy at 20:37 see stats
 Size is everything (Exploration mode)
			Did over 1500 damage in one attack.
			Size is everything (Exploration mode)
			Did over 1500 damage in one attack.By Ghoulerino the Ghoul Berserker level 36
16th Regrowth 124th year of Ascendancy at 06:31 see stats
 Size matters (Exploration mode)
			Did over 600 damage in one attack.
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By Ghoulerino the Ghoul Berserker level 21
12nd Regrowth 123rd year of Ascendancy at 01:13 see stats
 Sliders (Exploration mode)
			Activated a portal using the Orb of Many Ways.
			Sliders (Exploration mode)
			Activated a portal using the Orb of Many Ways.By Ghoulerino the Ghoul Berserker level 32
73rd Haze 123rd year of Ascendancy at 01:43 see stats
 That was close (Exploration mode)
			Killed your target while having only 1 life left.
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Ghoulerino the Ghoul Berserker level 5
9th Mirth 122nd year of Ascendancy at 21:49 see stats
 The Arena (Exploration mode)
			Unlocked Arena mode.
			The Arena (Exploration mode)
			Unlocked Arena mode.By Ghoulerino the Ghoul Berserker level 11
6th Dusk 122nd year of Ascendancy at 13:28 see stats
 The Legend of Garkul (Exploration mode)
			Learned the five chapters of the Legend of Garkul.
			The Legend of Garkul (Exploration mode)
			Learned the five chapters of the Legend of Garkul.By Ghoulerino the Ghoul Berserker level 39
55th Regrowth 124th year of Ascendancy at 12:31 see stats
 The Right thing to do (Exploration mode)
			Did the righteous thing in the ring of blood and disposed of the Blood Master.
			The Right thing to do (Exploration mode)
			Did the righteous thing in the ring of blood and disposed of the Blood Master.By Ghoulerino the Ghoul Berserker level 14
30th Haze 122nd year of Ascendancy at 08:08 see stats
 The secret city (Exploration mode)
			Discovered the truth about mages.
			The secret city (Exploration mode)
			Discovered the truth about mages.By Ghoulerino the Ghoul Berserker level 11
7th Dusk 122nd year of Ascendancy at 21:25 see stats
 Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.
			Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.By Ghoulerino the Ghoul Berserker level 23
7th Pyre 123rd year of Ascendancy at 21:02 see stats
 Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Ghoulerino the Ghoul Berserker level 14
28th Haze 122nd year of Ascendancy at 06:02 see stats
 Vampire crusher (Exploration mode)
			Destroyed the Master in its lair of the Dreadfell.
			Vampire crusher (Exploration mode)
			Destroyed the Master in its lair of the Dreadfell.By Ghoulerino the Ghoul Berserker level 28
52nd Dusk 123rd year of Ascendancy at 20:56 see stats
Log
Orc cryomancer's cold repulsion area effect hits Ghoulerino for (37 absorbed), 0 cold, (27 absorbed), 0 physical (0 total damage).
Orc cryomancer's cold repulsion area effect hits Slimy ooze for 63 cold, 19 physical, 63 cold, 19 physical (163 total damage).
Uruivellas's firestorm hits Ghoulerino for (73 absorbed), 0 fire (0 total damage).
Orc cryomancer's cold repulsion area effect hits Ghoulerino for (32 absorbed), 2 cold, 24 physical (26 total damage).
Wretchling's acid area effect hits Orc necromancer for (30 absorbed), 0 acid (0 total damage).
Wretchling's acid area effect hits Uruivellas for 36 acid damage.
Wretchling's acid area effect hits Orc cryomancer for 30 acid damage.
Wretchling's acid area effect hits Wretchling for 0 acid damage.
Wretchling's acid area effect hits Ghoulerino for (21 absorbed), 0 acid (0 total damage).
Wretchling's acid area effect hits Slimy ooze for 30 acid damage.
Ghoulerino hits Uruivellas for 26 blight damage.
Orc necromancer casts Rigor Mortis.
Orc cryomancer casts Freeze.
Orc cryomancer roars triumphantly.
Orc cryomancer hits Ghoulerino for 333 cold damage.
Ghoul Rot from Ghoulerino hits Uruivellas for 42 blight damage.
Ghoulerino the level 39 ghoul berserker was chilled to death by an orc cryomancer on level 1 of Hidden Vault - High Peak (1).
Ghoulerino deactivates Chant of Fortress.
Ghoulerino is firmly planted in reality.
Ghoulerino no longer revels in blood quite so much.
Ghoulerino deactivates Berserker Rage.
Ghoulerino's rage subsides!
Ghoulerino rearms.
Ghoulerino stops burning.
Ghoulerino has finished recovering.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Orc cryomancer killed Ghoulerino!
Saving done.
