| Psionic / ポゼッション | 1.30 |
Effective talent level: 1.3
Use mode: Activated
Psi cost: 30
Range: 3
Cooldown: 30
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You cast a psionic web at a target that lasts for 6 turns. Each turn it deals 12.32 mind damage.
If the target dies with the web in place you will capture its body and store it in a hidden psionic reserve.
At any further time you can use the Assume Form talent to temporarily shed your own body and assume your new form, strengths and weaknesses both.
You may only use this power if you have room for a new body in your storage.
You may only steal the body of creatures of the following rank normal or lower.
At level 3 up to rank elite.
At level 5 up to rank unique.
At level 7 up to rank boss.
You may only steal the body of creatures of the following types: humanoid, animal, giant
When you try to possess a creature of a different type you may learn this type permanently, you can do that 1 more times. Possess
| 1/5 |
Effective talent level: 0.0
Use mode: Passive
Description: When you assume the form of an other body you can still keep 180% of the values (defences, crits, powers, save, ...) of your own body. Self Persistence
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: When you assume the form of another body you gain 340% of the values (defences, crits, powers, save, ...) of the body.
In addition talents gained from bodies are limited to level 1.0. Improved Form
| 0/5 |
| 0/5 |
| Psionic / Psionic menace | 1.30 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 12
Range: 7
Cooldown: 4
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You lash out your psionic fury at a distant creature, doing 4.46 mind damage.
The whip can cleave to one nearby foe.
If you do not have two mindstars equiped, but have them in your off set, you instantly automatically switch. The wild psionic powers are incompatible with the focused nature of psiblades. Mind Whip
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 20
Range: 7
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You project ethereal fingers inside the target's brain.
Over 0 turns it will take 14.90 total mind damage and have its mental save reduced by 0.
This powerful effect uses 130% of your Mindpower to try to overcome your target's initial mental save.
If you do not have two mindstars equiped, but have them in your off set, you instantly automatically switch. The wild psionic powers are incompatible with the focused nature of psiblades. Psychic Wipe
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 35
Range: melee/personal
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You let your mental forces go unchecked for an instant. All foes in a radius 0 are knocked 3 grids away from you.
Creatures that fail a mental save are also dazed for 1 turns and take 6.54 mind damage.
If you do not have two mindstars equiped, but have them in your off set, you instantly automatically switch. The wild psionic powers are incompatible with the focused nature of psiblades. Ghastly Wail
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 50
Range: 7
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You point your ghastly finger at a foe affected by Ghastly Wail and send a psionic impulse to tell it to simply die.
The target will take 0% of the life it already lost as mind damage.
On targets of rank boss or higher the damage is limited to 51.
If the target dies from the Finger and is of a type you can already absorb it is directly absorbed into your bodies reserve.
If you do not have two mindstars equiped, but have them in your off set, you instantly automatically switch. The wild psionic powers are incompatible with the focused nature of psiblades. Finger of Death
| 0/5 |
| Psionic / ソリプシズム | 1.30 |
Effective talent level: 1.3
Use mode: Passive
Description: You believe that your mind is the center of everything. Permanently increases the amount of psi you gain per level by 5 and reduces your life rating (affects life at level up) by 50% (one time only adjustment).
You also have learned to overcome damage with your mind alone, and convert 19% of all damage you receive into Psi damage and 19% of your healing and life regen now recovers Psi instead of life.
Converted Psi damage you take will be further reduced by 5.5% (2.4% from character level with the remainder further reduced by 3.2% from talent level).
The first talent point invested will also increase the amount of Psi you gain from Willpower by 0.5, but reduce the amount of life you gain from Constitution by 0.25.
The first talent point also increases your solipsism threshold by 20% (currently 20%), reducing your global speed by 1% for each percentage your current Psi falls below this threshold. Solipsism
| 1/5 |
Effective talent level: 0.0
Use mode: Passive
Description: You now substitute 10% of your Mental Save for 10% of your Physical and Spell Saves throws (so at 100%, you would effectively use mental save for all saving throw rolls).
The first talent point invested will also increase the amount of Psi you gain from Willpower by 0.5, but reduce the amount of life you gain from Constitution by 0.25.
Learning this talent also increases your solipsism threshold by 10% (currently 20%). Balance
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: For every percent that your Psi pool exceeds 98%, you gain 1% global speed (up to a maximum of +2%).
The first talent point invested will also increase the amount of Psi you gain from Willpower by 0.5, but reduce the amount of life you gain from Constitution by 0.25 and will increase your solipsism threshold by 10% (currently 20%). Clarity
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: Each time you take damage, you roll 0% of your mental save against it. A successful saving throw can crit and will reduce the damage by at least 50%.
The first talent point invested will also increase the amount of Psi you gain from Willpower by 0.5, but reduce the amount of life you gain from Constitution by 0.25.
The first talent point also increases your solipsism threshold by 10% (currently 20%). Dismissal
| 0/5 |
| Psionic / Psychic blows | 1.30 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 19
Range: melee/personal
Cooldown: 6
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: Using both your mind and your arms you propel your two handed weapon to deal a huge strike doing 120% weapon mind damage.
If the blow connects and the target fails a mental save there is 30% chance that the blow was so powerful it ripped a psychic imprint off the target.
It will appear nearby and serve you for 0 turns.
If you do not have a two handed weapon equiped, but have it in your off set, you instantly automatically switch. Psychic Crush
| 0/5 |
Effective talent level: 0.0
Use mode: Sustained
Sustain psi cost: 20
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You create a psionic shield from your weapon that prevents you from ever taking blows that deal more than 100% of your maximum life and gives you -4% evasion.
In addition, each time you take a melee hit the attacker automatically takes revenge strike that deals 20% weapon damage as mind damage. (This effect can only happen once per turn)
If you do not have a two handed weapon equiped, but have it in your off set, you instantly automatically switch. Force Shield
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 19
Range: melee/personal
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You concentrate your powerful psionic powers on your weapon and briefly unleash your fury.
All foes in radius 0 will take a melee attack dealing 100% weapon damage as mind damage.
Any psionic clones in the radius will have its remaining time extended by 0 turns.
If you do not have a two handed weapon equiped, but have it in your off set, you instantly automatically switch. Unleashed Mind
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 20
Range: melee/personal
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You shatter your weapon in the ground, projecting a psionic shockwave in a cone of radius 0.
Any foes in the area will take 80% weapon damage as mind damage.
Any psionic clones hit will instantly shatter, exploding for 5.75 physical damage in radius 1.
If you do not have a two handed weapon equiped, but have it in your off set, you instantly automatically switch. Seismic Mind
| 0/5 |
| Psionic / Battle psionics | 1.30 |
Effective talent level: 1.3
Use mode: Sustained
Sustain psi cost: 18
Range: melee/personal
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You imbue your offhand mindstar with wild psionic forces.
While active you gain 61% more of your mindstar's mindpower and mind critical chance.
Each time you make a melee attack you also add a stack of Psionic Disruption to your target.
Each stack lasts for 5 turns and deals 37.90 mind damage over the duration (max 2 stacks).
If you do not have a one handed weapon and a mindstar equiped, but have them in your off set, you instantly automatically switch. The wild psionic powers are incompatible with the focused nature of psiblades. Psionic Disruption
| 1/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 20
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You make a first attack with your mainhand for 120% weapon damage.
If the attack hits the target is distracted and you use that to violently slam your mindstar into it, dealing 350% damage.
The shock is so powerful the target is stunned for -18 turns and all creatures around in radius 0 are dazed for the same time.
The stun and daze duration is dependant on the number of psionic disruption charges on the target, the given number is for 4 charges.
If you do not have a one handed weapon and a mindstar equiped, but have them in your off set, you instantly automatically switch. The wild psionic powers are incompatible with the focused nature of psiblades. Shockstar
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 20
Range: melee/personal
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: Raising your mindstar in the air you channel a bright flash of light through it. Any creatures in radius 0 is blinded for 0 turns.
If any foe in melee range is blinded by the effect you quickly use that to your advantage by striking them with a blow of your main hand weapon doing 100% damage.
If you do not have a one handed weapon and a mindstar equiped, but have them in your off set, you instantly automatically switch. The wild psionic powers are incompatible with the focused nature of psiblades. Dazzling Lights
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Psi cost: 30
Range: melee/personal
Fixed Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Mind (100% of a turn)
Is: a mind power
Description: You concentrate to create a psionic block field all around you for 5 turns.
While the effect holds all damage against you have a -10% chance to be fully ignored.
When damage is cancelled you instinctively make a retaliation mind strike against the source, dealing 7.28 mind damage. (The retaliation may only happen 2 times per turn.)
Psionic Block
| 0/5 |