Deatmos the level 7 Higher Adventurer by Deatmos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAdventurer
Level / Exp7 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic26 (base 25)
Willpower24 (base 20)
Cunning14 (base 12)

Resources

Life120/120
Mana221/236
Paradox300
Soul12/12
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage25
Accuracy9
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower27
Crit Chance11%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Arcane+15%
Fire+5%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save14
Spell Save29
Mental Save20

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 21%( 70%)
Temporal+ 12%( 70%)
Cold+ 21%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Animus1.00
1/5
1/5
0/5
0/5
Spell / Master of flesh1.00
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.00
3/5
1/5
0/5
0/5
Chronomancy / Gravity1.00
2/5
1/5
0/5
0/5

Generic Talents

Spell / Necrosis1.00
2/5
1/5
0/5
0/5
Spell / Staff combat1.00
3/5
1/5
0/5
0/5
Chronomancy / Fate Weaving1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Deatmos picks up (p.): zircon.
Deatmos picks up (i.):
agate.
Deatmos picks up (q.):
zircon.
Deatmos picks up (p.):
citrine.
Deatmos picks up (i.):
agate.
Deatmos picks up (j.):
spinel.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 25 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Deatmos wears (replacing
linen cloak (1 def, 0 armour)): thick linen cloak (1 def, 5 armour).

Deatmos wears (replacing
rough leather gloves (0 def, 1 armour)): Flamewrought (0 def, 2 armour).

You gain 1.84 gold from the transmogrification of
tundral quiver of elm arrows (21/21, 13-18 power, 5 apr).
You gain 1.19 gold from the transmogrification of
flaming iron waraxe of massacre (16-22 power, 2 apr).
You gain 2.72 gold from the transmogrification of
surging elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (11-15 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.