












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.5 |
| Addons | Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Shimmer Pack: Pyromania 1.6.0Cosmetic pack! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 50 / 577% |
| Size | medium |
| Lifes / Deaths | Killed by manaworm at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:51 / 310Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 14:22 Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 14:34 Killed by manaworm at level 2 on the 74th Pyre 122nd year of Ascendancy at 14:53 Killed by manaworm at level 4 on the 74th Pyre 122nd year of Ascendancy at 15:12 Killed by manaworm at level 4 on the 74th Pyre 122nd year of Ascendancy at 16:35 Killed by thought-forged bowman at level 9 on the 9th Mirth 122nd year of Ascendancy at 03:41 Killed by Minotaur of the Labyrinth at level 15 on the 78th Dusk 122nd year of Ascendancy at 01:58 Killed by ultimate gwelgoroth at level 16 on the 1st Haze 122nd year of Ascendancy at 22:54 Killed by Silyradana the Blightborn at level 17 on the 5th Haze 122nd year of Ascendancy at 10:54 Killed by Silyradana the Blightborn at level 17 on the 5th Haze 122nd year of Ascendancy at 12:13 Killed by Silyradana the Blightborn at level 17 on the 5th Haze 122nd year of Ascendancy at 13:30 Killed by Silyradana the Blightborn at level 17 on the 5th Haze 122nd year of Ascendancy at 14:42 Killed by Silyradana the Blightborn at level 17 on the 5th Haze 122nd year of Ascendancy at 15:06 Killed by corrupted protosentient globula at level 17 on the 5th Haze 122nd year of Ascendancy at 17:51 Killed by Lisyvea the storm drake at level 17 on the 7th Haze 122nd year of Ascendancy at 06:22 Killed by Lisyvea the storm drake at level 17 on the 7th Haze 122nd year of Ascendancy at 10:05 Killed by Dulmaan the krog at level 19 on the 14th Haze 122nd year of Ascendancy at 06:04 Killed by Thoarin at level 19 on the 16th Haze 122nd year of Ascendancy at 13:38 Killed by Thoarin at level 19 on the 16th Haze 122nd year of Ascendancy at 17:55 Killed by Belynn the rogue at level 20 on the 31st Haze 122nd year of Ascendancy at 03:59 Killed by cutpurse at level 20 on the 31st Haze 122nd year of Ascendancy at 07:31 Killed by ultimate gwelgoroth at level 20 on the 57th Haze 122nd year of Ascendancy at 19:00 Killed by Urkis, the High Tempest at level 21 on the 59th Haze 122nd year of Ascendancy at 05:37 Killed by Urkis, the High Tempest at level 21 on the 59th Haze 122nd year of Ascendancy at 07:46 Killed by Urkis, the High Tempest at level 21 on the 59th Haze 122nd year of Ascendancy at 09:09 Killed by Thoarin at level 21 on the 59th Haze 122nd year of Ascendancy at 10:35 Killed by Urkis, the High Tempest at level 21 on the 59th Haze 122nd year of Ascendancy at 10:49 Killed by Urkis, the High Tempest at level 21 on the 59th Haze 122nd year of Ascendancy at 11:37 Killed by snow giant thunderer at level 21 on the 79th Haze 122nd year of Ascendancy at 14:18 Killed by Shasshhiy'Kaish at level 22 on the 80th Haze 122nd year of Ascendancy at 07:58 Killed by snow giant boulder thrower at level 22 on the 1st Decay 122nd year of Ascendancy at 05:45 Killed by fire drake at level 22 on the 1st Decay 122nd year of Ascendancy at 17:45 Killed by Burb the snow giant champion at level 22 on the 1st Decay 122nd year of Ascendancy at 20:15 Killed by Islylewen the snow giant thunderer at level 23 on the 2nd Decay 122nd year of Ascendancy at 10:16 Killed by Borfast the Broken at level 24 on the 7th Allure 123rd year of Ascendancy at 20:39 Killed by Eilinoma the barrow wight at level 25 on the 10th Allure 123rd year of Ascendancy at 12:48 Killed by Eilinoma the barrow wight at level 25 on the 10th Allure 123rd year of Ascendancy at 14:05 Killed by Eilinuminne the ghoul at level 25 on the 1st Regrowth 123rd year of Ascendancy at 18:03 Killed by Eilinuminne the ghoul at level 25 on the 1st Regrowth 123rd year of Ascendancy at 19:23 Killed by Eilinuminne the ghoul at level 25 on the 1st Regrowth 123rd year of Ascendancy at 21:17 Killed by Eilinuminne the ghoul at level 25 on the 1st Regrowth 123rd year of Ascendancy at 23:28 Killed by armoured skeleton warrior at level 25 on the 2nd Regrowth 123rd year of Ascendancy at 05:27 Killed by Eilinetta the skeleton warrior at level 25 on the 2nd Regrowth 123rd year of Ascendancy at 12:01 Killed by Eilinetta the skeleton warrior at level 25 on the 2nd Regrowth 123rd year of Ascendancy at 13:44 Killed by storm drake at level 25 on the 3rd Regrowth 123rd year of Ascendancy at 05:54 Killed by netherworm mass at level 25 on the 4th Regrowth 123rd year of Ascendancy at 00:29 Killed by Aletta Soultorn at level 26 on the 5th Regrowth 123rd year of Ascendancy at 08:17 Killed by Aletta Soultorn at level 26 on the 5th Regrowth 123rd year of Ascendancy at 10:09 Killed by Thoarin at level 26 on the 5th Regrowth 123rd year of Ascendancy at 12:00 Killed by Salovea the forest wight at level 26 on the 5th Regrowth 123rd year of Ascendancy at 20:51 Killed by Salovea the forest wight at level 26 on the 5th Regrowth 123rd year of Ascendancy at 23:20 Killed by Salovea the forest wight at level 26 on the 6th Regrowth 123rd year of Ascendancy at 01:21 Killed by lesser vampire at level 27 on the 7th Regrowth 123rd year of Ascendancy at 06:09 Killed by master vampire at level 27 on the 7th Regrowth 123rd year of Ascendancy at 13:15 Killed by vampire lord at level 27 on the 7th Regrowth 123rd year of Ascendancy at 16:10 Killed by fire wyrm at level 27 on the 8th Regrowth 123rd year of Ascendancy at 00:13 Killed by Polevea the skeleton warrior at level 27 on the 8th Regrowth 123rd year of Ascendancy at 02:44 Killed by orc pyromancer at level 27 on the 8th Regrowth 123rd year of Ascendancy at 22:00 Killed by runed bone giant at level 27 on the 8th Regrowth 123rd year of Ascendancy at 23:59 Killed by runed bone giant at level 27 on the 9th Regrowth 123rd year of Ascendancy at 01:04 Killed by ghast at level 27 on the 9th Regrowth 123rd year of Ascendancy at 05:15 Killed by orc necromancer at level 27 on the 9th Regrowth 123rd year of Ascendancy at 07:08 Killed by orc cryomancer at level 27 on the 9th Regrowth 123rd year of Ascendancy at 09:06 Killed by orc blood mage at level 27 on the 9th Regrowth 123rd year of Ascendancy at 11:43 Killed by Thoarin at level 27 on the 9th Regrowth 123rd year of Ascendancy at 15:48 Killed by Sleeping Adyrinne at level 27 on the 10th Regrowth 123rd year of Ascendancy at 01:27 Killed by Sleeping Adyrinne at level 27 on the 10th Regrowth 123rd year of Ascendancy at 02:53 Killed by Dozing Elilaith at level 27 on the 10th Regrowth 123rd year of Ascendancy at 04:08 Killed by Dozing Emelibeth at level 27 on the 10th Regrowth 123rd year of Ascendancy at 06:01 Killed by Sleeping Adyrinne at level 27 on the 10th Regrowth 123rd year of Ascendancy at 07:24 Killed by Sleeping Adyrinne at level 27 on the 10th Regrowth 123rd year of Ascendancy at 09:02 Killed by Sleeping Adyrinne at level 27 on the 10th Regrowth 123rd year of Ascendancy at 09:57 Killed by Sleeping Adyrinne at level 27 on the 10th Regrowth 123rd year of Ascendancy at 10:38 Killed by Dozing Emelibeth at level 27 on the 10th Regrowth 123rd year of Ascendancy at 12:16 Killed by Dozing Emelibeth at level 27 on the 10th Regrowth 123rd year of Ascendancy at 13:29 Killed by skeleton magus at level 27 on the 10th Regrowth 123rd year of Ascendancy at 20:26 Killed by naga myrmidon at level 28 on the 11st Regrowth 123rd year of Ascendancy at 11:37 Killed by The Master at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 05:37 Killed by The Master at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 07:12 Killed by elder vampire at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 08:16 Killed by The Master at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 10:53 Killed by The Master at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 10:53 Killed by skeleton warrior at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 15:09 Killed by The Master at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 16:58 Killed by ghoul at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 17:07 Killed by elder vampire at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 18:40 Killed by elder vampire at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 20:33 Killed by elder vampire at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 22:51 Killed by The Master at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 23:10 Killed by The Master at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 23:10 Killed by Thoarin at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 00:15 Killed by The Master at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 01:56 Killed by armoured skeleton warrior at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 03:51 Killed by elder vampire at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 05:35 Killed by ghoul at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 06:26 Killed by The Master at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 07:58 Killed by The Master at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 09:35 Killed by elder vampire at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 11:11 Killed by elder vampire at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 13:18 Killed by heavy bone giant at level 29 on the 13rd Regrowth 123rd year of Ascendancy at 19:04 Killed by heavy bone giant at level 29 on the 13rd Regrowth 123rd year of Ascendancy at 21:43 Killed by elven cultist at level 29 on the 32nd Regrowth 123rd year of Ascendancy at 06:33 Killed by Xanagatira the elven warrior at level 29 on the 32nd Regrowth 123rd year of Ascendancy at 12:36 Killed by Bethygakira the elven blood mage at level 29 on the 32nd Regrowth 123rd year of Ascendancy at 15:20 Killed by elven tempest at level 29 on the 32nd Regrowth 123rd year of Ascendancy at 16:57 Killed by wretchling at level 29 on the 32nd Regrowth 123rd year of Ascendancy at 18:35 Killed by elven cultist at level 29 on the 32nd Regrowth 123rd year of Ascendancy at 20:33 Killed by elven cultist at level 29 on the 33rd Regrowth 123rd year of Ascendancy at 16:06 Killed by elven cultist at level 29 on the 33rd Regrowth 123rd year of Ascendancy at 17:41 Killed by Lightbringer at level 29 on the 33rd Regrowth 123rd year of Ascendancy at 18:52 Killed by elven blood mage at level 29 on the 34th Regrowth 123rd year of Ascendancy at 06:40 Killed by elven blood mage at level 29 on the 34th Regrowth 123rd year of Ascendancy at 12:52 Killed by elven mage at level 29 on the 34th Regrowth 123rd year of Ascendancy at 14:52 Killed by elven cultist at level 29 on the 35th Regrowth 123rd year of Ascendancy at 00:54 Killed by elven blood mage at level 29 on the 35th Regrowth 123rd year of Ascendancy at 02:46 Killed by elven cultist at level 29 on the 35th Regrowth 123rd year of Ascendancy at 03:57 Killed by elven cultist at level 29 on the 35th Regrowth 123rd year of Ascendancy at 05:35 Killed by elven cultist at level 29 on the 35th Regrowth 123rd year of Ascendancy at 07:39 Killed by elven cultist at level 29 on the 35th Regrowth 123rd year of Ascendancy at 11:19 Killed by Acolyte of the Sect of Kryl-Feijan at level 29 on the 35th Regrowth 123rd year of Ascendancy at 16:34 Killed by elven corruptor at level 29 on the 36th Regrowth 123rd year of Ascendancy at 06:22 Killed by elven corruptor at level 29 on the 36th Regrowth 123rd year of Ascendancy at 11:19 Killed by thief at level 29 on the 64th Regrowth 123rd year of Ascendancy at 23:01 Killed by Bethorin the cold drake hatchling at level 29 on the 65th Regrowth 123rd year of Ascendancy at 05:27 Killed by Bethorin the cold drake hatchling at level 29 on the 65th Regrowth 123rd year of Ascendancy at 07:05 Killed by Thoarin at level 29 on the 65th Regrowth 123rd year of Ascendancy at 08:41 Killed by Vorutta the Guardian at level 29 on the 65th Regrowth 123rd year of Ascendancy at 12:23 Killed by Vorutta the Guardian at level 29 on the 65th Regrowth 123rd year of Ascendancy at 16:23 Killed by Eilinytira the giant blue ant at level 30 on the 65th Regrowth 123rd year of Ascendancy at 19:00 Killed by Porathra the Guardian at level 30 on the 66th Regrowth 123rd year of Ascendancy at 10:10 Killed by Porathra the Guardian at level 30 on the 66th Regrowth 123rd year of Ascendancy at 11:44 Killed by Yviriawe the eternal bone giant at level 30 on the 66th Regrowth 123rd year of Ascendancy at 16:56 Killed by Vorubeth the great wolf at level 30 on the 66th Regrowth 123rd year of Ascendancy at 18:40 Killed by Yviriawe the eternal bone giant at level 30 on the 66th Regrowth 123rd year of Ascendancy at 20:38 Killed by Yviriawe the eternal bone giant at level 30 on the 66th Regrowth 123rd year of Ascendancy at 22:26 Killed by Yviriawe the eternal bone giant at level 30 on the 67th Regrowth 123rd year of Ascendancy at 00:26 Killed by Ce'Numida the Guardian at level 30 on the 67th Regrowth 123rd year of Ascendancy at 15:04 Killed by naga myrmidon at level 30 on the 67th Regrowth 123rd year of Ascendancy at 19:21 Killed by Thoarin at level 30 on the 71st Regrowth 123rd year of Ascendancy at 09:58 Killed by Gaba the corrupted protosentient globula at level 30 on the 72nd Regrowth 123rd year of Ascendancy at 06:09 Killed by Polimira the skeleton magus at level 30 on the 76th Regrowth 123rd year of Ascendancy at 18:41 Killed by Glorawe the ghoul at level 30 on the 77th Regrowth 123rd year of Ascendancy at 02:24 Killed by Poltergeist Spellblaze Shard at level 31 on the 80th Regrowth 123rd year of Ascendancy at 12:08 Killed by Poltergeist Penitence at level 31 on the 80th Regrowth 123rd year of Ascendancy at 15:11 Killed by Subject Z at level 31 on the 1st Time of Balance 123rd year of Ascendancy at 14:11 Killed by poison spore at level 32 on the 5th Pyre 123rd year of Ascendancy at 23:25 Killed by poison spore at level 32 on the 6th Pyre 123rd year of Ascendancy at 05:21 Killed by degenerated ogric mass at level 32 on the 7th Pyre 123rd year of Ascendancy at 00:44 Killed by ogric abomination at level 32 on the 7th Pyre 123rd year of Ascendancy at 21:00 Killed by poison spore at level 33 on the 9th Pyre 123rd year of Ascendancy at 13:36 Killed by poison spore at level 33 on the 9th Pyre 123rd year of Ascendancy at 16:34 Killed by poison spore at level 33 on the 9th Pyre 123rd year of Ascendancy at 19:16 Killed by abyssal horror at level 33 on the 33rd Pyre 123rd year of Ascendancy at 10:59 Killed by naga tide huntress at level 33 on the 33rd Pyre 123rd year of Ascendancy at 15:59 Killed by naga myrmidon at level 33 on the 33rd Pyre 123rd year of Ascendancy at 18:18 Killed by naga myrmidon at level 33 on the 33rd Pyre 123rd year of Ascendancy at 23:05 Killed by aether beam at level 33 on the 34th Pyre 123rd year of Ascendancy at 07:09 Killed by Emuletta the abyssal horror at level 33 on the 35th Pyre 123rd year of Ascendancy at 04:51 Killed by Emunne the lesser vampire at level 33 on the 70th Pyre 123rd year of Ascendancy at 22:11 Killed by Glidann the vampire at level 33 on the 71st Pyre 123rd year of Ascendancy at 04:37 Killed by Glelratira the bone giant at level 33 on the 71st Pyre 123rd year of Ascendancy at 08:24 Killed by Celia at level 33 on the 71st Pyre 123rd year of Ascendancy at 13:38 Killed by orc pyromancer at level 34 on the 2nd Summertide 123rd year of Ascendancy at 00:01 Killed by Veluvea the corrupted dendritic hemospinner at level 34 on the 2nd Summertide 123rd year of Ascendancy at 17:55 Killed by Xaese the Bringer of Doom at level 34 on the 3rd Summertide 123rd year of Ascendancy at 20:26 Killed by Xaese the Bringer of Doom at level 34 on the 3rd Summertide 123rd year of Ascendancy at 22:23 Killed by orc assassin at level 34 on the 1st Flare 123rd year of Ascendancy at 02:59 Killed by orc grand master assassin at level 34 on the 2nd Flare 123rd year of Ascendancy at 13:35 Killed by minotaur at level 34 on the 2nd Flare 123rd year of Ascendancy at 17:30 Killed by Betuda the orc master assassin at level 35 on the 2nd Flare 123rd year of Ascendancy at 23:38 Killed by Ivebeth the orc warrior's temporal clone at level 35 on the 3rd Flare 123rd year of Ascendancy at 08:15 Killed by Polilevena the patchwork troll at level 35 on the 3rd Flare 123rd year of Ascendancy at 20:54 Killed by orc soldier at level 35 on the 3rd Flare 123rd year of Ascendancy at 22:58 Killed by Betugatira the large brown snake at level 36 on the 4th Flare 123rd year of Ascendancy at 15:31 Killed by forest wight at level 36 on the 28th Dusk 123rd year of Ascendancy at 02:19 Killed by unstable wormhole at level 36 on the 28th Dusk 123rd year of Ascendancy at 19:21 Killed by orc pyromancer at level 37 on the 33rd Dusk 123rd year of Ascendancy at 09:41 Killed by Emelaldarin the dragon turtle at level 37 on the 53rd Dusk 123rd year of Ascendancy at 08:53 Killed by naga myrmidon at level 37 on the 54th Dusk 123rd year of Ascendancy at 03:37 Killed by naga tide huntress at level 37 on the 54th Dusk 123rd year of Ascendancy at 19:56 Killed by naga myrmidon at level 37 on the 55th Dusk 123rd year of Ascendancy at 01:32 Killed by naga psyren at level 37 on the 55th Dusk 123rd year of Ascendancy at 04:42 Killed by naga myrmidon at level 37 on the 55th Dusk 123rd year of Ascendancy at 14:27 Killed by naga myrmidon at level 37 on the 55th Dusk 123rd year of Ascendancy at 18:58 Killed by naga myrmidon at level 37 on the 55th Dusk 123rd year of Ascendancy at 20:49 Killed by radiant horror at level 38 on the 58th Dusk 123rd year of Ascendancy at 20:36 Killed by luminous horror at level 38 on the 58th Dusk 123rd year of Ascendancy at 22:45 Killed by radiant horror at level 38 on the 58th Dusk 123rd year of Ascendancy at 23:36 Killed by faerlhing at level 38 on the 59th Dusk 123rd year of Ascendancy at 07:48 Killed by Elomina the orc pyromancer at level 38 on the 63rd Dusk 123rd year of Ascendancy at 21:18 Killed by orc elite berserker at level 38 on the 63rd Dusk 123rd year of Ascendancy at 23:55 Killed by Warmaster Gnarg at level 38 on the 64th Dusk 123rd year of Ascendancy at 02:36 Killed by runed bone giant at level 38 on the 64th Dusk 123rd year of Ascendancy at 05:03 Killed by Warmaster Gnarg at level 39 on the 64th Dusk 123rd year of Ascendancy at 07:21 Killed by overpowered greater multi-hued wyrm at level 39 on the 64th Dusk 123rd year of Ascendancy at 18:46 Killed by overpowered greater multi-hued wyrm at level 39 on the 64th Dusk 123rd year of Ascendancy at 20:30 Killed by overpowered greater multi-hued wyrm at level 39 on the 64th Dusk 123rd year of Ascendancy at 22:04 Killed by overpowered greater multi-hued wyrm at level 40 on the 64th Dusk 123rd year of Ascendancy at 23:47 Killed by poison spore at level 41 on the 65th Dusk 123rd year of Ascendancy at 05:04 Killed by orc master assassin at level 41 on the 66th Dusk 123rd year of Ascendancy at 01:32 Killed by Lisanne the orc master assassin at level 41 on the 66th Dusk 123rd year of Ascendancy at 06:26 Killed by Lisanne the orc master assassin at level 41 on the 66th Dusk 123rd year of Ascendancy at 08:21 Killed by Lisanne the orc master assassin at level 41 on the 66th Dusk 123rd year of Ascendancy at 10:46 Killed by Bethitha the orc pyromancer at level 41 on the 66th Dusk 123rd year of Ascendancy at 15:11 Killed by Liselle the orc pyromancer at level 41 on the 66th Dusk 123rd year of Ascendancy at 21:40 Killed by Emissra the orc cryomancer at level 41 on the 67th Dusk 123rd year of Ascendancy at 00:42 Killed by orc pyromancer at level 41 on the 67th Dusk 123rd year of Ascendancy at 07:06 Killed by Adirakira the orc pyromancer at level 41 on the 67th Dusk 123rd year of Ascendancy at 17:04 Killed by elder vampire at level 41 on the 67th Dusk 123rd year of Ascendancy at 21:23 Killed by Glorusemira the orc pyromancer at level 41 on the 68th Dusk 123rd year of Ascendancy at 09:38 Killed by Xerethra the orc pyromancer at level 42 on the 69th Dusk 123rd year of Ascendancy at 06:52 Killed by Ce'Nildavena the orc pyromancer at level 42 on the 69th Dusk 123rd year of Ascendancy at 11:50 Killed by Layeta the orc high pyromancer at level 42 on the 69th Dusk 123rd year of Ascendancy at 16:12 Killed by orc pyromancer at level 42 on the 70th Dusk 123rd year of Ascendancy at 00:30 Killed by worm that walks at level 42 on the 70th Dusk 123rd year of Ascendancy at 05:50 Killed by luminous horror at level 42 on the 70th Dusk 123rd year of Ascendancy at 13:04 Killed by lava floor at level 43 on the 71st Dusk 123rd year of Ascendancy at 07:21 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 71st Dusk 123rd year of Ascendancy at 10:52 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 71st Dusk 123rd year of Ascendancy at 12:26 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 71st Dusk 123rd year of Ascendancy at 14:26 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 71st Dusk 123rd year of Ascendancy at 16:53 Killed by lava floor at level 43 on the 71st Dusk 123rd year of Ascendancy at 18:50 Killed by orc high pyromancer at level 43 on the 72nd Dusk 123rd year of Ascendancy at 09:50 Killed by orc master assassin at level 43 on the 72nd Dusk 123rd year of Ascendancy at 20:57 Killed by poison spore at level 43 on the 72nd Dusk 123rd year of Ascendancy at 23:30 Killed by orc pyromancer at level 43 on the 73rd Dusk 123rd year of Ascendancy at 02:41 Killed by Doomed Shade of Thoarin at level 43 on the 47th Haze 123rd year of Ascendancy at 19:46 Killed by stone golem at level 44 on the 50th Haze 123rd year of Ascendancy at 03:48 Killed by Poresethra the ritch hunter at level 44 on the 50th Haze 123rd year of Ascendancy at 17:56 Killed by ultimate faeros at level 44 on the 52nd Haze 123rd year of Ascendancy at 03:35 Killed by Lord of Skulls (warrior) at level 45 on the 9th Decay 123rd year of Ascendancy at 16:31 Killed by armoured skeleton warrior at level 45 on the 10th Decay 123rd year of Ascendancy at 05:50 Killed by orc necromancer at level 45 on the 10th Decay 123rd year of Ascendancy at 10:35 Killed by Poltergeist Ureslak's Femur at level 45 on the 10th Decay 123rd year of Ascendancy at 21:54 Killed by Animated truestriking voratun greatmaul of amnesia at level 45 on the 10th Decay 123rd year of Ascendancy at 23:19 Killed by ghoul at level 46 on the 2nd Wintertide 124th year of Ascendancy at 03:31 Killed by armoured skeleton warrior at level 46 on the 2nd Wintertide 124th year of Ascendancy at 14:36 Killed by armoured skeleton warrior at level 46 on the 1st Allure 124th year of Ascendancy at 13:45 Killed by Rak'shor, Grand Necromancer of the Pride at level 46 on the 1st Allure 124th year of Ascendancy at 16:03 Killed by naga myrmidon at level 47 on the 1st Allure 124th year of Ascendancy at 18:40 Killed by naga myrmidon at level 47 on the 1st Allure 124th year of Ascendancy at 20:04 Killed by naga myrmidon at level 47 on the 1st Allure 124th year of Ascendancy at 21:59 Killed by Islitira the Tidebender at level 47 on the 2nd Allure 124th year of Ascendancy at 08:16 Killed by naga myrmidon at level 47 on the 2nd Allure 124th year of Ascendancy at 16:13 Killed by forge-giant at level 47 on the 3rd Allure 124th year of Ascendancy at 04:58 Killed by orc mage-hunter at level 47 on the 6th Allure 124th year of Ascendancy at 18:52 Killed by orc mage-hunter at level 47 on the 6th Allure 124th year of Ascendancy at 21:45 Killed by orc mage-hunter at level 47 on the 7th Allure 124th year of Ascendancy at 05:48 Killed by Lisenne the orc fighter at level 47 on the 7th Allure 124th year of Ascendancy at 08:45 Killed by orc mage-hunter at level 47 on the 7th Allure 124th year of Ascendancy at 15:07 Killed by orc blood mage at level 47 on the 16th Regrowth 124th year of Ascendancy at 09:09 Killed by quasit at level 48 on the 18th Regrowth 124th year of Ascendancy at 11:33 Killed by Glowe the orc master assassin at level 48 on the 19th Regrowth 124th year of Ascendancy at 04:13 Killed by Combat Trainer Emelunor at level 48 on the 19th Regrowth 124th year of Ascendancy at 14:16 Killed by Sleeping Eledhenn at level 48 on the 20th Regrowth 124th year of Ascendancy at 04:06 Killed by Sleeping Eledhenn at level 48 on the 20th Regrowth 124th year of Ascendancy at 05:43 Killed by Sleeping Eledhenn at level 48 on the 20th Regrowth 124th year of Ascendancy at 07:26 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 20th Regrowth 124th year of Ascendancy at 13:44 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 20th Regrowth 124th year of Ascendancy at 15:05 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 20th Regrowth 124th year of Ascendancy at 16:36 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 20th Regrowth 124th year of Ascendancy at 18:45 Killed by Gloraritha the crimson ooze at level 49 on the 21st Regrowth 124th year of Ascendancy at 02:46 Killed by Aeriwe the Neverdead at level 49 on the 23rd Regrowth 124th year of Ascendancy at 13:31 Killed by Aeriwe the Neverdead at level 49 on the 23rd Regrowth 124th year of Ascendancy at 16:06 Killed by Zubynne the ice wyrm at level 49 on the 40th Regrowth 124th year of Ascendancy at 23:26 Killed by Ivath the blinkwyrm at level 49 on the 41st Regrowth 124th year of Ascendancy at 05:50 Killed by Yvydalaith the fire wyrm at level 49 on the 41st Regrowth 124th year of Ascendancy at 15:02 Killed by Nerynor the ice wyrm at level 49 on the 41st Regrowth 124th year of Ascendancy at 20:21 Killed by Emelata the orc mage-hunter at level 50 on the 42nd Regrowth 124th year of Ascendancy at 02:25 Killed by Islumitta the orc mage-hunter at level 50 on the 42nd Regrowth 124th year of Ascendancy at 04:14 Killed by orc blood mage at level 50 on the 42nd Regrowth 124th year of Ascendancy at 10:37 Killed by Dozing Eilinirivena at level 50 on the 43rd Regrowth 124th year of Ascendancy at 06:11 Killed by Xanymina the orc summoner at level 50 on the 43rd Regrowth 124th year of Ascendancy at 18:01 Killed by Silira the greater multi-hued wyrm at level 50 on the 44th Regrowth 124th year of Ascendancy at 01:18 Killed by Emeledhevena the venom wyrm at level 50 on the 44th Regrowth 124th year of Ascendancy at 05:44 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 44th Regrowth 124th year of Ascendancy at 08:03 Killed by Betheda the greater multi-hued wyrm at level 50 on the 44th Regrowth 124th year of Ascendancy at 10:38 Killed by Polann the storm wyrm at level 50 on the 44th Regrowth 124th year of Ascendancy at 19:50 Killed by Poranne the blinkwyrm at level 50 on the 44th Regrowth 124th year of Ascendancy at 23:26 Killed by Betekira the whitehoof ghoul at level 50 on the 45th Regrowth 124th year of Ascendancy at 18:40 Killed by giant spider at level 50 on the 47th Regrowth 124th year of Ascendancy at 21:00 Killed by orc grand summoner at level 50 on the 47th Regrowth 124th year of Ascendancy at 22:51 Killed by Lisalaith the orc summoner at level 50 on the 48th Regrowth 124th year of Ascendancy at 11:22 Killed by Layalrann the ice wyrm at level 50 on the 48th Regrowth 124th year of Ascendancy at 16:01 Killed by ultimate gwelgoroth at level 50 on the 48th Regrowth 124th year of Ascendancy at 20:21 Killed by orc corruptor at level 50 on the 72nd Regrowth 124th year of Ascendancy at 04:19 Killed by Elawe the gigantic sandworm tunneler at level 50 on the 78th Regrowth 124th year of Ascendancy at 06:28 Killed by Greater Mummy Lord at level 50 on the 64th Pyre 124th year of Ascendancy at 07:45 Killed by greater multi-hued wyrm at level 50 on the 3rd Dusk 124th year of Ascendancy at 18:44 Killed by Mayoma the heavy bone giant at level 50 on the 21st Dusk 124th year of Ascendancy at 02:10 Killed by Mayoma the heavy bone giant at level 50 on the 21st Dusk 124th year of Ascendancy at 04:01 Killed by champion of Urh'Rok at level 50 on the 22nd Dusk 124th year of Ascendancy at 19:09 Killed by Ligorasu the dúathedlen at level 50 on the 23rd Dusk 124th year of Ascendancy at 12:47 Killed by Polinne the bone giant at level 50 on the 25th Dusk 124th year of Ascendancy at 03:30 Killed by Adonne the naga myrmidon at level 50 on the 26th Dusk 124th year of Ascendancy at 06:47 Killed by Thoarin at level 50 on the 27th Dusk 124th year of Ascendancy at 21:33 Killed by Bethadheta the saw horror at level 50 on the 28th Dusk 124th year of Ascendancy at 00:45 Killed by uruivellas at level 50 on the 28th Dusk 124th year of Ascendancy at 09:55 Killed by bloated horror at level 50 on the 30th Dusk 124th year of Ascendancy at 08:09 Killed by Liseth the naga myrmidon at level 50 on the 30th Dusk 124th year of Ascendancy at 17:09 Killed by Rgar the daelach at level 50 on the 30th Dusk 124th year of Ascendancy at 19:41 Killed by Dozing Gita at level 50 on the 31st Dusk 124th year of Ascendancy at 07:30 Killed by Sleeping Lisiba at level 50 on the 31st Dusk 124th year of Ascendancy at 09:25 Killed by Sleeping Lisiba at level 50 on the 31st Dusk 124th year of Ascendancy at 11:24 Killed by Sleeping Lisiba at level 50 on the 31st Dusk 124th year of Ascendancy at 13:34 Killed by Sleeping Lisiba at level 50 on the 31st Dusk 124th year of Ascendancy at 15:31 Killed by Beletha the orc cryomancer at level 50 on the 32nd Dusk 124th year of Ascendancy at 23:35 Killed by Thoarin at level 50 on the 33rd Dusk 124th year of Ascendancy at 00:23 Killed by daelach at level 50 on the 33rd Dusk 124th year of Ascendancy at 14:20 |
Primary Stats
| Strength | 21 (base 10) |
| Dexterity | 21 (base 10) |
| Constitution | 75 (base 46) |
| Magic | 111 (base 60) |
| Willpower | 94 (base 60) |
| Cunning | 63 (base 46) |
Resources
| Life | 1337/1337 |
| Mana | 642/642 |
| Healing Factor | 1.3995578233781 |
| Regeneration | 0.34988945584453 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 7 |
| See Stealth | 41.878661104468 |
| See Invisible | 62.849953491892 |
Offense: Mainhand
| Damage | 89 |
| Accuracy | 22 |
| Crit Chance | 26% |
| APR | 14 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 8 |
| Accuracy | 22 |
| Crit Chance | 25% |
| APR | 14 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 91 |
| Crit Chance | 65% |
| Speed | 1 |
Offense: Mind
| Mindpower | 50 |
| Crit Chance | 25% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +37% |
| Arcane | +28% |
| Cold | +109% |
| All | 0% |
| Darkness | +8% |
| Temporal | +8% |
| Physical | +17% |
| Fire | +50% |
| Lightning | +59% |
Offense: Damage Penetration
| Darkness | +10% |
| Lightning | +95% |
| Fire | +25% |
| Temporal | +10% |
| Cold | +85% |
| Arcane | +25% |
| Mind | +5% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 21.428571428571 (50%) |
| Defense | 31 |
| Ranged Defense | 38 |
| Fatigue | 3 |
| Physical Save | 56 |
| Spell Save | 74 |
| Mental Save | 68 |
Defense: Resistances
| Acid | + 41%( 70%) |
| Blight | + 45%( 70%) |
| Arcane | + 55%( 70%) |
| Cold | + 51%( 70%) |
| All | + 11%( 70%) |
| Physical | + 32%( 70%) |
| Lightning | + 39%( 70%) |
| Light | + 38%( 70%) |
| Temporal | + 37%( 70%) |
| Mind | + 24%( 70%) |
| Darkness | + 56%( 70%) |
| Fire | + 51%( 70%) |
| Nature | + 38%( 70%) |
Defense: Immunities
| Stun Resistance | 10% |
| Confusion Resistance | 40% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 19% |
| Poison Resistance | 28% |
| Knockback Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 630 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 4 turns and blocking 281 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 1077 damage for 6 turns. Its effects scale with your Magic stat. |
Class Talents
| Spell / Ice | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 5/5 |
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Arcane | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Storm | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Spell / Stone | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Spell / Staff combat | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Hurricane |
| talent | Uttercold |
| talent | Keen Senses |
| talent | Arcane Shield |
| talent | Thunderstorm |
| talent | Tempest |
| talent | Aether Permeation |
| talent | Feather Wind |
| talent | Premonition |
| talent | Shielding |
| talent | Arcane Power |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by Thoarin. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved talent Channel Staff (+1 level(s)). | done |
You failed to protect the lone alchemist from death by skeleton magus. Escort: lone alchemist (level 5 of Dreadfell) | failed |
You failed to protect the lost defiler from death by Thoarin. Escort: lost defiler (level 7 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by Thoarin. Escort: lost sun paladin (level 6 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Constitution by +5. | done |
You failed to protect the repented thief from death by Thoarin. Escort: repented thief (level 3 of Trollmire) | failed |
You failed to protect the repented thief from death by Thoarin. Escort: repented thief (level 4 of Old Forest) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1587. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. You have aided Marus of Elvala in creating an elixir of mysticism. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Shoes of Moving Slowly (0 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+1 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
| Light source | Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+4 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+2 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 5.2 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 5, doing 104.43 cold damage and 58.49 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 8 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
| On head | elven-silk wizard hat 'Boltdeath' (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +9% lightning / +6% temporal / +7% light / +8% fire / +6% nature / +6% acid / +4% blight / +7% cold / +8% darkness Changes resistances penetration: +20% lightning / +5% mind Changes damage: +12% lightning Mana each turn: +2.20 Mana when hit: +2.20 Maximum mana: +95.00 Spellpower: +7 (+1 eff.) Infravision radius: +7 See stealth: +20 See invisible: +12 Activating this item is instant. It can be used to activate talent Circle of Warding, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle slows incoming projectiles by 81% and attempts to push all creatures other than yourself out of its radius, inflicting 16.18 light damage and 17.48 darkness damage per turn as it does so. The circle lasts 6 turns. The effects will increase with your Spellpower. A pointy cloth hat, very wizardly... This object's appearance was changed to Crown of Burning Pain. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Tool | warded dragonbone wand of shielding [power 506] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Maximum wards: +6 blight / +3 fire / +5 arcane / +5 acid Talent granted: +1 Ward It can be used to create a shield absorbing up to 832 damage on yourself and all friendly characters within 10 spaces for 5 turns Activation puts all charms on cooldown for 20 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
| On fingers | voratun Prothotipe's Prismatic Eye ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes resistances: +9% nature / +11% blight Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Poison immunity: +28% Disease immunity: +24% Talent on hit(spell): Eye Beam (10% chance level 2). Rings make your fingers look great! |
| Around neck | Hotorab the gold amuletPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +7 Mag Changes damage: +3% arcane Spell save: +15 (+4 eff.) Equilibrium when hit: +0.16 Maximum hate: +4.00 Maximum vim: +40.00 Spellpower: +25 (+5 eff.) Amulets make your neck look great! |
| In main hand | Telos's Staff (Top Half) (35-42 power, 0 apr, cold element)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It is part of a set of items. Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% cold Talent granted: +1 Command Staff Mental save: +8 (+2 eff.) Spellpower: +30 (+6 eff.) Spell crit. chance: +15% The top part of Telos' broken staff. |
| Around waist | Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+5 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+4 eff.) Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
| In off hand | Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+2 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
| Cloak | Brandpain (3 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +12 (+6 eff.) Armour penetration: +14 Defense: +3 (+1 eff.) Damage when hit (Melee): 6 fire Changes stats: +3 Str / +5 Mag / +6 Wil / +3 Con Critical mult.: +23.00% Stealth bonus: +11 Physical save: +12 (+4 eff.) Spell save: +11 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +4 Maximum life: +58.00 Maximum mana: +119.00 Spell crit. chance: +1% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Pyro: Cape. |
| Main armor | Obsidianoracle of the Blightspawn (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 48% Damage when hit (Melee): 8 acid Changes stats: -7 Mag / +7 Con Changes resistances: +8% lightning / +20% darkness / +22% fire / +11% all / +13% acid / +14% physical / +8% blight / +23% cold / +15% mind / +8% light Changes resistances penetration: +10% cold Changes damage: +17% acid / +17% physical / +15% fire / +7% cold Talent cooldown: Refit Golem (-4 turns) Physical save: +25 (+7 eff.) Spell save: +41 (+9 eff.) Mental save: +44 (+11 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to Firewalker. |
Inventory
regeneration infusion of the wizard (heal 659; 12 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 659 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Blood of UndeathPowered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
acid wave rune of the wizard (damage 407; dur 4; cd 23)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 407.16 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
The Black RingPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+2 eff.) Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 40.62 cold and 22.75 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+2 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+2 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 5.2 Power cost: 6 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 343.69 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
Kinetic Spike (38-49 power, 40 apr)Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 30% Wil, 40% Dex, 30% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +40 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+4 eff.) Physical power: +15 (+5 eff.) Changes resistances penetration: +30% physical Talent mastery: +0.20 Psionic / Augmented striking It can be used to fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage Activation costs 10 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. |
Life Drinker (42-55 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+2 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 26.66 acid and 19.46 blight damage. If not cleared after five turns it will inflict 110.49 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Even if this disease is removed early, there is still a 43% chance for the larvae to hatch. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
Dawn's Blade (50-70 power, 7 apr)Requires: - Magic 18 - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 It is part of a set of items. If the sun doesn't set, dawn's power lasts forever. Base power: 50.0 - 70.0 Uses stats: 25% Mag, 80% Str Damage type: Light Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 100% Damage against: +25% Undead / +25% Demon When wielded/worn: Changes resistances penetration: +25% light Changes damage: +20% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Combat +0.20 Celestial / Light Talents cooldown: Healing Light (-3 turns) Barrier (-5 turns) Providence (-10 turns) Bathe in Light (-5 turns) Spellpower: +10 (+2 eff.) Spell crit. chance: +4% Light radius: +2 It can be used to invoke dawn, inflicting 297.00 light damage in radius 5 (based on Magic) and lighting the area within radius 10 Activation costs 35 power out of 35/35. Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
This item will automatically be transmogrified when you leave the level.drakeskin leather sling of enduring Requires: - Dexterity 48 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Changes stats: +15 Con / +7 Wil Maximum life: +107.00 Slings are used to hurl stones or metal shots at your foes. |
Eclipse (18-22 power, 4 apr, darkness element)Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +15% light / +15% physical / +15% darkness / +15% temporal Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff P.Energy each turn: +0.10 N.Energy each turn: +0.10 Spellpower: +12 (+2 eff.) Spell crit. chance: +8% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
Gravitational Staff (30-36 power, 8 apr, physical element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +20% physical / +10% temporal Talent masteries: +0.10 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 (+5 eff.) Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 3.0 Power cost: 14 out of 14/14. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 145.67 physical (gravity) damage. Each target moved beyond the first increases the damage by 18.21 (up to a maximum of 72.84 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
Rod of Sarrilon (30-36 power, 4 apr, temporal element)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.10 Chronomancy / Stasis +0.10 Chronomancy / Flux +0.10 Spell / Temporal Talents cooldown: Attenuate (-1 turn) Stop (-2 turns) Time Shield (-3 turns) Temporal Shield (-3 turns) Teleport immunity: +100% Spellpower: +40 (+8 eff.) Spell crit. chance: +15% Reduces paradox anomalies(equivalent to willpower): +25 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires: - Magic 50 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +35% darkness Talent masteries: +0.20 Spell / Animus +0.20 Spell / Master of flesh +0.20 Spell / Master necromancer +0.20 Spell / Master of bones Spellpower: +40 (+8 eff.) Spell crit. chance: +15% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
This item will automatically be transmogrified when you leave the level.caustic orichalcum trident (52-84 power, 16 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 52.5 - 84.0 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +16 Crit. chance: +4.0% Attack speed: 100% Damage (radius 2) on crit: +49 acid / +59 nature When wielded/worn: Armour penetration: +13 Changes resistances penetration: +26% acid / +26% nature A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+7 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 24% chance to evade melee and ranged attacks and 14 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium) Activation costs 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 51 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
Black Robe (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+3 eff.) Defense: +6 (+3 eff.) Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +15% all Spell save: +25 (+6 eff.) Blindness immunity: +50% Spellpower: +30 (+6 eff.) See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 (+6 eff.) Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances: +15% all Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.20 Cursed / Slaughter +0.10 Psionic / Solipsism +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 (+7 eff.) Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
This item will automatically be transmogrified when you leave the level.Harudunatir the Shockoracle (20 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Accuracy: +34 (+16 eff.) Armour penetration: +4 Physical power: +25 (+8 eff.) Defense: +20 (+9 eff.) Changes stats: +6 Str / +4 Dex Changes resistances: +16% blight / +27% lightning / +15% all Life regen: +6.00 Maximum life: +76.00 Healing mod.: +30% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+6 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+3 eff.) Mindpower: +8 (+3 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 63.02 to 78.78 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+5 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+5 eff.) Mental save: +15 (+4 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+3 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. When wielded/worn: Armour: +3 Defense: +9 (+4 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical / +13% all Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+4 eff.) It can be used to activate talent Temporal Reprieve (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
The Calm (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+7 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning / +13% all Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+4 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 98.81 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+4 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 103.98 mind damage and cripples the target's higher mental functions, reducing cunning by 12 and confusing (30% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Crown of Burning Pain (9 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +9 (+4 eff.) Fatigue: +4% Changes stats: +4 Cun / +4 Wil Changes resistances: +25% fire Changes damage: +25% fire It can be used to activate talent Meteor Rain (costing 34 power out of 50/50) : Effective talent level: 2.0 Power cost: 34 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 141.53 fire and 110.39 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+3 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
Helm of Knowledge (0 def, 12 armour)Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +12 Fatigue: +8% Changes stats: +10 Cun / +10 Wil Changes resistances: +15% mind / +10% arcane / +15% light Life regen: +2.00 It can be used without being worn. It can be used to sense the presence of unique objects Activation costs 20 power out of 20/20. A large crown, part metallic part glass that radiates with psionic powers. |
The Face of Fear (8 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +6 Cun / +8 Wil Talent mastery: +0.20 Cursed / Fears Fear immunity: +60% Mindpower: +16 (+5 eff.) It can be used to activate talent Instill Fear (costing 18 power out of 45/45) : Effective talent level: 2.0 Power cost: 18 out of 45/45. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 15.50 mind and 16.74 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 17% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 17. Terrified: Deals 3.50 mind and 3.78 darkness damage per turn and increases cooldowns by 27%. Haunted: Causes the target to suffer 6.03 mind and 6.51 darkness damage for each detrimental mental effect every turn. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and its hollow eye sockets seem to stare back into you. |
Masochism (0 def, 0 armour)Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 It is part of a set of items. With a better grip it would be the destroyer of your enemies. When wielded/worn: Damage (Melee): 25 vim draining blight Damage when hit (Melee): 25 vim draining blight Changes stats: +3 Cun / +9 Mag Talent masteries: +0.20 Corruption / Sanguisuge +0.20 Corruption / Blood Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Disease immunity: +100% Maximum vim: +25.00 Spellpower: +10 (+2 eff.) Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked. Current Bonus: 0 It can be used to activate talent Blood Grasp (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 214.46 blight damage and healing you for 20% the damage dealt. 50% of the damage dealt will be gained as maximum life for 7 turns (before the healing). The damage will increase with your Spellpower. Stolen flesh, Stolen pain, To give it up, Is to live again. |
Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 (+7 eff.) Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 (+3 eff.) Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 5.2 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 6, knocking back anything caught inside and setting them ablaze, doing 313.78 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
This item will automatically be transmogrified when you leave the level.voratun shield of the stars (0 def, 10 armour, 206 block) Requires: - Shield usage training - Strength 48 Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Fatigue: +8% Changes stats: +9 Cun / +8 Mag Changes resistances: +17% light / +17% darkness Changes damage: +17% light / +17% darkness Talent granted: +1 Block Handheld deflection devices. |
89 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Earyyadin (dig speed 14 turns)Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Accuracy: +9 (+4 eff.) Physical power: +8 (+2 eff.) Fatigue: -8% Changes stats: +7 Str / +5 Dex / +6 Cun Critical mult.: +15.00% Spell save: +6 (+1 eff.) Spellpower on spell critical (stacks up to 3 times): +6 Maximum mana: +40.00 Maximum vim: +40.00 Spellpower: +5 (+1 eff.) Infravision radius: +5 Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level.voratun pickaxe 'Cleansejam' (dig speed 22 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Effects on melee hit: * 22% chance to slow global speed by 58% Damage when hit (Melee): 11 nature Changes stats: +7 Str / +6 Wil / +8 Cun / +4 Con Changes damage: +9% mind / +18% lightning Mental save: +18 (+5 eff.) Psi when hit: +0.16 Mental crit. chance: +5% Light radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
40 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
8 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 783.00 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 783.00 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 644.00 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Bizzare Contraption2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+5 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+3 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Effects when hit in melee: * 18% chance to slow global speed by 58% Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+5 eff.) Mindpower: +8 (+3 eff.) It can be used to call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.) Activation costs 50 power out of 50/50. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+4 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 101 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
dragonbone wand of shielding [power 500] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to create a shield absorbing up to 822 damage on yourself and all friendly characters within 10 spaces for 5 turns Activation puts all charms on cooldown for 20 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
6 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Thoarin the Shalore Archmage level 29
37th Regrowth 123rd year of Ascendancy at 13:22 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Thoarin the Shalore Archmage level 43
72nd Dusk 123rd year of Ascendancy at 11:58 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Thoarin the Shalore Archmage level 33
14th Pyre 123rd year of Ascendancy at 05:46 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Thoarin the Shalore Archmage level 37
30th Dusk 123rd year of Ascendancy at 13:51 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Thoarin the Shalore Archmage level 39
64th Dusk 123rd year of Ascendancy at 18:44 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Thoarin the Shalore Archmage level 50
5th Dusk 124th year of Ascendancy at 01:45 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Thoarin the Shalore Archmage level 36
25th Dusk 123rd year of Ascendancy at 22:01 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Thoarin the Shalore Archmage level 30
77th Regrowth 123rd year of Ascendancy at 16:20 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Thoarin the Shalore Archmage level 50
32nd Pyre 124th year of Ascendancy at 05:41 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Thoarin the Shalore Archmage level 43
48th Haze 123rd year of Ascendancy at 00:22 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Thoarin the Shalore Archmage level 15
55th Dusk 122nd year of Ascendancy at 17:27 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Thoarin the Shalore Archmage level 37
56th Dusk 123rd year of Ascendancy at 11:03 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Thoarin the Shalore Archmage level 35
4th Flare 123rd year of Ascendancy at 01:02 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Thoarin the Shalore Archmage level 38
62nd Dusk 123rd year of Ascendancy at 20:44 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Thoarin the Shalore Archmage level 20
58th Haze 122nd year of Ascendancy at 02:56 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Thoarin the Shalore Archmage level 18
7th Haze 122nd year of Ascendancy at 15:41 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Thoarin the Shalore Archmage level 21
64th Haze 122nd year of Ascendancy at 12:48 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Thoarin the Shalore Archmage level 38
60th Dusk 123rd year of Ascendancy at 07:45 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Thoarin the Shalore Archmage level 50
20th Dusk 124th year of Ascendancy at 07:42 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Thoarin the Shalore Archmage level 33
35th Pyre 123rd year of Ascendancy at 23:41 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Thoarin the Shalore Archmage level 40
65th Dusk 123rd year of Ascendancy at 01:52 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Thoarin the Shalore Archmage level 47
2nd Allure 124th year of Ascendancy at 09:58 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Thoarin the Shalore Archmage level 30
72nd Regrowth 123rd year of Ascendancy at 17:41 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Thoarin the Shalore Archmage level 10
10th Mirth 122nd year of Ascendancy at 07:50 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Thoarin the Shalore Archmage level 20
17th Haze 122nd year of Ascendancy at 13:25 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Thoarin the Shalore Archmage level 30
65th Regrowth 123rd year of Ascendancy at 18:43 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Thoarin the Shalore Archmage level 40
64th Dusk 123rd year of Ascendancy at 23:38 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Thoarin the Shalore Archmage level 50
41st Regrowth 124th year of Ascendancy at 21:57 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Thoarin the Shalore Archmage level 50
10th Mirth 124th year of Ascendancy at 12:43 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Thoarin the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 15:01 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Thoarin the Shalore Archmage level 50
44th Regrowth 124th year of Ascendancy at 10:06 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Thoarin the Shalore Archmage level 29
36th Regrowth 123rd year of Ascendancy at 14:12 see stats
Sheer Badassery! (Exploration mode)
Demonstrate your epic badassness to at least 100 foes!By Thoarin the Shalore Archmage level 50
46th Regrowth 124th year of Ascendancy at 22:08 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Thoarin the Shalore Archmage level 50
20th Dusk 124th year of Ascendancy at 21:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Thoarin the Shalore Archmage level 26
5th Regrowth 123rd year of Ascendancy at 14:15 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Thoarin the Shalore Archmage level 35
4th Flare 123rd year of Ascendancy at 03:18 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Thoarin the Shalore Archmage level 29
65th Regrowth 123rd year of Ascendancy at 08:41 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Thoarin the Shalore Archmage level 11
1st Summertide 122nd year of Ascendancy at 15:56 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Thoarin the Shalore Archmage level 48
20th Regrowth 124th year of Ascendancy at 10:53 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Thoarin the Shalore Archmage level 50
76th Pyre 124th year of Ascendancy at 14:39 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Thoarin the Shalore Archmage level 50
5th Pyre 124th year of Ascendancy at 02:12 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Thoarin the Shalore Archmage level 29
13rd Regrowth 123rd year of Ascendancy at 21:13 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Thoarin the Shalore Archmage level 19
14th Haze 122nd year of Ascendancy at 09:07 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Thoarin the Shalore Archmage level 28
13rd Regrowth 123rd year of Ascendancy at 15:10 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Thoarin the Shalore Archmage level 50
45th Regrowth 124th year of Ascendancy at 04:19 see stats
Log
Talent Frozen Ground is ready to use.
Talent Rune: Reflection Shield is ready to use.
Talent Feather Wind is ready to use.
Talent Illuminate is ready to use.
Talent Sheer Badassery is ready to use.
Thoarin activates Feather Wind.
Talent Shielding is ready to use.
Talent Thunderstorm is ready to use.
Thoarin activates Thunderstorm.
A furious lightning storm forms around Thoarin!
Thoarin activates Shielding.
Talent Aether Permeation is ready to use.
Thoarin activates Aether Permeation.
Talent Hurricane is ready to use.
Talent Keen Senses is ready to use.
Talent Arcane Shield is ready to use.
Talent Uttercold is ready to use.
Talent Arcane Power is ready to use.
Talent Tempest is ready to use.
Talent Premonition is ready to use.
Thoarin activates Keen Senses.
Thoarin activates Arcane Shield.
Thoarin activates Tempest.
Thoarin activates Premonition.
Thoarin activates Hurricane.
Thoarin activates Uttercold.
Thoarin activates Arcane Power.
The furious lightning storm around Thoarin calms down and disappears.






















































































































































