










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Items Vault 1.5.0Donators/Buyers bonus! Longer Character Names 1.3.0Increase the enforced maximum character name length from 25 to 50 characters. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Embers of Rage 1.5.0Official Expansion!Possessor Bonus Class 1.5.4Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Anorithil |
| Level / Exp | 29 / 92% |
| Size | medium |
| Lifes / Deaths | Killed by orc berserker at level 1 on the 2nd Flare 122nd year of Ascendancy at 12:37 / 125Killed by naga tidewarden at level 1 on the 6th Flare 122nd year of Ascendancy at 01:50 Killed by Lady Zoisla the Tidebringer at level 3 on the 8th Flare 122nd year of Ascendancy at 12:22 Killed by elven mage at level 7 on the 3rd Dusk 122nd year of Ascendancy at 20:49 Killed by skeleton magus at level 8 on the 22nd Dusk 122nd year of Ascendancy at 15:54 Killed by skeleton magus at level 8 on the 22nd Dusk 122nd year of Ascendancy at 16:27 Killed by armoured skeleton warrior at level 9 on the 24th Dusk 122nd year of Ascendancy at 23:38 Killed by enthralled slave at level 11 on the 49th Dusk 122nd year of Ascendancy at 00:53 Killed by enthralled slave at level 11 on the 49th Dusk 122nd year of Ascendancy at 07:04 Killed by enthralled slave at level 11 on the 49th Dusk 122nd year of Ascendancy at 22:13 Killed by enthralled slave at level 11 on the 50th Dusk 122nd year of Ascendancy at 15:42 Killed by slaver at level 11 on the 50th Dusk 122nd year of Ascendancy at 22:37 Killed by enthralled slave at level 11 on the 50th Dusk 122nd year of Ascendancy at 23:22 Killed by enthralled slave at level 11 on the 51st Dusk 122nd year of Ascendancy at 00:16 Killed by Yvarin the copperhead snake at level 14 on the 23rd Haze 122nd year of Ascendancy at 16:28 Killed by bandit at level 14 on the 23rd Haze 122nd year of Ascendancy at 19:41 Killed by Poreth the thief at level 15 on the 28th Haze 122nd year of Ascendancy at 11:01 Killed by cutpurse at level 15 on the 28th Haze 122nd year of Ascendancy at 13:20 Killed by Isigawyn the grannor'vin at level 15 on the 28th Haze 122nd year of Ascendancy at 16:59 Killed by Adithra the white ooze at level 15 on the 29th Haze 122nd year of Ascendancy at 06:56 Killed by Isigawyn the grannor'vin at level 15 on the 30th Haze 122nd year of Ascendancy at 06:42 Killed by gigantic corrosive tunneler at level 15 on the 38th Haze 122nd year of Ascendancy at 05:36 Killed by Alan the dwarf at level 15 on the 62nd Haze 122nd year of Ascendancy at 08:14 Killed by ogric abomination at level 16 on the 67th Haze 122nd year of Ascendancy at 01:20 Killed by ogre mauler at level 16 on the 67th Haze 122nd year of Ascendancy at 11:20 Killed by ogric abomination at level 17 on the 68th Haze 122nd year of Ascendancy at 09:05 Killed by ogric abomination at level 17 on the 68th Haze 122nd year of Ascendancy at 10:05 Killed by ogric abomination at level 17 on the 68th Haze 122nd year of Ascendancy at 14:36 Killed by ogre guard at level 17 on the 68th Haze 122nd year of Ascendancy at 22:40 Killed by ogre rune-spinner at level 17 on the 70th Haze 122nd year of Ascendancy at 06:01 Killed by ogre rune-spinner at level 17 on the 70th Haze 122nd year of Ascendancy at 06:40 Killed by Vehatilsa the shalore at level 18 on the 1st Allure 123rd year of Ascendancy at 02:45 Killed by Vehatilsa the shalore at level 18 on the 1st Allure 123rd year of Ascendancy at 03:22 Killed by snow giant boulder thrower at level 20 on the 3rd Regrowth 123rd year of Ascendancy at 23:58 Killed by snow giant boulder thrower at level 20 on the 4th Regrowth 123rd year of Ascendancy at 21:24 Killed by Betorema the snow giant chieftain at level 20 on the 4th Regrowth 123rd year of Ascendancy at 22:15 Killed by cold drake hatchling at level 20 on the 5th Regrowth 123rd year of Ascendancy at 13:41 Killed by venom wyrm at level 22 on the 24th Regrowth 123rd year of Ascendancy at 03:24 Killed by Mindworm at level 22 on the 24th Regrowth 123rd year of Ascendancy at 05:39 Killed by Emildathra the rattlesnake at level 22 on the 24th Regrowth 123rd year of Ascendancy at 13:41 Killed by saw horror at level 23 on the 54th Regrowth 123rd year of Ascendancy at 17:16 Killed by devourer at level 23 on the 54th Regrowth 123rd year of Ascendancy at 18:02 Killed by saw horror at level 23 on the 54th Regrowth 123rd year of Ascendancy at 22:01 Killed by blade horror at level 23 on the 55th Regrowth 123rd year of Ascendancy at 00:18 Killed by Ivera the snow giant at level 24 on the 61st Regrowth 123rd year of Ascendancy at 04:33 Killed by Urkis, the High Tempest at level 24 on the 61st Regrowth 123rd year of Ascendancy at 14:21 Killed by Urkis, the High Tempest at level 24 on the 61st Regrowth 123rd year of Ascendancy at 15:29 Killed by Thiliinera at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 07:20 Killed by orc high cryomancer at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 10:57 Killed by elven blood mage at level 24 on the 66th Regrowth 123rd year of Ascendancy at 17:06 Killed by Isebrewyn the ogre warmaster at level 24 on the 66th Regrowth 123rd year of Ascendancy at 18:06 Killed by elven cultist at level 24 on the 66th Regrowth 123rd year of Ascendancy at 19:52 Killed by elven tempest at level 24 on the 66th Regrowth 123rd year of Ascendancy at 20:50 Killed by elven corruptor at level 25 on the 67th Regrowth 123rd year of Ascendancy at 02:50 Killed by elven blood mage at level 25 on the 67th Regrowth 123rd year of Ascendancy at 11:28 Killed by elven warrior at level 25 on the 67th Regrowth 123rd year of Ascendancy at 22:31 Killed by elven cultist at level 25 on the 68th Regrowth 123rd year of Ascendancy at 02:14 Killed by elven cultist at level 25 on the 68th Regrowth 123rd year of Ascendancy at 02:52 Killed by Mayitira the mean looking elven guard at level 25 on the 68th Regrowth 123rd year of Ascendancy at 05:27 Killed by elven tempest at level 25 on the 68th Regrowth 123rd year of Ascendancy at 10:44 Killed by elven blood mage at level 25 on the 68th Regrowth 123rd year of Ascendancy at 14:09 Killed by elven tempest at level 25 on the 68th Regrowth 123rd year of Ascendancy at 17:26 Killed by elven cultist at level 25 on the 68th Regrowth 123rd year of Ascendancy at 20:31 Killed by Emelumivena the mean looking elven guard at level 25 on the 68th Regrowth 123rd year of Ascendancy at 21:18 Killed by elven blood mage at level 25 on the 69th Regrowth 123rd year of Ascendancy at 04:54 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 69th Regrowth 123rd year of Ascendancy at 09:34 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 69th Regrowth 123rd year of Ascendancy at 10:40 Killed by Polynor the heavy bone giant at level 25 on the 2nd Pyre 123rd year of Ascendancy at 11:14 Killed by Lisith the elder vampire at level 25 on the 2nd Pyre 123rd year of Ascendancy at 15:43 Killed by Lisith the elder vampire at level 25 on the 2nd Pyre 123rd year of Ascendancy at 16:23 Killed by Ce'Numa the lesser vampire at level 25 on the 2nd Pyre 123rd year of Ascendancy at 19:10 Killed by Ce'Numa the lesser vampire at level 25 on the 2nd Pyre 123rd year of Ascendancy at 20:05 Killed by Gisetta the lesser vampire at level 25 on the 2nd Pyre 123rd year of Ascendancy at 21:45 Killed by Gisetta the lesser vampire at level 25 on the 2nd Pyre 123rd year of Ascendancy at 22:47 Killed by Gisetta the lesser vampire at level 25 on the 2nd Pyre 123rd year of Ascendancy at 23:20 Killed by Thiliinera at level 25 on the 3rd Pyre 123rd year of Ascendancy at 02:06 Killed by Xerayariada the master vampire at level 25 on the 3rd Pyre 123rd year of Ascendancy at 04:19 Killed by Polulrabretta the lich at level 25 on the 3rd Pyre 123rd year of Ascendancy at 08:23 Killed by Celia at level 25 on the 3rd Pyre 123rd year of Ascendancy at 12:37 Killed by Forgery of Haze (Celia) at level 25 on the 3rd Pyre 123rd year of Ascendancy at 13:25 Killed by Celia at level 25 on the 3rd Pyre 123rd year of Ascendancy at 14:14 Killed by degenerated skeleton warrior at level 25 on the 3rd Pyre 123rd year of Ascendancy at 15:15 Killed by degenerated skeleton warrior at level 25 on the 3rd Pyre 123rd year of Ascendancy at 16:10 Killed by will o' the wisp at level 25 on the 3rd Pyre 123rd year of Ascendancy at 16:45 Killed by Zagurgue the wretchling at level 26 on the 8th Pyre 123rd year of Ascendancy at 02:13 Killed by Zagurgue the wretchling at level 26 on the 8th Pyre 123rd year of Ascendancy at 02:47 Killed by Zagurgue the wretchling at level 26 on the 8th Pyre 123rd year of Ascendancy at 03:25 Killed by Beteritha the ghoulking at level 26 on the 8th Pyre 123rd year of Ascendancy at 12:00 Killed by Beteritha the ghoulking at level 26 on the 8th Pyre 123rd year of Ascendancy at 12:34 Killed by Gylessra the fire drake at level 26 on the 8th Pyre 123rd year of Ascendancy at 22:22 Killed by Gylessra the fire drake at level 26 on the 8th Pyre 123rd year of Ascendancy at 23:55 Killed by Layoth the skeleton warrior at level 26 on the 9th Pyre 123rd year of Ascendancy at 06:33 Killed by Layoth the skeleton warrior at level 26 on the 9th Pyre 123rd year of Ascendancy at 07:11 Killed by dread at level 26 on the 9th Pyre 123rd year of Ascendancy at 18:14 Killed by Thiliinera at level 26 on the 9th Pyre 123rd year of Ascendancy at 19:03 Killed by Borfast the Broken at level 26 on the 9th Pyre 123rd year of Ascendancy at 19:37 Killed by skeleton warrior at level 27 on the 11st Pyre 123rd year of Ascendancy at 22:32 Killed by Ce'Nath the vampire lord's temporal clone at level 27 on the 12nd Pyre 123rd year of Ascendancy at 06:42 Killed by vampire lord at level 27 on the 12nd Pyre 123rd year of Ascendancy at 23:16 Killed by orc assassin at level 27 on the 12nd Pyre 123rd year of Ascendancy at 23:38 Killed by elder vampire at level 27 on the 13rd Pyre 123rd year of Ascendancy at 00:26 Killed by grave wight at level 27 on the 13rd Pyre 123rd year of Ascendancy at 01:13 Killed by skeleton warrior at level 27 on the 13rd Pyre 123rd year of Ascendancy at 01:36 Killed by grave wight at level 27 on the 13rd Pyre 123rd year of Ascendancy at 02:19 Killed by orc master assassin at level 27 on the 13rd Pyre 123rd year of Ascendancy at 04:03 Killed by spinning beam trap at level 27 on the 13rd Pyre 123rd year of Ascendancy at 04:36 Killed by orc soldier at level 27 on the 13rd Pyre 123rd year of Ascendancy at 06:15 Killed by orc archer at level 27 on the 13rd Pyre 123rd year of Ascendancy at 06:57 Killed by poison spore at level 27 on the 13rd Pyre 123rd year of Ascendancy at 08:11 Killed by orc blood mage at level 27 on the 14th Pyre 123rd year of Ascendancy at 13:46 Killed by multi-hued drake hatchling at level 28 on the 14th Pyre 123rd year of Ascendancy at 14:44 Killed by skeleton archer at level 28 on the 15th Pyre 123rd year of Ascendancy at 08:38 Killed by dread at level 28 on the 16th Pyre 123rd year of Ascendancy at 13:55 Killed by Polemira the forest wight at level 28 on the 17th Pyre 123rd year of Ascendancy at 04:53 Killed by skeleton warrior at level 29 on the 18th Pyre 123rd year of Ascendancy at 19:58 Killed by storm drake at level 29 on the 18th Pyre 123rd year of Ascendancy at 21:14 Killed by The Master at level 29 on the 19th Pyre 123rd year of Ascendancy at 00:16 Killed by The Master at level 29 on the 19th Pyre 123rd year of Ascendancy at 01:05 Killed by The Master at level 29 on the 19th Pyre 123rd year of Ascendancy at 02:11 Killed by The Master at level 29 on the 19th Pyre 123rd year of Ascendancy at 03:42 Killed by The Master at level 29 on the 19th Pyre 123rd year of Ascendancy at 04:54 Killed by The Master at level 29 on the 19th Pyre 123rd year of Ascendancy at 05:45 Killed by skeleton mage at level 29 on the 19th Pyre 123rd year of Ascendancy at 06:29 Killed by skeleton mage at level 29 on the 19th Pyre 123rd year of Ascendancy at 07:12 Killed by ghast at level 29 on the 19th Pyre 123rd year of Ascendancy at 18:31 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 30 (base 22) |
| Magic | 80 (base 60) |
| Willpower | 16 (base 11) |
| Cunning | 47 (base 46) |
Resources
| Life | 545/545 |
| Positive | 121/134 |
| Negative | 47/114 |
| Healing Factor | 1.3999999999999 |
| Regeneration | 0.90999999999993 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +28.40983897275% |
| Spell | +13.26727153899% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 12 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 34 |
| Accuracy | 5 |
| Crit Chance | 16% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 52 |
| Crit Chance | 39% |
| Speed | 0.88286756307692 |
Offense: Mind
| Mindpower | 27 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +30% |
| Light | +43% |
| Nature | +3% |
| Arcane | +10% |
| Mind | +4% |
| All | 0% |
Offense: Damage Penetration
| Light | +20% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 19 |
| Ranged Defense | 19 |
| Fatigue | 2 |
| Physical Save | 19 |
| Spell Save | 37 |
| Mental Save | 26 |
Defense: Resistances
| Nature | + 6%( 70%) |
| Acid | + 3%( 70%) |
| Darkness | + 10%( 70%) |
| Temporal | + 6%( 70%) |
| Cold | + 6%( 70%) |
| Fire | + 7%( 70%) |
| Mind | + 9%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/4)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (88% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Celestial / Eclipse | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Circles | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sunlight | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Celestial / Star fury | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Celestial / Twilight | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Hymns | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Light | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Hymn of Shadows |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by snow giant boulder thrower. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest. Escort: worried loremaster (level 4 of Old Forest)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You have destroyed the naga portal. The invasion is stopped. * However, you were teleported to a distant land. You must find a way back to the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 161. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed green worm. * 'Needed: one black mamba head. If you get bitten, I can save your life if you still manage to bring back the head... and if it happens within about a minute from my door. Good luck.' Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed snow giant kidney. * You've found the needed bloated horror heart. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed length of troll intestine. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of rough leather boots 'Xidhewe' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +4 Con Changes resistances: +7% fire / +6% cold Life regen: +0.40 Stamina each turn: +1.20 Healing mod.: +25% A pair of boots made of leather. |
| Light source | alchemist's lamp of the sunPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +7% darkness Changes damage: +6% light Damage affinity(heal): +5% light Light radius: +5 It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.9 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 4, blinding your foes for 7 turns and lighting up your immediate area (radius 8). At level 3 it will also do 63.80 light damage within radius 4. The damage done will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Mayobrewen the Sunsquall (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Effects on melee hit: * 15% chance to blind Changes stats: +2 Con Changes resistances: +3% mind Changes resistances penetration: +5% light Changes damage: +12% light A cap made of leather. |
| Tool | supercharged elm wand of conjuration [power 121] (12 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to fire a bolt of a random element with (base) damage 60 to 121, putting all charms on cooldown for 12 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | wizard's copper ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Mag Spell save: +4 (+2 eff.) Rings can have magical properties. |
| On fingers | gold ring of blinding strikesPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 12% chance to blind Damage (Melee): 25 light Effects on ranged hit: * 16% chance to blind Damage (Ranged): 28 light Rings can have magical properties. |
| Around waist | hardened leather belt of the vagrantInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Con Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) A belt that goes around your waist. |
| In main hand | Nightgore the elven-wood starstaff (129% power, 5 apr, light element)Requires: - Magic 35 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Power: 129% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +16 darkness Burst (radius 2) on crit: +12 light When wielded/worn: Defense: +12 (+6 eff.) Effects on melee hit: * 15% chance to blind Changes resistances: +3% darkness Changes resistances penetration: +10% darkness / +15% light Changes damage: +9% darkness / +25% light Talent granted: +1 Command Staff Spellpower: +12 (+4 eff.) Spell crit. chance: +4% Light radius: +7 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 95.06 light damage. Staves designed for wielders of magic, by the greats of the art. |
| On hands | Satyrravager the rough leather gloves (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 mind Changes resistances: +3% acid / +6% temporal / +6% mind / +6% nature Changes damage: +4% mind / +3% nature Spell save: +18 (+7 eff.) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes damage: +10% arcane Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
| Cloak | enveloping linen cloak of the Shaloren (7 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 (+4 eff.) Changes stats: +2 Mag / +2 Wil Physical save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+5 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
heat beam rune (40 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the wizard (range 11; power 35; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (88% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 35%, your defense is increased by 35 and all your resistances by 35%. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
gold amulet of manastreamingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Mag Mana each turn: +0.25 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +30.00 Amulets can have magical properties. |
Dagger of the Past (129% power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Power: 129% Range: 1.3x Uses stats: 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+5 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+4 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Star (129% power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Power: 129% Range: 1.3x Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Plague-Fire Sceptre (127% power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Power: 127% Range: 1.2x Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% blight / +20% fire Spellpower: +27 (+9 eff.) Spell crit. chance: +7% Plaguefire detonates when its victim dies, spreading to other enemies up to two times. It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat, costing 15 power out of 15/15. The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more. |
Robes of Deflection (0 def, 7 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Armour: +7 Armour Hardiness: +30% Changes stats: +3 Con / +3 Mag Spellpower: +4 (+1 eff.) Talent on hit(spell): Evasion (4% chance level 1). This set of robes seems to shine with metallic colors. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+1 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
71 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
14 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Dúathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+7 eff.) Changes resistances: +30% light Changes resistances cap: +10% light Talent mastery: +0.10 Cunning / Stealth Light radius: -1000 Infravision radius: +6 It can be used to activate talent Blood Grasp (costing 10 power out of 15/15) : Effective talent level: 3.0 Power cost: 10 out of 15/15. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 158.34 blight damage and healing you for half the damage done. The damage will increase with your Spellpower. This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
ethereal alchemist's lampPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Mag Spellpower: +8 (+3 eff.) Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+12 eff.) Armour penetration: +12 Defense: +12 (+6 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+5 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.2 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 27 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
9 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 310/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
18 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Thiliinera the Shalore Anorithil level 24
56th Regrowth 123rd year of Ascendancy at 01:52 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Thiliinera the Shalore Anorithil level 18
3rd Decay 122nd year of Ascendancy at 03:36 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Thiliinera the Shalore Anorithil level 17
69th Haze 122nd year of Ascendancy at 06:05 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Thiliinera the Shalore Anorithil level 24
61st Regrowth 123rd year of Ascendancy at 15:54 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Thiliinera the Shalore Anorithil level 24
55th Regrowth 123rd year of Ascendancy at 22:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Thiliinera the Shalore Anorithil level 10
25th Dusk 122nd year of Ascendancy at 06:20 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Thiliinera the Shalore Anorithil level 20
3rd Regrowth 123rd year of Ascendancy at 18:28 see stats
Lost in translation (Exploration mode)
Destroyed the naga portal in the slazish fens and got caught in the after-effect.By Thiliinera the Shalore Anorithil level 3
8th Flare 122nd year of Ascendancy at 12:04 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Thiliinera the Shalore Anorithil level 11
47th Dusk 122nd year of Ascendancy at 18:58 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Thiliinera the Shalore Anorithil level 25
69th Regrowth 123rd year of Ascendancy at 17:55 see stats
Sheer Badassery! (Exploration mode)
Demonstrate your epic badassness to at least 100 foes!By Thiliinera the Shalore Anorithil level 28
14th Pyre 123rd year of Ascendancy at 19:29 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Thiliinera the Shalore Anorithil level 24
56th Regrowth 123rd year of Ascendancy at 01:52 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Thiliinera the Shalore Anorithil level 12
51st Dusk 122nd year of Ascendancy at 16:59 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Thiliinera the Shalore Anorithil level 22
34th Regrowth 123rd year of Ascendancy at 10:38 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Thiliinera the Shalore Anorithil level 11
50th Dusk 122nd year of Ascendancy at 18:00 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Thiliinera the Shalore Anorithil level 26
3rd Pyre 123rd year of Ascendancy at 23:31 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Thiliinera the Shalore Anorithil level 15
30th Haze 122nd year of Ascendancy at 14:39 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Thiliinera the Shalore Anorithil level 29
19th Pyre 123rd year of Ascendancy at 07:57 see stats
Log
Orc warrior receives 213 healing from Pride of the Orcs.
Orc warrior receives 213 healing from Pride of the Orcs.
Burning from Ukruk the Fierce hits Thiliinera for 33 fire damage.
Ukruk the Fierce hits Thiliinera for 120 physical, 6 temporal, 7 darkness, 8 nature (141 total damage).
Thiliinera killed Ukruk the Fierce!
Thiliinera wears: Nightgore the elven-wood starstaff (129% power, 5 apr, light element).
Thiliinera casts Moonlight Ray.
Resting starts...
The shield around Thiliinera crumbles.
Talent Rune: Phase Door is ready to use.
Talent Twilight is ready to use.
Talent Command Staff is ready to use.
Talent Starfall is ready to use.
Talent Healing Light is ready to use.
Talent Barrier is ready to use.
Talent Rune: Shielding is ready to use.
Talent Vitality is ready to use.
Talent Sunburst is ready to use.
Rested for 52 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Thiliinera deactivates Hymn of Shadows.

















































































