Ephraim the level 8 Cornac Annihilator by Malachai1988

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAnnihilator
Level / Exp8 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity16 (base 16)
Constitution12 (base 10)
Magic10 (base 10)
Willpower17 (base 10)
Cunning30 (base 30)

Resources

Life175/175
Steam100/100
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage16
Accuracy32
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+8%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)19.522593642275 (63.098591549296%)
Defense7
Ranged Defense7
Fatigue23
Physical Save10
Spell Save9
Mental Save20

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 30%( 70%)
Nature+ 10%( 70%)
Fire+ 28%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
2/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.50
5/5
4/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

failed
done
active

Equipment

On feet
Quiver
On hands
On head
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 18 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 8.5-10.2 power, 21 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 9.5-11.4 power, 16.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 1.35 gold from the melting of
stabilizing linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 0.10 gold from the melting of
rough leather cap (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 5.96 gold from the melting of
Porenne (0 def, 3 armour).
You gain 7.79 gold from the melting of
Velowen.
You gain 4.41 gold from the melting of
Kohad.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (15.5-24.8 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 6.19 gold from the melting of
Glalle the Glitterdeath (13.5-20.25 power, 1 apr).
You gain 1.15 gold from the melting of
shielding rune (absorb 50; dur 3; cd 15).
There is a previous level here (press '' or right click to use).