Skelly the level 3 Skeleton Rogue by Narvin_5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp3 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity28 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life128/128
Stamina96/96
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth22

Offense: Mainhand

Damage31
Accuracy30
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage22
Accuracy30
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save10
Spell Save7
Mental Save10

Defense: Resistances

Acid+ 15%( 70%)
Temporal+ 5%( 70%)
Nature+ 15%( 70%)
Lightning+ 6%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
2/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active

Equipment

On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Rested for 19 turns (stop reason: all resources and life at maximum).

Skelly picks up (c.):
linen wizard hat of fire (+16%) (1 def, 0 armour).
You sense that Something has taken notice of you ...
Ran for 4 turns (stop reason: taken damage).

Sanguine experiment steals life from Skelly!
Sanguine experiment receives
4 healing from Sanguine experiment's Blood Grasp.
Sanguine experiment's Blood Grasp hits
Skelly for 20 blight damage.
Sanguine experiment receives
3 healing from Skelly.

Skelly uses
Dual Strike.
Sanguine experiment is stunned!

Skelly performs a melee critical strike against Sanguine experiment!
Skelly deactivates
Stealth.
Skelly hits Sanguine experiment for 28 physical, 64 physical (91 total damage).
Skelly killed Sanguine experiment!

Resting starts...

Talent Dual Strike is ready to use.
Talent Stealth is ready to use.
Skelly activates
Stealth.
Rested for 18 turns (stop reason: all resources and life at maximum).


Lore found:
note from the Necromancer
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 17 turns (stop reason: learnt lore).


Skelly deactivates
Apply Poison.
Skelly activates
Apply Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.