Beleaguer the level 17 Dwarf Bulwark by beleaguer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp17 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 37)
Dexterity24 (base 16)
Constitution39 (base 34)
Magic8 (base 10)
Willpower24 (base 16)
Cunning20 (base 10)

Resources

Life704/704
Stamina153/153
Healing Factor1.2162543368031
Regeneration4.4606699155792

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Stealth7
See Invisible7

Offense: Mainhand

Damage80
Accuracy39
Crit Chance6%
APR19
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+6%
Nature+6%
Blight+5%
Physical+6%
Cold+21%
All0%

Defense: Base

Armour (hardiness)99.935574861764 (89.749889547741%)
Defense20
Ranged Defense20
Fatigue27
Physical Save47
Spell Save28
Mental Save29

Defense: Resistances

Lightning+ 7%( 74%)
Cold+ 17%( 74%)
Darkness+ 9%( 74%)
Blight+ 14%( 74%)
Physical+ 13%( 74%)
Fire+ 16%( 74%)
All+ 4%( 74%)

Defense: Immunities

Stun Resistance52%
Instadeath Resistance100%
Knockback Resistance72%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Battle tactics1.30
2/5
2/5
0/5
0/5
Technique / Shield defense1.30
2/5
1/5
1/5
1/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.30
3/5
1/5
2/5
2/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
1/5
2/5
1/5
Technique / Combat training1.30
1/5
4/5
0/5
2/5
4/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
active
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Beleaguer the Dwarf Bulwark level 10
31st Profit 122nd year of Ascendancy at 13:45
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Beleaguer the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 01:51
see stats
The secret city Discovered the truth about mages.
By Beleaguer the Dwarf Bulwark level 12
42nd Profit 122nd year of Ascendancy at 19:25
see stats

Log

You gain 1.85 gold from the transmogrification of sentry's quiver of ash arrows of accuracy (39/39, 24-34 power, 12 apr).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 1.11 gold from the transmogrification of
cleansing steel plate armour (0 def, 9 armour).
You gain 7.08 gold from the transmogrification of
troll-hide cured leather armour of Toknor (6 def, 4 armour).
You gain 6.67 gold from the transmogrification of
rejuvenating cured leather armour of clarity (6 def, 4 armour).
You gain 5.25 gold from the transmogrification of
rejuvenating cured leather armour (6 def, 4 armour).
You gain 4.05 gold from the transmogrification of
nimble cured leather armour (11 def, 4 armour).
You gain 10.00 gold from the transmogrification of
Skin of Many (12 def, 6 armour).
You gain 7.89 gold from the transmogrification of
Olozor the hardened leather armour (9 def, 6 armour).
You gain 6.86 gold from the transmogrification of
rejuvenating steel mail armour of acid resistance (2 def, 6 armour).
You gain 2.00 gold from the transmogrification of
hardened leather gloves of strength (+3) (0 def, 2 armour).
You gain 2.89 gold from the transmogrification of
focusing woollen robe (0 def, 0 armour).
You gain 3.34 gold from the transmogrification of
focusing woollen robe (0 def, 0 armour).
You gain 4.92 gold from the transmogrification of
thought-forged steel waraxe of shearing (14-20 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (20-29 power, 3 apr).
You gain 1.00 gold from the transmogrification of
arcing steel waraxe (14-20 power, 3 apr).
You gain 3.33 gold from the transmogrification of
ash starstaff of illumination (15-18 power, 3 apr, light element).
You gain 1.41 gold from the transmogrification of
horrifying vined mindstar (4-5 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (12-18 power, 3 apr).
You gain 1.20 gold from the transmogrification of
arcing steel longsword of massacre (19-27 power, 3 apr).
You gain 1.66 gold from the transmogrification of
ash longbow of acid.
You gain 1.20 gold from the transmogrification of
acidic steel greatmaul of massacre (38-57 power, 2 apr).
You gain 3.62 gold from the transmogrification of
thought-forged dwarven-steel dagger of erosion (15-20 power, 7 apr).
You gain 2.90 gold from the transmogrification of
balanced steel dagger of massacre (18-24 power, 6 apr).
You gain 2.10 gold from the transmogrification of
clarifying gold amulet of strength (+3).
You gain 1.15 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 77; cd 16).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.