arge the level 5 Higher Doombringer by cacokilla

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp5 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 24)
Dexterity15 (base 14)
Constitution13 (base 13)
Magic13 (base 12)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life198/198
Stamina114/114
Vim116/116
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy31
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue12
Physical Save13
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By arge the Higher Doombringer level 5
76th Pyre 122nd year of Ascendancy at 01:09
see stats

Log

arge receives 12 healing from Skeleton archer.
arge hits Skeleton archer for 60 physical, 3 fire (63 total damage).
Skeleton master archer shoots!
Skeleton archer shoots!
Arge is no longer pinned.

Arge returns to normal.

Talent Burning Sacrifice is ready to use.
Burning from Arge hits Skeleton archer for
1 fire damage.
Burning Shock from Arge hits Skeleton master archer for
7 fire damage.
Burning Shock from Arge hits Skeleton archer for
7 fire damage.
Skeleton archer's Shoot hits
arge for 13 physical, 9 fire (21 total damage).
Skeleton master archer's Shoot hits
arge for 18 physical, 5 cold (23 total damage).

Arge casts
Fiery Grasp.
Skeleton archer shrugs off arge's 'Fiery Grasp'!
arge hits Skeleton archer for 3 fire, 39 fire, 3 fire (45 total damage).
Skeleton master archer shoots!
Skeleton archer shoots!
Burning from Arge hits Skeleton archer for
2 fire damage.
Burning Shock from Arge hits Skeleton master archer for
9 fire damage.
Burning Shock from Arge hits Skeleton archer for
9 fire damage.
Skeleton archer's Shoot hits
arge for 16 physical, 10 fire (26 total damage).
Skeleton master archer's Shoot hits
arge for 18 physical, 5 cold (23 total damage).
arge the level 5 higher doombringer was toasted to death by a skeleton archer on level 2 of Ruins of Kor'Pul.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton master archer's Shoot killed arge!
Saving game...

Saving done.