Arius IV. the level 17 Halfling Archer by Arius Doomspeaker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp17 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength26 (base 13)
Dexterity56 (base 44)
Constitution23 (base 10)
Magic10 (base 10)
Willpower18 (base 10)
Cunning44 (base 33)

Resources

Life486/486
Stamina162/162
Paradox0
Healing Factor1.1010362694301
Regeneration2.4773316062177

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth31.719706428051
See Invisible34.719706428051

Offense: Mainhand

Damage85
Accuracy58
Crit Chance16%
APR2
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance13%
Speed1

Offense: Mind

Mindpower29
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense28
Ranged Defense31
Fatigue0
Physical Save27
Spell Save21
Mental Save32

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
2/5
Technique / Agility1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
1/5
Technique / Archery training1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
2/5

Generic Talents

Race / Halfling1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
1/5
0/5
4/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
1/5

Effects

talent
talent

Quests

done
active
active
done
done
done
failed
done
done
active
done
active
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Arius IV. the Halfling Archer level 10
49th Dusk 122nd year of Ascendancy at 08:21
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Arius IV. the Halfling Archer level 10
4th Haze 122nd year of Ascendancy at 06:54
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Arius IV. the Halfling Archer level 10
63rd Dusk 122nd year of Ascendancy at 17:54
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Arius IV. the Halfling Archer level 7
4th Flare 122nd year of Ascendancy at 16:21
see stats

Log

You gain 6.50 gold from the transmogrification of enlightening steel mail armour of the deep (2 def, 9 armour).
You gain 13.82 gold from the transmogrification of
Lelidurath the Glimmerswift (0 def, 3 armour).
You gain 2.50 gold from the transmogrification of
psychic's iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 1.32 gold from the transmogrification of
spellwoven woollen robe of darkness (+18%) (0 def, 0 armour).
You gain 1.10 gold from the transmogrification of
shimmering cashmere robe (2 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 12.55 gold from the transmogrification of
Glimmermortal the hardened leather belt.
You gain 2.31 gold from the transmogrification of
potent ash vilestaff of might (17-20.4 power, 3 apr, acid element).
You gain 4.52 gold from the transmogrification of
earthen ash magestaff of blasting (15-18 power, 3 apr, fire element).
You gain 1.90 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 2.20 gold from the transmogrification of
ash magestaff of power (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
vined mindstar (4.5-4.95 power, 18 apr, mind damage).
You gain 1.48 gold from the transmogrification of
gifted vined mindstar of balance (6-6.6 power, 18 apr, mind damage).
You gain 2.46 gold from the transmogrification of
steel mace of paradox (13-18.2 power, 3 apr).
You gain 4.05 gold from the transmogrification of
balanced steel longsword of erosion (15.5-21.7 power, 3 apr).
You gain 1.44 gold from the transmogrification of
chilling steel greatsword of massacre (34-54.4 power, 2 apr).
You gain 1.99 gold from the transmogrification of
hateful steel dagger (10.5-13.65 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (21-31.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (17-25.5 power, 2 apr).
You gain 3.27 gold from the transmogrification of
balanced steel battleaxe (21.5-32.25 power, 2 apr).
You gain 1.79 gold from the transmogrification of
shielding rune of the psychic (absorb 152 for 4 turns).
You gain 2.00 gold from the transmogrification of
phase door rune of the duelist (range 9; power 27; dur 4).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Arius IV. deactivates Intuitive Shots.

Arius IV. deactivates Trained Reactions.