why the level 3 Skeleton Arcane Blade by Haethei

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp3 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 13)
Dexterity21 (base 10)
Constitution11 (base 10)
Magic20 (base 20)
Willpower10 (base 10)
Cunning17 (base 15)

Resources

Life137/137
Mana59/72
Stamina86/86
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy23
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense7
Ranged Defense9
Fatigue4
Physical Save21
Spell Save10
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Burning from Why hits The Eidolon for
0 fire damage.

Burning from Why hits The Eidolon for
0 fire damage.

Burning from Why hits The Eidolon for
0 fire damage.
The Eidolon stops burning.


Rune: Heat Beam is still on cooldown for 10 turns.

Why rushes out!

Resting starts...

Talent Rune: Heat Beam is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Why casts Rune: Heat Beam.

The Eidolon is on fire!

Why casts Flame.

Why's Flame hits The Eidolon for
0 fire damage.

Burning from Why hits The Eidolon for
0 fire damage.
Burning from Why hits The Eidolon for
0 fire damage.
Talent Flame is ready to use.
Burning from Why hits The Eidolon for
0 fire damage.

Burning from Why hits The Eidolon for
0 fire damage.
The Eidolon stops burning.


Talent Rune: Heat Beam is ready to use.

Saving game...