Skeleton Archer the level 12 Skeleton Archer by louwhofoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp12 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 12)
Dexterity59 (base 37)
Constitution21 (base 18)
Magic12 (base 10)
Willpower10 (base 10)
Cunning19 (base 18)

Resources

Life322/322
Stamina103/103
Healing Factor1.316387434555
Regeneration1.2505680628273

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision15
See Stealth25.783939787388
See Invisible25.783939787388

Offense: Mainhand

Damage67
Accuracy47
Crit Chance12%
APR5
Speed0.75

Offense: Spell

Spellpower17
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+19%
Temporal+4%
Arcane+4%
Physical+5%
All0%

Defense: Base

Armour (hardiness)28.335093952971 (48.103448275862%)
Defense20
Ranged Defense22
Fatigue10
Physical Save25
Spell Save7
Mental Save10

Defense: Resistances

Nature+ 3%( 70%)
Temporal+ 5%( 70%)
Light+ 23%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Bleed Resistance100%
Pinning Resistance10%
Fear Resistance100%
Disarm Resistance5%
Poison Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
1/5
1/5

Generic Talents

Undead / Skeleton1.10
3/5
5/5
2/5
1/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Skeleton Archer the Skeleton Archer level 10
4th Flare 122nd year of Ascendancy at 01:25
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Skeleton Archer the Skeleton Archer level 7
10th Mirth 122nd year of Ascendancy at 02:10
see stats

Log

You gain 1.00 gold from the transmogrification of iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 13.86 gold from the transmogrification of
linen wizard hat 'Isille' (1 def, 0 armour).
You gain 5.49 gold from the transmogrification of
champion's iron helm of might (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 13.10 gold from the transmogrification of
Strikevenom.
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 4.38 gold from the transmogrification of
blighted elm starstaff of projection (10-12 power, 2 apr, darkness element).
You gain 2.05 gold from the transmogrification of
creative vined mindstar (4.5-4.95 power, 18 apr, nature damage).
You gain 1.82 gold from the transmogrification of
blooming vined mindstar of clarity (5-5.5 power, 18 apr, mind damage).
You gain 1.66 gold from the transmogrification of
hateful iron mace (11.5-16.1 power, 2 apr).
You gain 1.45 gold from the transmogrification of
ranger's ash longbow.
You gain 2.77 gold from the transmogrification of
flaming steel greatsword of erosion (24.5-39.2 power, 2 apr).
You gain 1.10 gold from the transmogrification of
acidic iron greatsword (16.5-26.4 power, 1 apr).
You gain 8.08 gold from the transmogrification of
thunderous steel greatmaul of crippling (30-45 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron greatmaul of phasing (19-28.5 power, 11 apr).
You gain 1.31 gold from the transmogrification of
acidic steel greatmaul (29.5-44.25 power, 2 apr).
You gain 4.78 gold from the transmogrification of
quick steel dagger of crippling (10-13 power, 6 apr).
You gain 3.10 gold from the transmogrification of
acidic steel dagger of paradox (14-18.2 power, 6 apr).
You gain 1.17 gold from the transmogrification of
acidic steel dagger (12.5-16.25 power, 6 apr).
You gain 11.13 gold from the transmogrification of
Cuthorak (13.5-17.55 power, 6 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.52 gold from the transmogrification of
regeneration infusion of the wizard (heal 215 over 5 turns).
You gain 1.19 gold from the transmogrification of
regeneration infusion of the warrior (heal 183 over 5 turns).
You gain 2.18 gold from the transmogrification of
insidious poison infusion of the sneak (22 nature damage, 21% healing reduction).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skeleton Archer deactivates Concealment.

Skeleton Archer deactivates Intuitive Shots.