Meek Meek the level 8 Yeek Brawler by leksa_r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassBrawler
Level / Exp8 / 31%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity23 (base 25)
Constitution16 (base 15)
Magic10 (base 10)
Willpower21 (base 12)
Cunning24 (base 18)

Resources

Life-2/221
Stamina151/158
Healing Factor1.1583870967742
Regeneration1.3321451612903

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Barehand

Damage23
Accuracy33
Crit Chance5%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)8 (36.618610747051%)
Defense28
Ranged Defense28
Fatigue1.5475638051044
Physical Save20
Spell Save10
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Race / Yeek1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
2/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect

Quests

done
done

Equipment

On hands
On feet
Around neck
Main armor
Around waist
Light source
Cloak
On head

Inventory

Achievements

Log

Meek Meek uses Infusion: Regeneration.
Meek Meek starts regenerating health quickly.

Meek Meek feels pain again.

Subject Z's creeping dark hits
Meek Meek for (2 resist armour), 9 darkness (9 total damage).
The dark tendrils dissipate.

Subject Z activates his
obsidian ring!

You are unable to move!

Meek Meek is no longer pinned.

Subject Z's creeping dark hits
Meek Meek for (2 resist armour), 11 darkness (11 total damage).

Subject Z's creeping dark hits
Meek Meek for (2 resist armour), 11 darkness (11 total damage).

Meek Meek uses Infusion: Healing.

Meek Meek receives 58 healing from Infusion: Healing.
The dark tendrils lash at Meek Meek.

Meek Meek is pinned to the ground.


You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

Subject Z slows down.

Subject Z hits Meek Meek for (2 resist armour), 28 physical, (2 resist armour), 3 lightning, (2 resist armour), 12 darkness, (2 resist armour), 16 physical, (2 resist armour), 6 nature, (2 resist armour), 4 temporal, (2 resist armour), 12 darkness (80 total damage).
Meek Meek hits Subject Z for 10 fire, 10 fire (20 total damage).

Meek Meek stops regenerating health quickly.

Subject Z casts Shadowstep.

Subject Z performs a melee critical strike against Meek Meek!
Saving game...