








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Lich |
| Class | Necromancer |
| Level / Exp | 26 / 43% |
| Size | medium |
| Lifes / Deaths | Killed by poison spore at level 5 on the 1st Mirth 122nd year of Ascendancy at 02:07 / 127Killed by degenerated skeleton warrior at level 5 on the 1st Mirth 122nd year of Ascendancy at 03:52 Killed by elven mage at level 5 on the 1st Mirth 122nd year of Ascendancy at 19:36 Killed by skeleton mage at level 5 on the 2nd Mirth 122nd year of Ascendancy at 01:59 Killed by skeleton mage at level 5 on the 2nd Mirth 122nd year of Ascendancy at 02:42 Killed by elven tempest at level 5 on the 2nd Mirth 122nd year of Ascendancy at 08:38 Killed by poison spore at level 10 on the 3rd Dusk 122nd year of Ascendancy at 17:06 Killed by skeleton mage at level 10 on the 5th Dusk 122nd year of Ascendancy at 06:00 Killed by gladiator at level 10 on the 6th Dusk 122nd year of Ascendancy at 09:40 Killed by thief at level 11 on the 11st Dusk 122nd year of Ascendancy at 05:22 Killed by corrupted bandit lord at level 11 on the 11st Dusk 122nd year of Ascendancy at 07:34 Killed by Belibrera the minotaur at level 12 on the 13rd Dusk 122nd year of Ascendancy at 05:25 Killed by giant venus flytrap at level 12 on the 26th Dusk 122nd year of Ascendancy at 04:14 Killed by Laninath the Invoker at level 12 on the 26th Dusk 122nd year of Ascendancy at 21:29 Killed by Ddaon the Invoker at level 12 on the 26th Dusk 122nd year of Ascendancy at 22:32 Killed by Khaltrim the Bringer of Doom at level 12 on the 27th Dusk 122nd year of Ascendancy at 00:28 Killed by wolf at level 13 on the 27th Dusk 122nd year of Ascendancy at 15:11 Killed by giant blue ant at level 13 on the 27th Dusk 122nd year of Ascendancy at 18:44 Killed by rogue at level 13 on the 30th Dusk 122nd year of Ascendancy at 02:32 Killed by oozing horror at level 14 on the 32nd Dusk 122nd year of Ascendancy at 20:33 Killed by Saleyawe the blade horror at level 14 on the 33rd Dusk 122nd year of Ascendancy at 23:18 Killed by umbral horror at level 14 on the 34th Dusk 122nd year of Ascendancy at 04:13 Killed by netherworm mass at level 15 on the 34th Dusk 122nd year of Ascendancy at 20:00 Killed by cutpurse at level 15 on the 36th Dusk 122nd year of Ascendancy at 16:56 Killed by Assassin Lord at level 15 on the 37th Dusk 122nd year of Ascendancy at 05:56 Killed by Bethovea the Guardian at level 15 on the 47th Dusk 122nd year of Ascendancy at 06:37 Killed by Lisygavena the forest wight at level 16 on the 47th Dusk 122nd year of Ascendancy at 20:49 Killed by giant fire ant at level 16 on the 48th Dusk 122nd year of Ascendancy at 14:00 Killed by orc grand master assassin at level 16 on the 49th Dusk 122nd year of Ascendancy at 14:42 Killed by Voryretira the sandworm at level 16 on the 52nd Dusk 122nd year of Ascendancy at 10:24 Killed by Betutta the red jelly at level 16 on the 53rd Dusk 122nd year of Ascendancy at 05:14 Killed by corrupted white ooze at level 16 on the 53rd Dusk 122nd year of Ascendancy at 06:59 Killed by gigantic corrosive tunneler at level 17 on the 53rd Dusk 122nd year of Ascendancy at 15:05 Killed by skeleton mage at level 17 on the 53rd Dusk 122nd year of Ascendancy at 21:03 Killed by skeleton mage at level 17 on the 53rd Dusk 122nd year of Ascendancy at 23:46 Killed by corrupted acidic digestor at level 17 on the 71st Dusk 122nd year of Ascendancy at 17:43 Killed by corrupted mastocytic feeder at level 17 on the 71st Dusk 122nd year of Ascendancy at 19:00 Killed by Grand Corruptor at level 17 on the 4th Haze 122nd year of Ascendancy at 10:34 Killed by Grand Corruptor at level 17 on the 4th Haze 122nd year of Ascendancy at 12:08 Killed by Grand Corruptor at level 17 on the 4th Haze 122nd year of Ascendancy at 13:22 Killed by Protector Myssil at level 17 on the 4th Haze 122nd year of Ascendancy at 16:45 Killed by ziguranth wyrmic at level 18 on the 5th Haze 122nd year of Ascendancy at 05:15 Killed by enthralled slave at level 18 on the 41st Haze 122nd year of Ascendancy at 08:23 Killed by enthralled slave at level 18 on the 42nd Haze 122nd year of Ascendancy at 21:51 Killed by Betelereth the slaver at level 18 on the 42nd Haze 122nd year of Ascendancy at 23:26 Killed by Eilinoyada the snow giant at level 19 on the 54th Haze 122nd year of Ascendancy at 02:12 Killed by Eilinoyada the snow giant at level 19 on the 54th Haze 122nd year of Ascendancy at 04:51 Killed by Rantha the Worm at level 19 on the 56th Haze 122nd year of Ascendancy at 09:22 Killed by Harkor'Zun at level 20 on the 56th Haze 122nd year of Ascendancy at 19:28 Killed by telugoroth at level 20 on the 57th Haze 122nd year of Ascendancy at 16:28 Killed by Bethowen the telugoroth at level 20 on the 57th Haze 122nd year of Ascendancy at 18:01 Killed by telugoroth at level 20 on the 57th Haze 122nd year of Ascendancy at 19:13 Killed by void shard at level 20 on the 59th Haze 122nd year of Ascendancy at 18:58 Killed by Emutha the dredge at level 20 on the 59th Haze 122nd year of Ascendancy at 20:28 Killed by Chronolith Twin at level 20 on the 60th Haze 122nd year of Ascendancy at 21:23 Killed by Esnie at level 21 on the 61st Haze 122nd year of Ascendancy at 04:15 Killed by Rshilie the krog at level 21 on the 64th Haze 122nd year of Ascendancy at 16:51 Killed by Adylerena the skeleton archer at level 21 on the 28th Regrowth 123rd year of Ascendancy at 06:55 Killed by Adylerena the skeleton archer at level 21 on the 28th Regrowth 123rd year of Ascendancy at 07:59 Killed by Ivona the elder vampire at level 21 on the 28th Regrowth 123rd year of Ascendancy at 12:26 Killed by Ivona the elder vampire at level 21 on the 28th Regrowth 123rd year of Ascendancy at 13:59 Killed by Ivona the elder vampire at level 21 on the 28th Regrowth 123rd year of Ascendancy at 15:06 Killed by Adera the skeleton assassin at level 21 on the 28th Regrowth 123rd year of Ascendancy at 17:04 Killed by Celia at level 21 on the 29th Regrowth 123rd year of Ascendancy at 05:01 Killed by Celia at level 21 on the 29th Regrowth 123rd year of Ascendancy at 07:29 Killed by armoured skeleton warrior at level 21 on the 35th Regrowth 123rd year of Ascendancy at 03:16 Killed by Zubimina the black ooze at level 21 on the 35th Regrowth 123rd year of Ascendancy at 04:17 Killed by skeleton warrior at level 21 on the 35th Regrowth 123rd year of Ascendancy at 05:24 Killed by Aletta Soultorn at level 21 on the 35th Regrowth 123rd year of Ascendancy at 06:06 Killed by tormentor at level 21 on the 35th Regrowth 123rd year of Ascendancy at 07:33 Killed by Aletta Soultorn at level 21 on the 35th Regrowth 123rd year of Ascendancy at 09:12 Killed by orc necromancer at level 22 on the 37th Regrowth 123rd year of Ascendancy at 02:41 Killed by armoured skeleton warrior at level 22 on the 37th Regrowth 123rd year of Ascendancy at 03:58 Killed by barrow wight at level 22 on the 37th Regrowth 123rd year of Ascendancy at 07:39 Killed by skeleton mage at level 22 on the 39th Regrowth 123rd year of Ascendancy at 17:16 Killed by naga myrmidon at level 23 on the 40th Regrowth 123rd year of Ascendancy at 11:18 Killed by orc grand master assassin at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 15:20 Killed by skeleton warrior at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 17:23 Killed by luminous horror at level 23 on the 44th Regrowth 123rd year of Ascendancy at 13:39 Killed by dread at level 23 on the 45th Regrowth 123rd year of Ascendancy at 00:09 Killed by dread at level 23 on the 45th Regrowth 123rd year of Ascendancy at 02:06 Killed by skeleton warrior at level 23 on the 46th Regrowth 123rd year of Ascendancy at 03:54 Killed by Borfast the Broken at level 23 on the 46th Regrowth 123rd year of Ascendancy at 08:23 Killed by Porywen the mass of parasitic leeches at level 23 on the 46th Regrowth 123rd year of Ascendancy at 21:21 Killed by skeleton warrior at level 24 on the 47th Regrowth 123rd year of Ascendancy at 23:12 Killed by Porethra the grave wight at level 24 on the 48th Regrowth 123rd year of Ascendancy at 02:10 Killed by wretchling at level 24 on the 48th Regrowth 123rd year of Ascendancy at 08:10 Killed by uruivellas at level 24 on the 48th Regrowth 123rd year of Ascendancy at 09:35 Killed by luminous horror at level 24 on the 48th Regrowth 123rd year of Ascendancy at 12:39 Killed by luminous horror at level 24 on the 48th Regrowth 123rd year of Ascendancy at 18:01 Killed by luminous horror at level 24 on the 48th Regrowth 123rd year of Ascendancy at 19:40 Killed by skeleton mage at level 24 on the 48th Regrowth 123rd year of Ascendancy at 20:47 Killed by fire imp at level 24 on the 49th Regrowth 123rd year of Ascendancy at 03:24 Killed by wretch titan at level 24 on the 49th Regrowth 123rd year of Ascendancy at 05:18 Killed by forge-giant at level 24 on the 50th Regrowth 123rd year of Ascendancy at 01:49 Killed by forge-giant at level 24 on the 50th Regrowth 123rd year of Ascendancy at 02:55 Killed by forge-giant at level 24 on the 50th Regrowth 123rd year of Ascendancy at 12:32 Killed by forge-giant at level 24 on the 50th Regrowth 123rd year of Ascendancy at 23:16 Killed by skeleton assassin at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 06:06 Killed by skeleton mage at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 09:00 Killed by snow giant boulder thrower at level 24 on the 52nd Regrowth 123rd year of Ascendancy at 22:07 Killed by skeleton magus at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 20:33 Killed by skeleton magus at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 22:13 Killed by skeleton warrior at level 24 on the 54th Regrowth 123rd year of Ascendancy at 08:06 Killed by skeleton warrior at level 24 on the 54th Regrowth 123rd year of Ascendancy at 09:09 Killed by dread at level 25 on the 54th Regrowth 123rd year of Ascendancy at 12:09 Killed by Adama the skeleton warrior at level 25 on the 54th Regrowth 123rd year of Ascendancy at 14:25 Killed by skeleton archer at level 25 on the 55th Regrowth 123rd year of Ascendancy at 17:28 Killed by elder vampire at level 25 on the 55th Regrowth 123rd year of Ascendancy at 18:58 Killed by skeleton master archer at level 25 on the 55th Regrowth 123rd year of Ascendancy at 21:48 Killed by armoured skeleton warrior at level 25 on the 56th Regrowth 123rd year of Ascendancy at 01:44 Killed by daelach at level 25 on the 56th Regrowth 123rd year of Ascendancy at 12:46 Killed by dúathedlen at level 25 on the 58th Regrowth 123rd year of Ascendancy at 12:59 Killed by elven blood mage at level 25 on the 70th Regrowth 123rd year of Ascendancy at 08:14 Killed by elven tempest at level 25 on the 70th Regrowth 123rd year of Ascendancy at 22:10 Killed by elven cultist at level 25 on the 70th Regrowth 123rd year of Ascendancy at 23:47 Killed by elven corruptor at level 25 on the 71st Regrowth 123rd year of Ascendancy at 01:54 Killed by Xanothra the elven guard at level 25 on the 71st Regrowth 123rd year of Ascendancy at 11:56 Killed by corrupted elven tempest at level 25 on the 72nd Regrowth 123rd year of Ascendancy at 16:13 Killed by elven warrior at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 21:29 Killed by Voralranor the ogre rune-spinner at level 26 on the 72nd Regrowth 123rd year of Ascendancy at 23:57 Killed by elven cultist at level 26 on the 73rd Regrowth 123rd year of Ascendancy at 02:51 Killed by elven cultist at level 26 on the 73rd Regrowth 123rd year of Ascendancy at 05:10 Killed by elven cultist at level 26 on the 73rd Regrowth 123rd year of Ascendancy at 06:34 Killed by elven blood mage at level 26 on the 73rd Regrowth 123rd year of Ascendancy at 08:20 Killed by elven blood mage at level 26 on the 74th Regrowth 123rd year of Ascendancy at 07:22 Killed by elven corruptor at level 26 on the 74th Regrowth 123rd year of Ascendancy at 15:48 |
Primary Stats
| Strength | 12 (base 10) |
| Dexterity | 15 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 85 (base 55) |
| Willpower | 86 (base 54) |
| Cunning | 36 (base 11) |
Resources
| Life | 321/321 |
| Mana | 610/615 |
| Soul | 8/10 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 4 |
| See Invisible | 12 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 63 |
| Accuracy | 26 |
| Crit Chance | 16% |
| APR | 28 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 55 |
| Crit Chance | 32% |
| Speed | 1 |
Offense: Mind
| Mindpower | 55 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Arcane | +35% |
| Cold | +27% |
| All | 0% |
| Darkness | +30% |
| Light | +15% |
| Mind | +12% |
| Physical | +27% |
| Lightning | +20% |
| Fire | +26% |
| Nature | +19% |
Offense: Damage Penetration
| Darkness | +15% |
Defense: Base
| Armour (hardiness) | 14 (30%) |
| Defense | 25 |
| Ranged Defense | 29 |
| Fatigue | 0 |
| Physical Save | 16 |
| Spell Save | 66 |
| Mental Save | 50 |
Defense: Resistances
| Acid | + 17%( 85%) |
| Arcane | + 5%( 85%) |
| Cold | + 47%( 85%) |
| All | 0%( 85%) |
| Darkness | + 61%( 85%) |
| Temporal | + 10%( 85%) |
| Lightning | + 25%( 85%) |
| Physical | + 24%( 85%) |
| Fire | + 11%( 85%) |
| Nature | + 40%( 85%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 494.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Animus | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.71 |
| 4/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Celestial / Star fury | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrotic minions | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced necrotic minions | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Spell / Nightfall | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Necrotic Aura |
| talent | Blurred Mortality |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Magic by +1. | done |
You failed to protect the lost anorithil from death by skeleton mage. Escort: lost anorithil (level 6 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved Cunning by +1. | done |
You failed to protect the temporal explorer from death by armoured skeleton warrior. Escort: temporal explorer (level 8 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Magic by +2. | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * You are now on the path of lichdom. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 161. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed naga tongue. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed bloated horror heart. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed pouch of luminous horror dust. * You've found the needed faerlhing fang. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * You've found the needed sandworm tooth. * 'Needed: one black mamba head. If you get bitten, I can save your life if you still manage to bring back the head... and if it happens within about a minute from my door. Good luck.' You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Galebutcher the pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -4% Damage when hit (Melee): 8 lightning Changes stats: +2 Wil Changes resistances: +9% lightning Changes damage: +15% arcane Maximum encumbrance: +23 Physical save: +6 (+5 eff.) Mana each turn: +0.08 Vim when firing critical spell: +4.00 Maximum vim: +20.00 A pair of boots made of leather. |
| Light source | UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+4 eff.) Light radius: +10 Absorbs all darkness (power 126, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 331.50 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Dairihad (3 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +1 Wil Changes resistances: +10% lightning / +10% temporal / +12% darkness / +24% nature / +14% physical Changes damage: +12% physical / +15% darkness / +14% nature Disease immunity: +15% Maximum hate: +9.00 Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Light radius: +2 See invisible: +12 A pointy cloth hat, very wizardly... It was changed by the digestive sack. |
| Tool | elm wand of clairvoyance 'Phlegmwilter' [power 9] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 When wielded/worn: Changes stats: +1 Dex / +4 Mag Changes resistances: +6% nature It can be used to reveal the area around you, dispelling darkness (radius 9, power 78 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. When used: 100% chance to regenerate 1 positive energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | solipsist's gold ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +4 Cun / +5 Wil Mindpower: +7 (+3 eff.) Rings can have magical properties. |
| On fingers | gold ring 'Getorand'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour penetration: +3 Physical crit. chance: +2.0% Physical power: +11 (+6 eff.) Armour: +4 Defense: +9 (+4 eff.) Ranged Defense: +9 (+5 eff.) Changes stats: +4 Str Changes damage: +9% physical Spellpower: +7 (+2 eff.) Mindpower: +8 (+3 eff.) Rings can have magical properties. |
| Around waist | noble's hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Dex / +3 Cun / +6 Lck Reduced damage from: +23% Summoned Trap disarming bonus: +5 Stealth bonus: +6 Infravision radius: +4 A belt that goes around your waist. |
| In main hand | Staff of Destruction (20-24 power, 4 apr, arcane element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+3 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
| On hands | Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. |
| Main armor | Dimpain the woollen robe (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +5 Mag / +5 Wil Changes resistances: +11% acid / +10% physical / +9% darkness / +11% fire / +11% cold Changes resistances penetration: +5% darkness Changes damage: +6% acid / +6% physical / +6% fire / +7% cold Talent cooldown: Refit Golem (-3 turns) Spell save: +17 (+4 eff.) Mana each turn: +0.12 Psi each turn: +0.12 Spellpower: +3 (+1 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Dairuchik (2 def, 9 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +9 Defense: +2 (+1 eff.) Effects on melee hit: * 20 arcane resource burn * Slows global speed by 30% Changes resistances: +6% acid / +16% cold / +5% arcane / +6% lightning Spell save: +30 (+7 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Cyratha the stralite amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +16 (+8 eff.) Armour penetration: +14 Defense: +8 (+4 eff.) Damage when hit (Melee): 4 physical Changes stats: +12 Lck Changes damage: +12% mind Talent mastery: +0.21 Spell / Necrosis Critical mult.: +17.00% Reduce all damage from unseen attackers: 13% Amulets can have magical properties. |
Inventory
steel amulet 'Eilinykira'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Ranged Defense: +6 (+3 eff.) Fatigue: -6% Changes stats: +2 Dex / +2 Mag Changes damage: +6% physical Physical save: +12 (+8 eff.) Spell save: +12 (+3 eff.) Mental save: +11 (+3 eff.) Life regen: +1.20 Mana each turn: +0.18 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +28.00 Maximum stamina: +10.00 Amulets can have magical properties. |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 34 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+6 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +10 blight / +10 fire burn Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
CorpsebowRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 When wielded/worn: Effects on ranged hit: * 40% chance to disease Damage (Ranged): 20 blight Changes damage: +40% blight Disease immunity: +50% It can be used to activate talent Cyst Burst (costing 10 power out of 20/20) : Effective talent level: 5.0 Power cost: 10 out of 20/20. Range: 8 Travel Speed: instantaneous Is: a spell Description: Make your target's diseases burst, doing 60.59 blight damage for each disease it is infected with. This will also spread any diseases to any nearby foes in a radius of 3. The damage will increase with your Spellpower. A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage (Ranged): 25 arcane Light radius: +2 This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +12% temporal / +10% physical It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Rethread the timeline, dealing 71.83 temporal damage to the target before moving on to a second target. Rethread can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Crystal Shard (16-19.2 power, 4 apr, physical element)Requires: - Magic 20 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 16.0 - 19.2 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% Damage conversion: 50% blight When wielded/worn: Changes resistances: +10% arcane / +10% blight Changes damage: +18% arcane / +18% blight Damage affinity(heal): +20% arcane Spellpower: +14 (+4 eff.) Spell crit. chance: +4% It can be used to create 2 living shards of crystal to serve you for 10 turns, costing 45 power out of 45/45. This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+2 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
Fearfire Mantle (14 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 (+7 eff.) Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All nearby enemies take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
Maluldil (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 (+3 eff.) Armour penetration: +5 Defense: +2 (+1 eff.) Changes stats: +8 Dex / +6 Mag / +3 Wil / +3 Cun / +2 Con See invisible: +12 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Black Mesh (8 def, 2 armour, 120 block)Requires: - Strength 20 - Talent Heavy Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +6% Changes stats: +5 Wil Changes resistances: +25% blight / +25% darkness Talent granted: +3 Block Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
140 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+5 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+5 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+6 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+6 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 36 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner's iron pickaxe (dig speed 28 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Celia's Still Beating HeartPowered by arcane forces 2.00 Encumbrance. [Unique] Type: misc / heart It can be used to extract a tiny part of Celia's soul, costing 75 power out of 75/75. The living heart of the necromancer Celia, carved out of her chest and preserved with magic. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 135% of the healing done. This effect scales with your Magic stat., costing 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
15 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Esnie the Shalore Necromancer level 17
4th Haze 122nd year of Ascendancy at 17:58 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Esnie the Shalore Necromancer level 12
27th Dusk 122nd year of Ascendancy at 01:26 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Esnie the Shalore Necromancer level 21
32nd Regrowth 123rd year of Ascendancy at 03:24 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Esnie the Shalore Necromancer level 20
56th Haze 122nd year of Ascendancy at 20:31 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Esnie the Shalore Necromancer level 16
53rd Dusk 122nd year of Ascendancy at 06:23 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Esnie the Shalore Necromancer level 15
35th Dusk 122nd year of Ascendancy at 11:49 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Esnie the Shalore Necromancer level 10
2nd Dusk 122nd year of Ascendancy at 22:02 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Esnie the Shalore Necromancer level 20
56th Haze 122nd year of Ascendancy at 18:34 see stats
Lichform (Exploration mode)
Achieved your wild dreams of power and eternal life: you turned into a Lich!By Esnie the Shalore Necromancer level 24
47th Regrowth 123rd year of Ascendancy at 23:12 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Esnie the Shalore Necromancer level 15
37th Dusk 122nd year of Ascendancy at 08:56 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Esnie the Shalore Necromancer level 23
46th Regrowth 123rd year of Ascendancy at 04:58 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Esnie the Shalore Necromancer level 1
74th Pyre 122nd year of Ascendancy at 22:16 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Esnie the Shalore Necromancer level 11
6th Dusk 122nd year of Ascendancy at 11:13 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Esnie the Shalore Necromancer level 11
8th Dusk 122nd year of Ascendancy at 05:12 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Esnie the Lich Necromancer level 25
58th Regrowth 123rd year of Ascendancy at 10:03 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Esnie the Shalore Necromancer level 16
49th Dusk 122nd year of Ascendancy at 22:30 see stats
Log
Today is the 78th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
Today is the 79th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.
Today is the 80th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:01.
Today is the 1st Time of Balance of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.
Today is the 1st Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
Today is the 2nd Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.
Today is the 3rd Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:10.
Today is the 4th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
Today is the 5th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.
Today is the 6th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:55.
Today is the 7th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.
Esnie deactivates Blurred Mortality.
Esnie activates Blurred Mortality.
Esnie deactivates Necrotic Aura.
Esnie activates Necrotic Aura.
Esnie deactivates Necrotic Aura.
Esnie deactivates Blurred Mortality.





































































































