Mar the level 2 Thalore Marauder by nekro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceThalore
ClassMarauder
Level / Exp2 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 18)
Dexterity19 (base 16)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life150/150
Stamina106/106
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage22
Accuracy23
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance5%
APR6
Speed1.00

Offense: Spell

Spellpower2.6666666666667
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+11%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue5
Physical Save11
Spell Save6
Mental Save7

Defense: Resistances

Physical+ 11%( 70%)
Lightning+ 8%( 70%)
Temporal+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Around waist
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron dagger (100% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (102% power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).

Bought:
inquisitor's dwarven-steel mace of erosion (135% power, 4 apr) for 127.17 gold.

Bought:
grounding hardened leather belt of resilience for 25.72 gold.
Mar wears:
grounding hardened leather belt of resilience.

Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is a Zigur (Town) here (press '' or right click to use).
Saving game...

Saving done.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.


There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.