Spooky Skell the level 3 Skeleton Cursed by CrazyCure

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassCursed
Level / Exp3 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 15)
Dexterity21 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower21 (base 23)
Cunning10 (base 10)

Resources

Life163/163
Hate40/100
Healing Factor0.70156693761912
Regeneration0.17539173440478

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage43
Accuracy26
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)22.08934837382 (81.030927835052%)
Defense7
Ranged Defense7
Fatigue28
Physical Save22
Spell Save10
Mental Save10

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 7%( 70%)
All 0%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
2/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active

Equipment

Tool
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Spooky Skell wears (replacing
stabilizing rough leather cap of constitution (+3) (0 def, 1 armour)): stabilizing iron helm of strength (+2) (0 def, 3 armour).

Spooky Skell wears (replacing
prismatic iron plate armour of acid resistance (0 def, 7 armour)): prismatic iron plate armour of resilience (0 def, 7 armour).

Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (15/15, 104% power, 5 apr).
You gain 1.96 gold from the transmogrification of
cleansing steel mail armour of lightning resistance (2 def, 6 armour).
You gain 1.12 gold from the transmogrification of
grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.95 gold from the transmogrification of
umbral rough leather gloves (0 def, 1 armour).
You gain 2.60 gold from the transmogrification of
potent elm vilestaff of warding (Shrouds) (104% power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm starstaff (Corpses) (100% power, 2 apr, darkness element).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (Corpses) (77% power, 12 apr, nature damage).
You gain 3.62 gold from the transmogrification of
hateful iron mace of vileness (Shrouds) (105% power, 2 apr).
You gain 4.50 gold from the transmogrification of
balanced iron greatmaul of persecution (Corpses) (121% power, 1 apr).
You gain 2.62 gold from the transmogrification of
hateful iron dagger of erosion (Shrouds) (100% power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a next level here (press '' or right click to use).
Spooky Skell deactivates
Stalk.
Spooky Skell deactivates
Gloom.