Weh the level 2 Thalore Necromancer by CrazyCure

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassNecromancer
Level / Exp2 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic16 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life96/103
Mana60/87
Soul10/10
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Green worm mass uses
Multiply.

Invoke Darkness is still on cooldown for 1 turns.

Green worm mass hits Weh for 5 physical damage.
Talent Invoke Darkness is ready to use.

Weh casts
Invoke Darkness.
You collect a new ingredient:
green worm (1).
Weh's Invoke Darkness hits Green worm mass for
71 darkness damage.
Weh's Invoke Darkness killed Green worm mass!

Talent Invoke Darkness is ready to use.

Weh casts
Invoke Darkness.
You collect a new ingredient:
green worm (1).
Weh's Invoke Darkness hits Green worm mass for
71 darkness damage.
Weh's Invoke Darkness killed Green worm mass!

Invoke Darkness is still on cooldown for 1 turns.

Green worm mass hits Weh for 5 physical damage.
Talent Invoke Darkness is ready to use.

You collect a new ingredient:
green worm (1).
Weh hits Green worm mass for 8 physical damage.
Weh killed Green worm mass!

Weh casts
Invoke Darkness.
Weh deactivates
Necrotic Aura.
Weh deactivates
Blurred Mortality.