Lucas the level 1 Cornac Summoner by LucasxVensot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp1 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution11 (base 11)
Magic10 (base 10)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life94/94
Equilibrium3
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage14
Accuracy9
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage14
Accuracy9
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save8
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Talent Infusion: Regeneration is ready to use.

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Lucas picks up (d.):
agate.
Ran for 2 turns (stop reason: hostile spotted to the southwest (wolf)).


Lucas summons a War Hound!

War hound hits Wolf for 39 physical damage.

Wolf misses War hound.
War hound hits Wolf for 39 physical damage.
War hound killed Wolf!

Resting starts...

Your summoned war hound disappears.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent War Hound is ready to use.
Ran for 6 turns (stop reason: hostile spotted to the northwest (wolf)).


Lucas summons a War Hound!
War hound hits Wolf for 35 physical damage.