QuickStrike the level 15 Halfling Rogue by mysterycoke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp15 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity43 (base 30)
Constitution17 (base 10)
Magic10 (base 10)
Willpower17 (base 10)
Cunning52 (base 41)

Resources

Life369/369
Paradox300
Stamina109/109
Equilibrium4
Healing Factor1.162941519274
Regeneration4.7050765436048

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision5
See Stealth38.264408783316
See Invisible44.264408783316
Stealth33.087673230681

Offense: Mainhand

Damage59
Accuracy56
Crit Chance26%
APR15
Speed1.00

Offense: Offhand

Damage32
Accuracy56
Crit Chance18%
APR30
Speed1.00

Offense: Spell

Spellpower20
Crit Chance15%
Speed1

Offense: Mind

Mindpower31
Crit Chance19%
Speed1

Offense: Damage Bonus

Acid+17%
Lightning+4%
Light+10%
Cold+6%
Blight+9%
Physical+8%
Mind+5%
All0%

Offense: Damage Penetration

Acid+5%
Blight+10%
Physical+10%
Mind+10%
All0%

Defense: Base

Armour (hardiness)15 (38.594633868923%)
Defense40
Ranged Defense40
Fatigue0
Physical Save31
Spell Save13
Mental Save25

Defense: Resistances

Acid+ 50%( 70%)
Light+ 36%( 70%)
Temporal+ 14%( 70%)
Lightning+ 13%( 70%)
Physical+ 19%( 70%)
Mind+ 19%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance30%
Pinning Resistance22%
Disarm Resistance22%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Cunning / Stealth1.30
1/5
1/5
1/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
1/5
Cunning / Poisons1.30
1/5
2/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
1/5
1/5
1/5
Cunning / Lethality1.30
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
4/5

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By QuickStrike the Halfling Rogue level 10
6th Mirth 122nd year of Ascendancy at 04:50
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By QuickStrike the Halfling Rogue level 7
2nd Mirth 122nd year of Ascendancy at 04:12
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By QuickStrike the Halfling Rogue level 11
9th Dusk 122nd year of Ascendancy at 04:50
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By QuickStrike the Halfling Rogue level 15
18th Dusk 122nd year of Ascendancy at 18:27
see stats

Log

QuickStrike uses Infusion: Regeneration.
QuickStrike starts regenerating health quickly.

QuickStrike is visible again.


QuickStrike picks up (E.):
Tooth of the Mouth (dig speed 12 turns).
You pickup 0.70 gold pieces.

QuickStrike picks up (v.):
acidic iron waraxe of daylight (10-14 power, 2 apr).
You pickup 0.65 gold pieces.

Lore found:
Tooth of the Mouth
You can read all your collected lore in the game menu, by pressing Escape.


QuickStrike recovers sight.


Resting starts...

Talent Perfect Strike is ready to use.
Talent Dig is ready to use.
QuickStrike stops regenerating health quickly.

QuickStrike activates
Stealth.
Talent Infusion: Wild is ready to use.
Talent Evasion is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Luck of the Little Folk is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the northwest (shadow)).