Bonidmar the level 6 Higher Necromancer by ssoft

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp6 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic28 (base 24)
Willpower20 (base 19)
Cunning11 (base 11)

Resources

Life127/127
Mana185/185
Soul11/11
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%
Nature+10%

Defense: Base

Armour (hardiness)3 (33%)
Defense2
Ranged Defense2
Fatigue0
Physical Save11
Spell Save21
Mental Save23

Defense: Resistances

Nature+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


You pickup 0.75 gold pieces.


You pickup 0.85 gold pieces.


You pickup 0.70 gold pieces.


Bonidmar picks up (c.):
earthen elm magestaff of power (10-12 power, 2 apr, fire element).

Bonidmar picks up (p.):
citrine.

Bonidmar wears (replacing
shimmering elm magestaff (10-12 power, 2 apr, fire element)): earthen elm magestaff of power (10-12 power, 2 apr, fire element).

Talent Command Staff is ready to use.

Bonidmar refocuses the energies of his staff.

Space around you starts to dissolve...


Talent Command Staff is ready to use.

You are yanked out of this place!

You gain 1.84 gold from the transmogrification of
quiver of elm arrows of daylight (10/10, 14-20 power, 5 apr).
You gain 2.27 gold from the transmogrification of
storm iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.70 gold from the transmogrification of
potent elm vilestaff of might (12-14 power, 2 apr, acid element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.