Ophelia the level 15 Higher Necromancer by Beargit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp15 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution28 (base 26)
Magic44 (base 41)
Willpower19 (base 14)
Cunning19 (base 13)

Resources

Life127/127
Mana194/213
Soul11/11
Healing Factor1.1456298990388
Regeneration0.2864074747597

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision4
See Stealth15
See Invisible16
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage18
Accuracy7
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower42
Crit Chance12%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+30%
Nature+10%
Blight+3%
Arcane+3%
Cold+15%
All0%

Offense: Damage Penetration

Darkness+13%

Defense: Base

Armour (hardiness)6 (30%)
Defense17
Ranged Defense17
Fatigue8
Physical Save15
Spell Save21
Mental Save34

Defense: Resistances

Blight+ 19%( 70%)
Cold+ 31%( 70%)
All+ 14%( 70%)
Lightning+ 19%( 70%)
Light+ 24%( 70%)
Temporal+ 18%( 70%)
Darkness+ 39%( 70%)
Fire+ 22%( 70%)
Nature+ 35%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance38%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
2/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
1/5
1/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Ophelia the Higher Necromancer level 13
21st Dusk 122nd year of Ascendancy at 01:52
see stats
Level 10 (Roguelike) Got a character to level 10.
By Ophelia the Higher Necromancer level 10
6th Mirth 122nd year of Ascendancy at 23:06
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Ophelia the Higher Necromancer level 13
72nd Dusk 122nd year of Ascendancy at 05:15
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Ophelia the Higher Necromancer level 11
1st Summertide 122nd year of Ascendancy at 21:14
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Ophelia the Higher Necromancer level 13
7th Haze 122nd year of Ascendancy at 13:46
see stats

Log

Talent Invoke Darkness is ready to use.
Your summoned ghoul disappears.
Rested for 6 turns (stop reason: all resources and life at maximum).


Ophelia picks up (r.):
prismatic steel plate armour of spell shielding (0 def, 9 armour).
There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Ophelia wears (replacing
Mardulach (0 def, 1 armour)): Frost Treads (1 def, 4 armour).

You gain 0.25 gold from the transmogrification of
quiver of ash arrows (18/18, 23-32 power, 7 apr).
You gain 1.02 gold from the transmogrification of
steel plate armour of lightning resistance (0 def, 9 armour).
You gain 1.55 gold from the transmogrification of
prismatic steel plate armour of spell shielding (0 def, 9 armour).
You gain 1.25 gold from the transmogrification of
prismatic cured leather armour (6 def, 4 armour).
You gain 6.30 gold from the transmogrification of
rejuvenating steel mail armour (2 def, 6 armour).
You gain 1.37 gold from the transmogrification of
hardened leather gloves of magic (+4) (0 def, 2 armour).
You gain 1.10 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 1.24 gold from the transmogrification of
flaming steel waraxe (15-21 power, 3 apr).
You gain 6.02 gold from the transmogrification of
blighted ash starstaff of protection (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.05 gold from the transmogrification of
vined mindstar of balance (4-4 power, 18 apr, nature damage).
You gain 1.52 gold from the transmogrification of
nature's vined mindstar (4-4 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 5.01 gold from the transmogrification of
thought-forged steel greatmaul of vileness (28-42 power, 2 apr).
You gain 1.20 gold from the transmogrification of
acidic steel battleaxe of massacre (31-46 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.