Test Dwarf the level 4 Dwarf Stone Warden by zepyaq

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp4 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic16 (base 18)
Willpower22 (base 19)
Cunning10 (base 10)

Resources

Life171/171
Mana168/178
Equilibrium0
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage15
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)17.413408721348 (66.666666666667%)
Defense9
Ranged Defense17
Fatigue29
Physical Save11
Spell Save13
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
4/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Test Dwarf the Dwarf Stone Warden level 4
18th Voratun 122nd year of Ascendancy at 02:40
see stats

Log

You gain 1.51 gold from the transmogrification of clarifying linen wizard hat of blight (+11%) (1 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.70 gold from the transmogrification of
potent elm magestaff of might (12-14.4 power, 2 apr, fire element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.63 gold from the transmogrification of
elm longbow of power.
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 24; turns 4; dispels darkness).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Personal New Achievement: Squadmate (Nightmare (Adventure) difficulty)!
Saving done.

Resting starts...

Talent Nature's Touch is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Test Dwarf uses Nature's Touch.

Test Dwarf receives 128 healing.

Talent Nature's Touch is ready to use.

Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


There is a Escape route from Reknor here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).