Bonesaw the level 12 Skeleton Marauder by scpblue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp12 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 17)
Dexterity58 (base 34)
Constitution32 (base 23)
Magic14 (base 10)
Willpower23 (base 10)
Cunning19 (base 11)

Resources

Life377/377
Stamina166/166
Healing Factor1.6633663366337
Regeneration6.4871287128713

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision5
See Stealth29.957448516131
See Invisible31.957448516131

Offense: Mainhand

Damage59
Accuracy43
Crit Chance9%
APR13
Speed1.00

Offense: Offhand

Damage45
Accuracy43
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower19
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13 (38.536585365854%)
Defense34
Ranged Defense34
Fatigue0
Physical Save29
Spell Save22
Mental Save22

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance44%
Confusion Resistance69%
Fear Resistance100%
Poison Resistance100%
Blind Resistance5%
Disarm Resistance51%
Bleed Resistance100%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.20
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
5/5
1/5
0/5
0/5
Technique / Dual techniques1.20
1/5
2/5
0/5
0/5
Technique / Battle tactics1.20
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
1/5
0/5
Technique / Thuggery1.30
1/5
3/5
1/5
1/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
4/5

Effects

detrimental effect
beneficial effect

Quests

done
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Bonesaw the Skeleton Marauder level 10
14th Dusk 122nd year of Ascendancy at 06:23
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Bonesaw the Skeleton Marauder level 7
10th Flare 122nd year of Ascendancy at 23:27
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Bonesaw the Skeleton Marauder level 7
8th Dusk 122nd year of Ascendancy at 10:38
see stats

Log

Zubywen the large white snake misses Bonesaw.
Bonesaw hits Zubywen the large white snake for (3 to psi shield), 3 physical, 4 light (7 total damage).
Zubywen the large white snake hits Bonesaw for (18 parried), (6 absorbed), 0 physical, (2 absorbed), 0 nature, (3 absorbed), 0 temporal, (2 absorbed), 0 acid, (2 absorbed), 0 lightning, (5 absorbed), 0 physical (0 total damage).
Emelivena the white crystal casts Invoke Darkness.

Your shield crumbles under the damage!

The shield around Bonesaw crumbles.

Emelivena the white crystal hits Bonesaw for (23 absorbed), 71 darkness (71 total damage).
Bonesaw the level 12 skeleton marauder was swallowed by the void to death by Emelivena the white crystal on level 2 of Scintillating Caves.
You have 1 life(s) left.
The illusion covering Bonesaw disappears.
Bonesaw deactivates Total Thuggery.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Emelivena the white crystal killed Bonesaw!
Resting starts...

Talent Dual Strike is ready to use.
Talent Flurry is ready to use.
Talent Rune: Shielding is ready to use.
Talent Bone Armour is ready to use.
Talent Rush is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...