ARGH+1 the level 2 Higher Arcane Blade by Yarvin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassArcane Blade
Level / Exp2 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic14 (base 13)
Willpower11 (base 10)
Cunning18 (base 17)

Resources

Life145/145
Mana111/111
Stamina105/105
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy20
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8.5 (43.579428603723%)
Defense4
Ranged Defense4
Fatigue9
Physical Save14
Spell Save8
Mental Save10

Defense: Resistances

Darkness+ 10%( 70%)
Lightning+ 16%( 70%)
Light+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Something performs a melee critical strike against ARGH+1!
Ran for 8 turns (stop reason: taken damage).

ARGH+1 is disarmed!

Something hits
ARGH+1 for 40 physical, 14 physical (55 total damage).

Thief hits ARGH+1 for 27 physical, 11 physical, 12 lightning (52 total damage).

ARGH+1 casts
Phase Door.

ARGH+1 uses
Infusion: Wild.
ARGH+1 rearms.

ARGH+1 is cured!

ARGH+1 lessens the pain.

ARGH+1 uses
Infusion: Regeneration.
ARGH+1 starts regenerating health quickly.

Thief hits ARGH+1 for 23 physical, 13 physical, 10 lightning (48 total damage).
ARGH+1 the level 2 higher arcane blade was amped to death by a thief on level 2 of Trollmire.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Thief killed ARGH+1!
Saving game...

Saving done.