Casteo the level 8 Higher Corruptor by Lacks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassCorruptor
Level / Exp8 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution21 (base 18)
Magic40 (base 32)
Willpower24 (base 13)
Cunning13 (base 10)

Resources

Life258/258
Vim67/128
Healing Factor1.486387434555
Regeneration0.37159685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth7
See Invisible6

Offense: Mainhand

Damage16
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance11%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+13%
Acid+11%
Light+10%
Arcane+3%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue2
Physical Save11
Spell Save29
Mental Save24

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 30%( 70%)
Blight+ 20%( 70%)
Acid+ 22%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
5/5
1/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.30
5/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Casteo wears:
Girdle of the Calm Waters.

Casteo wears:
copper ring of sensing.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 4.78 gold from the transmogrification of
Guneleroddandil [power 2] (10 cooldown).
You gain 7.82 gold from the transmogrification of
Arurain the pair of rough leather boots (2 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 0.97 gold from the transmogrification of
mossy mindstar of resolve (2.5-2.75 power, 12 apr, nature damage).
You gain 2.94 gold from the transmogrification of
truestriking iron mace (14-19.6 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 3.17 gold from the transmogrification of
flaming iron greatsword of paradox (18.5-29.6 power, 1 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the sneak (range 7; power 18; dur 3).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.