Daimugorn the level 6 Dwarf Skirmisher by nozownikxd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDwarf
ClassSkirmisher
Level / Exp6 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity29 (base 29)
Constitution13 (base 10)
Magic8 (base 10)
Willpower14 (base 11)
Cunning17 (base 17)

Resources

Life196/196
Stamina110/110
Healing Factor1.0283363011315
Regeneration25.871404632022

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+92.742314256981%

Vision

Sight10
Lite3
Infravision5
See Stealth22.586627077904
See Invisible22.586627077904

Offense: Mainhand

Damage34
Accuracy40
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)12.719009130622 (56.026343845506%)
Defense29
Ranged Defense29
Fatigue1.9238052216851
Physical Save9
Spell Save12
Mental Save15

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
Mind+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
3/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
active
done

Equipment

Quiver
Light source
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Daimugorn the Dwarf Skirmisher level 5
18th Voratun 122nd year of Ascendancy at 03:27
see stats

Log

Talent Infusion: Regeneration is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Daimugorn uses
Infusion: Regeneration.
Daimugorn starts regenerating health quickly.

Daimugorn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Daimugorn uses
Infusion: Regeneration.
Daimugorn starts regenerating health quickly.

Daimugorn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Daimugorn uses
Infusion: Regeneration.
Daimugorn starts regenerating health quickly.

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Daimugorn stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Daimugorn uses
Infusion: Regeneration.
Daimugorn starts regenerating health quickly.

Rested for 7 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Ran for 2 turns (stop reason: saving).

Saving game...


Saving done.