








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.9 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
Campaign | Infinite |
Mode | Insane Exploration |
Sex | Male |
Race | Cornac |
Class | Archmage |
Level / Exp | 32 / 66% |
Size | medium |
Lifes / Deaths | Killed by Lisoyalle the large white snake at level 4 on the 77th Pyre 122nd year of Ascendancy at 03:07 / 188Killed by Poryssra the rotting mummy at level 4 on the 78th Pyre 122nd year of Ascendancy at 00:50 Killed by ritch flamespitter at level 4 on the 78th Pyre 122nd year of Ascendancy at 23:57 Killed by Emeleritta the large brown snake at level 6 on the 1st Mirth 122nd year of Ascendancy at 20:45 Killed by Islann the forest troll's temporal clone at level 6 on the 1st Mirth 122nd year of Ascendancy at 23:36 Killed by Cyrykira the rattlesnake at level 6 on the 2nd Mirth 122nd year of Ascendancy at 07:12 Killed by Eilinibremira the wolf at level 7 on the 4th Mirth 122nd year of Ascendancy at 09:50 Killed by Eilinitha the bee swarm at level 7 on the 4th Mirth 122nd year of Ascendancy at 13:35 Killed by Eilinitha the bee swarm at level 7 on the 4th Mirth 122nd year of Ascendancy at 14:31 Killed by ghoul at level 7 on the 4th Mirth 122nd year of Ascendancy at 19:45 Killed by Emelowen the giant red ant at level 7 on the 4th Mirth 122nd year of Ascendancy at 20:52 Killed by Layevena the large white snake at level 8 on the 6th Mirth 122nd year of Ascendancy at 08:45 Killed by war hound at level 9 on the 8th Mirth 122nd year of Ascendancy at 10:52 Killed by Mayith the broken golem at level 10 on the 1st Summertide 122nd year of Ascendancy at 13:47 Killed by Nerewen the spitting spider at level 11 on the 3rd Summertide 122nd year of Ascendancy at 20:18 Killed by Zubena the wolf at level 12 on the 1st Flare 122nd year of Ascendancy at 16:43 Killed by degenerated skeleton warrior at level 12 on the 1st Flare 122nd year of Ascendancy at 18:34 Killed by giant green ant at level 12 on the 2nd Flare 122nd year of Ascendancy at 00:19 Killed by Zubumina the elven guard at level 12 on the 2nd Flare 122nd year of Ascendancy at 16:33 Killed by Eilineba the storm drake at level 13 on the 3rd Flare 122nd year of Ascendancy at 16:28 Killed by Eilineba the storm drake at level 13 on the 3rd Flare 122nd year of Ascendancy at 17:39 Killed by Beluth the gwelgoroth at level 13 on the 4th Flare 122nd year of Ascendancy at 16:44 Killed by Poleriarin the forest troll at level 13 on the 5th Flare 122nd year of Ascendancy at 19:01 Killed by Betoda the copperhead snake at level 13 on the 6th Flare 122nd year of Ascendancy at 17:35 Killed by Ce'Nilaith the snow giant at level 14 on the 7th Flare 122nd year of Ascendancy at 06:14 Killed by giant spider at level 14 on the 9th Flare 122nd year of Ascendancy at 01:52 Killed by spitting spider at level 15 on the 9th Flare 122nd year of Ascendancy at 02:51 Killed by gaeramarth at level 15 on the 9th Flare 122nd year of Ascendancy at 03:56 Killed by faerlhing at level 15 on the 9th Flare 122nd year of Ascendancy at 05:02 Killed by Layygata the cave troll at level 16 on the 10th Flare 122nd year of Ascendancy at 00:53 Killed by Isyssra the rattlesnake at level 16 on the 10th Flare 122nd year of Ascendancy at 02:23 Killed by Isyssra the rattlesnake at level 16 on the 10th Flare 122nd year of Ascendancy at 03:24 Killed by Velavea the broken golem at level 16 on the 1st Dusk 122nd year of Ascendancy at 05:25 Killed by Velavea the broken golem at level 16 on the 1st Dusk 122nd year of Ascendancy at 06:45 Killed by Velavea the broken golem at level 16 on the 1st Dusk 122nd year of Ascendancy at 07:42 Killed by Velathra the broken golem at level 16 on the 1st Dusk 122nd year of Ascendancy at 10:20 Killed by Betida the minotaur at level 16 on the 1st Dusk 122nd year of Ascendancy at 17:43 Killed by Betida the minotaur at level 16 on the 1st Dusk 122nd year of Ascendancy at 18:48 Killed by Govena the cryomancer at level 16 on the 1st Dusk 122nd year of Ascendancy at 20:51 Killed by Neroldatha the treant at level 16 on the 2nd Dusk 122nd year of Ascendancy at 23:23 Killed by Glowen the giant yellow ant at level 16 on the 3rd Dusk 122nd year of Ascendancy at 02:15 Killed by Glowen the giant yellow ant at level 16 on the 3rd Dusk 122nd year of Ascendancy at 03:53 Killed by Glowen the giant yellow ant at level 16 on the 3rd Dusk 122nd year of Ascendancy at 05:05 Killed by Vorakira the hornet swarm at level 17 on the 3rd Dusk 122nd year of Ascendancy at 16:54 Killed by Gewen the broken golem at level 17 on the 5th Dusk 122nd year of Ascendancy at 13:42 Killed by Gewen the broken golem at level 17 on the 5th Dusk 122nd year of Ascendancy at 14:44 Killed by Nerunne the venom drake hatchling at level 17 on the 5th Dusk 122nd year of Ascendancy at 20:56 Killed by Glorin the broken golem at level 18 on the 6th Dusk 122nd year of Ascendancy at 06:27 Killed by Neruvena the chitinous spider at level 18 on the 8th Dusk 122nd year of Ascendancy at 13:40 Killed by shadow at level 18 on the 8th Dusk 122nd year of Ascendancy at 20:59 Killed by war hound at level 19 on the 8th Dusk 122nd year of Ascendancy at 22:14 Killed by Islona the bloated horror at level 19 on the 9th Dusk 122nd year of Ascendancy at 00:21 Killed by Neryda the orc grand master assassin at level 19 on the 9th Dusk 122nd year of Ascendancy at 02:18 Killed by Ghaaaa at level 19 on the 9th Dusk 122nd year of Ascendancy at 03:40 Killed by Neryldama the yaech hunter at level 19 on the 9th Dusk 122nd year of Ascendancy at 09:49 Killed by Ce'Neramira the fire drake hatchling at level 19 on the 10th Dusk 122nd year of Ascendancy at 02:32 Killed by shadow at level 19 on the 10th Dusk 122nd year of Ascendancy at 03:28 Killed by Ce'Neramira the fire drake hatchling at level 19 on the 10th Dusk 122nd year of Ascendancy at 04:32 Killed by Ce'Neramira the fire drake hatchling at level 19 on the 10th Dusk 122nd year of Ascendancy at 06:27 Killed by elven tempest at level 19 on the 11st Dusk 122nd year of Ascendancy at 15:47 Killed by Ce'Nomira the venom drake hatchling at level 20 on the 13rd Dusk 122nd year of Ascendancy at 09:56 Killed by Ghaaaa at level 20 on the 13rd Dusk 122nd year of Ascendancy at 11:44 Killed by Elurith the sandworm at level 20 on the 13rd Dusk 122nd year of Ascendancy at 16:00 Killed by Ivota the devourer at level 20 on the 14th Dusk 122nd year of Ascendancy at 12:59 Killed by Mayiwe the xorn at level 20 on the 14th Dusk 122nd year of Ascendancy at 21:40 Killed by Mayiwe the xorn at level 20 on the 14th Dusk 122nd year of Ascendancy at 22:46 Killed by Bethewyn the manaworm at level 21 on the 16th Dusk 122nd year of Ascendancy at 16:16 Killed by Ghaaaa at level 21 on the 16th Dusk 122nd year of Ascendancy at 17:13 Killed by Cyroba the maulotaur at level 21 on the 17th Dusk 122nd year of Ascendancy at 22:52 Killed by Betayada the fox at level 21 on the 18th Dusk 122nd year of Ascendancy at 12:07 Killed by Betayada the fox at level 21 on the 18th Dusk 122nd year of Ascendancy at 13:09 Killed by Xera the giant fire ant at level 21 on the 18th Dusk 122nd year of Ascendancy at 21:52 Killed by fire drake at level 21 on the 19th Dusk 122nd year of Ascendancy at 12:33 Killed by fire wyrm at level 21 on the 19th Dusk 122nd year of Ascendancy at 13:42 Killed by ancient elven mummy at level 22 on the 20th Dusk 122nd year of Ascendancy at 03:11 Killed by devourer at level 22 on the 20th Dusk 122nd year of Ascendancy at 04:18 Killed by skeleton assassin at level 22 on the 20th Dusk 122nd year of Ascendancy at 05:15 Killed by elven tempest at level 22 on the 20th Dusk 122nd year of Ascendancy at 10:23 Killed by treant at level 22 on the 20th Dusk 122nd year of Ascendancy at 11:29 Killed by bloated horror at level 23 on the 20th Dusk 122nd year of Ascendancy at 23:34 Killed by Xanulratha the squid at level 23 on the 21st Dusk 122nd year of Ascendancy at 06:48 Killed by Yvuta the multi-hued drake hatchling at level 23 on the 21st Dusk 122nd year of Ascendancy at 07:44 Killed by Xanulratha the squid at level 23 on the 21st Dusk 122nd year of Ascendancy at 08:47 Killed by Xuwe the blue ooze at level 23 on the 21st Dusk 122nd year of Ascendancy at 10:36 Killed by Isomira the degenerated skeleton warrior at level 23 on the 21st Dusk 122nd year of Ascendancy at 19:34 Killed by Zubatta the assassin at level 23 on the 21st Dusk 122nd year of Ascendancy at 21:58 Killed by Vorathra the rogue at level 23 on the 22nd Dusk 122nd year of Ascendancy at 00:45 Killed by Vorathra the rogue at level 23 on the 22nd Dusk 122nd year of Ascendancy at 01:57 Killed by Ghaaaa at level 23 on the 22nd Dusk 122nd year of Ascendancy at 12:05 Killed by Silysetta the degenerated skeleton archer at level 24 on the 22nd Dusk 122nd year of Ascendancy at 15:17 Killed by luminous horror at level 24 on the 23rd Dusk 122nd year of Ascendancy at 04:48 Killed by Ghaaaa at level 24 on the 23rd Dusk 122nd year of Ascendancy at 05:53 Killed by war hound at level 24 on the 23rd Dusk 122nd year of Ascendancy at 14:10 Killed by Ghaaaa at level 24 on the 23rd Dusk 122nd year of Ascendancy at 15:11 Killed by ritch flamespitter at level 24 on the 23rd Dusk 122nd year of Ascendancy at 16:19 Killed by Lisatha the green jelly at level 24 on the 25th Dusk 122nd year of Ascendancy at 04:55 Killed by Lisatha the green jelly at level 24 on the 25th Dusk 122nd year of Ascendancy at 06:06 Killed by Xawen the forest wight at level 24 on the 25th Dusk 122nd year of Ascendancy at 13:19 Killed by Xawen the forest wight at level 24 on the 25th Dusk 122nd year of Ascendancy at 14:28 Killed by Belubretira the vampire at level 24 on the 26th Dusk 122nd year of Ascendancy at 00:29 Killed by Emoda the red ooze at level 25 on the 26th Dusk 122nd year of Ascendancy at 23:07 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 02:02 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 03:08 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 04:23 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 05:39 Killed by dredgling at level 25 on the 27th Dusk 122nd year of Ascendancy at 07:00 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 08:10 Killed by Ghaaaa at level 25 on the 27th Dusk 122nd year of Ascendancy at 09:13 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 10:14 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 11:25 Killed by dredge at level 25 on the 27th Dusk 122nd year of Ascendancy at 12:35 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 13:38 Killed by dredge captain's temporal clone at level 25 on the 27th Dusk 122nd year of Ascendancy at 14:38 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 15:45 Killed by Isleriawyn the ultimate teluvorta's temporal clone at level 25 on the 27th Dusk 122nd year of Ascendancy at 16:54 Killed by Isleriawyn the ultimate teluvorta's temporal clone at level 25 on the 27th Dusk 122nd year of Ascendancy at 17:59 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 27th Dusk 122nd year of Ascendancy at 19:09 Killed by Vuoglro the Spawn of Urh'Rok at level 25 on the 27th Dusk 122nd year of Ascendancy at 20:11 Killed by war hound at level 25 on the 27th Dusk 122nd year of Ascendancy at 23:22 Killed by Ghaaaa at level 25 on the 28th Dusk 122nd year of Ascendancy at 01:10 Killed by dredgling at level 25 on the 28th Dusk 122nd year of Ascendancy at 09:00 Killed by Essaaba the Spawn of Urh'Rok at level 25 on the 28th Dusk 122nd year of Ascendancy at 10:13 Killed by void horror at level 25 on the 28th Dusk 122nd year of Ascendancy at 11:48 Killed by Isleriawyn the ultimate teluvorta at level 25 on the 28th Dusk 122nd year of Ascendancy at 12:40 Killed by dredge at level 25 on the 28th Dusk 122nd year of Ascendancy at 17:10 Killed by dredgling at level 25 on the 28th Dusk 122nd year of Ascendancy at 18:38 Killed by void horror at level 25 on the 29th Dusk 122nd year of Ascendancy at 01:31 Killed by Glorowen the dire wolf at level 25 on the 29th Dusk 122nd year of Ascendancy at 21:46 Killed by Quotroz the quasit at level 25 on the 30th Dusk 122nd year of Ascendancy at 02:25 Killed by Quotroz the quasit at level 25 on the 30th Dusk 122nd year of Ascendancy at 03:34 Killed by Adyrarin the grave wight at level 26 on the 31st Dusk 122nd year of Ascendancy at 17:16 Killed by Ce'Nutta the ghoulish rat at level 26 on the 31st Dusk 122nd year of Ascendancy at 18:14 Killed by Glorena the giant lightning ant at level 26 on the 32nd Dusk 122nd year of Ascendancy at 06:56 Killed by Vorolrathra the forest troll at level 26 on the 32nd Dusk 122nd year of Ascendancy at 11:31 Killed by Salythra the treant at level 26 on the 32nd Dusk 122nd year of Ascendancy at 15:11 Killed by Salythra the treant at level 26 on the 32nd Dusk 122nd year of Ascendancy at 16:17 Killed by Xyriavena the rogue at level 26 on the 33rd Dusk 122nd year of Ascendancy at 01:50 Killed by Zuboriwyn the broken golem at level 26 on the 33rd Dusk 122nd year of Ascendancy at 10:40 Killed by storm drake at level 26 on the 34th Dusk 122nd year of Ascendancy at 03:56 Killed by greater gwelgoroth at level 26 on the 34th Dusk 122nd year of Ascendancy at 05:43 Killed by ultimate gwelgoroth at level 26 on the 34th Dusk 122nd year of Ascendancy at 18:10 Killed by Xariatira the blade horror at level 27 on the 36th Dusk 122nd year of Ascendancy at 03:16 Killed by Ghaaaa at level 27 on the 36th Dusk 122nd year of Ascendancy at 04:55 Killed by Layodann the chitinous spider at level 27 on the 36th Dusk 122nd year of Ascendancy at 13:13 Killed by Zubama the cave bear at level 27 on the 37th Dusk 122nd year of Ascendancy at 13:40 Killed by Xoreba the shadowblade at level 27 on the 37th Dusk 122nd year of Ascendancy at 18:26 Killed by venom drake hatchling at level 27 on the 38th Dusk 122nd year of Ascendancy at 21:18 Killed by Ghaaaa at level 28 on the 38th Dusk 122nd year of Ascendancy at 23:46 Killed by Poluth the teluvorta at level 28 on the 39th Dusk 122nd year of Ascendancy at 16:57 Killed by Poluth the teluvorta at level 28 on the 39th Dusk 122nd year of Ascendancy at 18:05 Killed by Iaege the quasit at level 28 on the 40th Dusk 122nd year of Ascendancy at 00:18 Killed by Ghaaaa at level 28 on the 40th Dusk 122nd year of Ascendancy at 01:30 Killed by orc necromancer at level 28 on the 40th Dusk 122nd year of Ascendancy at 09:12 Killed by fire drake hatchling at level 28 on the 40th Dusk 122nd year of Ascendancy at 13:07 Killed by Polaranor the elven cultist at level 28 on the 40th Dusk 122nd year of Ascendancy at 20:38 Killed by skeleton master archer at level 29 on the 42nd Dusk 122nd year of Ascendancy at 06:22 Killed by skeleton mage at level 29 on the 42nd Dusk 122nd year of Ascendancy at 07:30 Killed by skeleton mage at level 29 on the 42nd Dusk 122nd year of Ascendancy at 08:32 Killed by Ghaaaa at level 29 on the 42nd Dusk 122nd year of Ascendancy at 18:13 Killed by Burb the snow giant champion at level 29 on the 42nd Dusk 122nd year of Ascendancy at 19:19 Killed by war hound at level 29 on the 43rd Dusk 122nd year of Ascendancy at 17:58 Killed by orc soldier at level 29 on the 43rd Dusk 122nd year of Ascendancy at 19:25 Killed by Poreba the rogue at level 29 on the 43rd Dusk 122nd year of Ascendancy at 20:46 Killed by elven cultist at level 29 on the 44th Dusk 122nd year of Ascendancy at 08:13 Killed by elven cultist at level 29 on the 44th Dusk 122nd year of Ascendancy at 09:30 Killed by Zubevena the elder vampire at level 29 on the 44th Dusk 122nd year of Ascendancy at 23:30 Killed by Ghaaaa at level 29 on the 45th Dusk 122nd year of Ascendancy at 00:45 Killed by elven mage at level 30 on the 46th Dusk 122nd year of Ascendancy at 05:34 Killed by dolleg at level 30 on the 46th Dusk 122nd year of Ascendancy at 16:05 Killed by rogue at level 30 on the 48th Dusk 122nd year of Ascendancy at 12:54 Killed by Isavena the great wolf at level 30 on the 49th Dusk 122nd year of Ascendancy at 03:01 Killed by Yveta the giant brown ant at level 30 on the 50th Dusk 122nd year of Ascendancy at 02:29 Killed by Silira the giant acid ant at level 30 on the 51st Dusk 122nd year of Ascendancy at 02:00 Killed by Betuvea the cryomancer at level 30 on the 51st Dusk 122nd year of Ascendancy at 11:49 Killed by Shasshhiy'Kaish at level 30 on the 51st Dusk 122nd year of Ascendancy at 15:06 Killed by Betivea the rogue at level 31 on the 52nd Dusk 122nd year of Ascendancy at 09:11 Killed by elven sun-mage at level 31 on the 53rd Dusk 122nd year of Ascendancy at 01:16 Killed by Ghaaaa at level 31 on the 53rd Dusk 122nd year of Ascendancy at 22:00 Killed by Isemida the elven mage at level 31 on the 55th Dusk 122nd year of Ascendancy at 01:26 Killed by Aragamina the yaech hunter at level 32 on the 56th Dusk 122nd year of Ascendancy at 02:05 Killed by war hound at level 32 on the 56th Dusk 122nd year of Ascendancy at 03:58 Killed by luminous horror at level 32 on the 56th Dusk 122nd year of Ascendancy at 13:23 Killed by Ivorann the broken golem at level 32 on the 57th Dusk 122nd year of Ascendancy at 12:31 Killed by Ghaaaa at level 32 on the 58th Dusk 122nd year of Ascendancy at 03:28 Killed by human guard at level 32 on the 58th Dusk 122nd year of Ascendancy at 09:36 Killed by skeleton warrior at level 32 on the 58th Dusk 122nd year of Ascendancy at 12:39 Killed by orc necromancer at level 32 on the 58th Dusk 122nd year of Ascendancy at 17:13 Killed by war hound at level 32 on the 59th Dusk 122nd year of Ascendancy at 02:29 |
Primary Stats
Strength | 13 (base 10) |
Dexterity | 12 (base 10) |
Constitution | 10 (base 10) |
Magic | 73 (base 60) |
Willpower | 57 (base 39) |
Cunning | 59 (base 39) |
Resources
Life | -4/394 |
Mana | 255/307 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +41.205122053262% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 3 |
See Stealth | 13.832701597724 |
See Invisible | 34.20461087899 |
Offense: Mainhand
Damage | 56 |
Accuracy | 8 |
Crit Chance | 18% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 64 |
Crit Chance | 37% |
Speed | 1 |
Offense: Mind
Mindpower | 41 |
Crit Chance | 17% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +51% |
Nature | +5% |
Fire | +64% |
Cold | +20% |
Arcane | +26% |
Mind | +33% |
All | 0% |
Offense: Damage Penetration
Arcane | +29% |
Lightning | +15% |
Fire | +5% |
Nature | +10% |
Defense: Base
Armour (hardiness) | 6 (30%) |
Defense | 28 |
Ranged Defense | 40 |
Fatigue | 0 |
Physical Save | 8 |
Spell Save | 33 |
Mental Save | 30 |
Defense: Resistances
Lightning | + 23%( 70%) |
Light | + 6%( 70%) |
Nature | + 13%( 70%) |
Mind | + 9%( 70%) |
Arcane | + 34%( 70%) |
Fire | + 61%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 55% |
Confusion Resistance | 10% |
Poison Resistance | 20% |
Blind Resistance | 100% |
Silence Resistance | 5% |
Pinning Resistance | 100% |
Disarm Resistance | 33% |
Instadeath Resistance | 100% |
Knockback Resistance | 20% |
Inscriptions (4/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 465 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aether | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Spell / Fire | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Divination | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Effects
talent | Thunderstorm |
talent | Feather Wind |
talent | Arcane Shield |
talent | Arcane Power |
talent | Pure Aether |
talent | Shielding |
talent | Keen Senses |
detrimental effect | Renders a random talent unavailable. No talents will cool down until the effect has worn off. Brainlocked |
beneficial effect | The target is surrounded by a space distortion that randomly sends (53% chance) incoming damage to another target (Silyda the ink squid). Absorbs 476/476 damage before it crumbles. Displacement Shield |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 10) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 12) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 14) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 16) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 17) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 23) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 8) | failed |
Kill 4 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge: Headhunter (Level 19)0 / 4 demon spawn killed. | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 25)You completed the challenge and received: +3 Stat Points | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 26)Turns left: 0 | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 13) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 21) | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
Light source | ![]() Powered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +3% lightning / +5% fire / +3% mind Changes damage: +12% mind / +6% lightning Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+6 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 113.97 fire and 69.50 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Physical power: +8 (+4 eff.) Changes resistances: +3% light Critical mult.: +3.00% Blindness immunity: +21% Infravision radius: +3 See stealth: +6 See invisible: +6 Rings can have magical properties. |
On fingers | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +6 Changes stats: +3 Str / +3 Mag / +3 Cun Changes resistances: +3% light Silence immunity: +5% Disarm immunity: +33% Confusion immunity: +10% Pinning immunity: +20% Knockback immunity: +20% Maximum life: +20.00 Spellpower: +6 (+2 eff.) Rings can have magical properties. |
Around waist | ![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -4% Changes resistances: +6% mind / +3% nature Changes resistances penetration: +10% nature Changes damage: +21% mind Maximum encumbrance: +23 A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+3 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
On hands | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+7 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+5 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +1 Cun / +2 Dex Changes resistances: +5% arcane / +21% fire Changes resistances penetration: +5% fire Changes damage: +9% fire A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() heroism infusion (+5 for 8 turns, die at -157) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 8 turns. While Heroism is active, you will only die when reaching -157 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() shielding rune of the wizard (absorb 298 for 5 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 298 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() teleportation rune of the titan (range 45) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 45 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+6 eff.) Physical power: +2 (+1 eff.) Changes resistances: +3% mind / +20% fire Changes damage: +10% fire Maximum life: +10.00 Rings can have magical properties. |
![]() steel ring 'Velydhelle' Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+7 eff.) Physical crit. chance: +4.0% Physical power: +12 (+6 eff.) Changes stats: +5 Cun / +5 Dex Changes resistances: +30% cold Only die when reaching: -80.00 life Rings can have magical properties. |
![]() hateful dwarven-steel battleaxe of dampening (33.5-50.25 power, 2 apr) Requires: - Strength 24 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 33.5 - 50.3 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +12 darkness Damage against: +12% Living When wielded/worn: Changes resistances: +13% acid / +13% fire / +13% cold / +13% lightning Spell save: +10 (+5 eff.) Massive two-handed battleaxes. |
![]() Betoba (15-19.5 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Armour: +6 Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes stats: +3 Wil / +1 Mag Changes resistances: +3% physical Spellpower: +6 (+2 eff.) Healing mod.: +10% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Sharp, short and deadly. |
![]() Fogbraid the dwarven-steel greatmaul (38.5-57.75 power, 2 apr) Requires: - Strength 24 Infused by nature 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 38.5 - 57.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +28 insidious poison Burst (radius 1) on hit: +8 darkness Burst (radius 2) on crit: +4 darkness When wielded/worn: Changes stats: +4 Cun Changes resistances: +12% darkness Changes damage: +12% darkness Grants telepathy: Dragon Light radius: +1 Massive two-handed mauls. |
![]() chilling dwarven-steel greatsword of massacre (49-78.4 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 49.0 - 78.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +7 cold Massive two-handed swords. |
![]() balanced dwarven-steel longsword of erosion (21-29.4 power, 4 apr) Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 21.0 - 29.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +7 nature / +7 temporal When wielded/worn: Accuracy: +6 (+6 eff.) Defense: +8 (+4 eff.) Disarm immunity: +20% Sharp, long, and deadly. |
![]() flaming dwarven-steel longsword (25.5-35.7 power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 25.5 - 35.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Burst (radius 1) on hit: +8 fire Sharp, long, and deadly. |
![]() balanced stralite mace of daylight (36-50.4 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 36.0 - 50.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 light Damage against: +11% Undead When wielded/worn: Accuracy: +7 (+7 eff.) Defense: +7 (+3 eff.) Disarm immunity: +29% Blunt and deadly. |
![]() epiphanous thorny mindstar (8.5-9.35 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. This psionic mindstar has an epiphany about dreams. Base power: 8.5 - 9.4 Uses stats: 40% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +11% mind Mindpower: +7 (+3 eff.) Mental crit. chance: +6% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() wrathful thorny mindstar of slime (8.5-9.35 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. This psionic mindstar is wrathful to the hated. Base power: 8.5 - 9.4 Uses stats: 40% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Effects when hit in melee: * Slows global speed by 4% Changes damage: +4% nature Hate when firing a critical mind attack: +2.00 Psi when firing a critical mind attack: +3.00 Mindpower: +6 (+2 eff.) Mental crit. chance: +8% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() dwarven-steel steamsaw of acid resistance (+17%) (22-33 power, 14 apr) Requires: - Strength 24 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Base power: 22.0 - 33.0 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Crit. chance: +3.0% Attack speed: 100% Block value: +50 Attacks use: 1.0 Steam When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +8% Changes resistances: +17% acid Talent granted: +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
![]() dwarven-steel steamsaw of crippling (21.5-32.25 power, 14 apr) Requires: - Strength 24 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Base power: 21.5 - 32.3 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Crit. chance: +3.0% Attack speed: 100% Block value: +44 On weapon crit: * cripple the target Attacks use: 1.0 Steam When wielded/worn: Physical crit. chance: +5.0% Armour: +4 Defense: +6 (+3 eff.) Fatigue: +8% Talent granted: +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
![]() dwarven-steel steamsaw of resilience (22.5-33.75 power, 14 apr) Requires: - Strength 24 - Talent Steam Pool Infused by nature Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Base power: 22.5 - 33.8 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Crit. chance: +3.0% Attack speed: 100% Block value: +50 Attacks use: 1.0 Steam When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +8% Talent granted: +2 Block Maximum life: +48.00 Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
![]() Barydig the dwarven-steel waraxe (26-36.4 power, 4 apr) Requires: - Strength 24 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 3 Base power: 26.0 - 36.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 40% chance to cause random gloom * 25% chance to remove a magical effect Damage (Melee): +13 nature When wielded/worn: Armour penetration: +9 Physical crit. chance: +7.0% Changes resistances: +3% acid / +5% arcane / +3% darkness Changes damage: +3% mind Critical mult.: +12.00% One-handed war axes. |
![]() Yvuvea the dwarven-steel waraxe (17.5-24.5 power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +13 cold When wielded/worn: Changes stats: +1 Str / +2 Mag / +2 Con Critical mult.: +25.00% Equilibrium when hit: +0.08 Infravision radius: +3 Heals friendly targets nearby when you use a nature summon: +10 One-handed war axes. |
![]() Aderiyana the Demonbreak (2 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * 30% chance to inflict 15% damage reduction Damage when hit (Melee): 12 darkness / 8 fire Changes stats: +2 Str / +2 Con Changes resistances: +27% fire Changes resistances penetration: +10% darkness / +20% fire Changes damage: +12% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() cashmere robe (2 def, 0 armour) 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() pair of dwarven-steel boots of evasion (14 def, 4 armour) Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +14 (+7 eff.) Fatigue: +3% Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 24% chance to evade melee and ranged attacks and 9 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() pair of hardened leather boots of rushing (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Str / +3 Con It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rush toward a target spot with incredible speed. If the spot is reached and occupied, you will perform a free melee attack against the target there. This attack does 120% weapon damage and can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
![]() psychic's hardened leather gloves (0 def, 2 armour) Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 8 mind Changes resistances: +6% mind Changes damage: +3% mind Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() scouring rough leather gloves (0 def, 1 armour) Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Effects when hit in melee: * 17% chance to reduce effective powers by 20% * 15 arcane resource burn Spell save: +10 (+5 eff.) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() steady dwarven-steel gauntlets of dexterity (+4) (0 def, 2 armour) Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +21 (+16 eff.) Armour: +2 Changes stats: +4 Dex Physical save: +6 (+6 eff.) Mental save: +6 (+3 eff.) Disarm immunity: +34% Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +6 Cun / +8 Wil Talent mastery: +0.20 Cursed / Fears Fear immunity: +60% Mindpower: +16 (+6 eff.) It can be used to activate talent Instill Fear (costing 18 power out of 45/45) : Effective talent level: 2.0 Power cost: 18 out of 45/45. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears. You gain 2 new fears: The Paranoid effect gives the target an 21% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by 14%. Fear effects improve with your Mindpower. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and it's hollow eye sockets seem to stare back into you. |
![]() cashmere wizard hat (2 def, 0 armour) 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) A pointy cloth hat, very wizardly... |
![]() hardened leather cap 'Prismsting' (0 def, 5 armour) Infused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +5 Fatigue: +3% Effects on melee hit: * 15% chance to blind Changes stats: +7 Str / +6 Dex Changes resistances: +3% temporal / +10% cold / +8% blight / +17% fire / +5% arcane / +7% nature Disarm immunity: +10% A cap made of leather. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +15% light Changes damage: +10% light Mana each turn: +0.13 Spellpower: +3 (+1 eff.) Spell crit. chance: +3% A pointy cloth hat, very wizardly... |
![]() Lightvile the dwarven-steel mail armour (3 def, 15 armour) Requires: - Strength 28 - Talent Heavy Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 3 When wielded/worn: Armour: +15 Defense: +3 (+1 eff.) Fatigue: +16% Changes resistances: +21% acid / +6% blight Changes resistances penetration: +25% blight Life regen: +1.50 Maximum life: +64.00 Light radius: +3 Healing mod.: +16% A suit of armour made of mail. |
![]() enlightening stralite mail armour of fire resistance (4 def, 8 armour) Requires: - Strength 38 - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+2 eff.) Fatigue: +16% Changes stats: +4 Cun / +4 Wil Changes resistances: +22% fire Mental save: +19 (+10 eff.) A suit of armour made of mail. |
![]() radiant dwarven-steel mail armour (3 def, 8 armour) Requires: - Strength 28 - Talent Heavy Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +16% Damage when hit (Melee): 5 light Changes stats: +3 Wil Changes resistances: +14% blight / +12% darkness Light radius: +1 A suit of armour made of mail. |
![]() cured leather armour of Toknor (2 def, 4 armour) Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+3 eff.) Armour: +4 Defense: +2 (+1 eff.) Fatigue: +7% Critical mult.: +12.00% A suit of armour made of leather. |
![]() acidic dwarven-steel shield of lightning resistance (+19%) (8 def, 2 armour, 85.5 block) Requires: - Strength 24 - Talent Heavy Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +12% Damage (Melee): 6 acid Damage when hit (Melee): 19 acid Changes resistances: +19% lightning Talent granted: +3 Block Handheld deflection devices. |
![]() dwarven-steel shield 'Kerandur' (8 def, 2 armour, 80.5 block) Requires: - Strength 24 - Talent Heavy Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +12% Damage (Melee): 7 fire Damage when hit (Melee): 16 arcane / 14 fire Changes resistances: +3% blight Changes resistances penetration: +10% arcane Changes damage: +18% arcane Talent granted: +3 Block Handheld deflection devices. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+6 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+6 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes stats: +4 Wil Changes resistances: +5% fire Changes damage: +5% mind Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() survivor's alchemist's lamp of the zealot Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Physical save: +7 (+7 eff.) Spell save: +7 (+3 eff.) Light radius: +3 Healing mod.: +15% A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() Imp Claw Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.6 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 310.36 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() hateful pouch of dwarven-steel shots of erosion (20/20, 31.5-37.8 power, 3 apr) Requires: - Dexterity 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 31.5 - 37.8 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +5.0% Capacity: 20 Damage (Ranged): +11 temporal / +8 darkness / +10 nature Damage against: +9% Living Shots are used with slings to pummel your foes to death. |
![]() yew totem of healing 'Drydor' [power 142] (20 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Armour: +4 Changes resistances: +6% fire / +12% mind / +6% cold Silence immunity: +15% Only die when reaching: -80.00 life It can be used to heal a target within range 8 (based on Willpower) for 142, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 6 stamina. Natural totems are made by powerful wilders to store nature power. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Flowerbane the yew wand of conjuration [power 235] (10 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 When wielded/worn: Effects on melee hit: * 30% chance to daze at end of turn Changes resistances: +9% nature / +6% lightning Changes resistances penetration: +25% nature Maximum vim: +5.00 It can be used to fire a bolt of a random element with (base) damage 118 to 235, putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Ghaaaa the Cornac Archmage level 24
25th Dusk 122nd year of Ascendancy at 00:28 see stats
By Ghaaaa the Cornac Archmage level 16
9th Flare 122nd year of Ascendancy at 22:57 see stats
By Ghaaaa the Cornac Archmage level 26
31st Dusk 122nd year of Ascendancy at 09:43 see stats
By Ghaaaa the Cornac Archmage level 10
1st Summertide 122nd year of Ascendancy at 04:00 see stats
By Ghaaaa the Cornac Archmage level 20
13rd Dusk 122nd year of Ascendancy at 06:52 see stats
By Ghaaaa the Cornac Archmage level 30
45th Dusk 122nd year of Ascendancy at 23:11 see stats
By Ghaaaa the Cornac Archmage level 30
51st Dusk 122nd year of Ascendancy at 17:03 see stats
By Ghaaaa the Cornac Archmage level 29
42nd Dusk 122nd year of Ascendancy at 20:31 see stats
By Ghaaaa the Cornac Archmage level 23
21st Dusk 122nd year of Ascendancy at 06:33 see stats
By Ghaaaa the Cornac Archmage level 13
3rd Flare 122nd year of Ascendancy at 19:14 see stats
Log
Talent Fireflash is ready to use.
Talent Flameshock is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).
You pickup 0.55 gold pieces.
Ran for 12 turns (stop reason: at door).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ghaaaa picks up (3.): garnet.
Ran for 3 turns (stop reason: at door).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 3 turns (stop reason: at door).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 1 turns (stop reason: hostile spotted to the east (Silyda the ink squid)).
Ghaaaa casts Displacement Shield.
Ghaaaa casts Displacement Shield.
The very fabric of space alters around Ghaaaa.
Silyda the ink squid uses Brainfreeze.
Silyda the ink squid hits Ghaaaa for 183 cold damage.
Ghaaaa casts Impending Doom.
Ghaaaa casts Lightning.
Ghaaaa hits Silyda the ink squid for 269 lightning damage.
Silyda the ink squid summons a War Hound!
Thunderstorm hits War hound for 33 lightning damage.